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Super Robolom Game Cover

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Super Robolom is a single player action game. It was developed by Laush Dmitriy Sergeevich and was released on January 30, 2018. It received mostly positive reviews from players.

2D platformer with a side view, in which the main player needs to go through 10 levels to achieve your goal. The player will prevent a wide variety of enemies, weapons, traps

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62%
Audience ScoreBased on 48 reviews
gameplay10 positive mentions
story3 negative mentions

  • Super Robolom features stunning graphics and innovative gameplay that captivates players.
  • The game offers a challenging experience that rewards perseverance and skill, making victories feel truly earned.
  • The narrative depth and emotional connection to the protagonist, Robolom, enhance the overall gaming experience.
  • The game can be frustratingly difficult, with punishing mechanics that may deter some players.
  • Many players report bugs and technical issues that detract from the overall enjoyment.
  • Some reviews criticize the game's value, suggesting it feels like a cash grab and not worth the price.
  • gameplay
    26 mentions Positive Neutral Negative

    The gameplay of "Super Robolom" and "Super Robloblom" is praised for its innovative mechanics that blend classic platforming with unique abilities, encouraging creativity and strategic thinking. Players appreciate the challenging yet fair gameplay, immersive environments, and the satisfaction of mastering difficult levels, although some critiques mention janky mechanics that detract from the experience. Overall, both games offer a compelling mix of engaging gameplay and narrative depth, making them stand out in the platforming genre.

    • “At the heart of Super Robloblom lies its revolutionary gameplay mechanics, which seamlessly blend classic platforming elements with innovative twists.”
    • “This mechanic not only adds depth to the gameplay but also encourages creativity and strategic thinking, as players must constantly adapt to new challenges and obstacles.”
    • “The gameplay is janky and completely on par with the terrible art.”
    • “A lot of the mechanics work, but not well.”
    • “The game’s mechanics were punishing, yes, but they were also fair.”
  • story
    16 mentions Positive Neutral Negative

    The story of "Super Robloblom" centers around Robolom, a robot created by an evil scientist, on a mission to restore energy to a dying world, blending engaging gameplay with a compelling narrative that encourages player investment. Players form an emotional connection with Robolom as they navigate a mysterious world, while another review highlights the unexpected complexity of a bee protagonist's struggles against societal issues, culminating in a surprising plot twist. Overall, the game is praised for its ability to balance gameplay and storytelling, though some reviews indicate a lack of depth in certain narratives.

    • “But this game, this story around the world of Robo (short name for close friends) is riveting, just amazing.”
    • “While many platformers prioritize gameplay over story, Super Robloblom strikes a delicate balance between the two, weaving a narrative that is as compelling as it is mysterious.”
    • “It wasn’t just the satisfying reward of progression; it was the emotional connection I had developed with Robolom and his mission.”
    • “Rather than spoon-feeding players exposition, the game trusts them to connect the dots and draw their own conclusions, fostering a sense of agency and investment in the story.”
    • “I could not believe the complexity of the story as the main bee protagonist, Bellza, struggled with the everyday endeavors for a quintessential bee such as the consistent uphill altercation of the fight against misogyny and the fiscal synergy of opposing interplanetary dynamisms.”
  • graphics
    13 mentions Positive Neutral Negative

    The graphics of the game have received widespread acclaim, with players praising its vivid, hand-drawn art style, pixel-perfect animations, and stunning visuals that blend retro charm with modern sophistication. Many reviewers highlight the high-quality graphics as a standout feature, often comparing them favorably to other major titles, and noting the immersive environments and dazzling special effects that enhance the overall gameplay experience.

    • “The art style immediately drew me in—vivid, hand-drawn environments paired with pixel-perfect animations.”
    • “The game's art style is a perfect marriage of retro charm and modern sophistication, with lush environments, dazzling special effects, and meticulously crafted character animations.”
    • “Super robloblom burst onto the gaming scene with an explosion of creativity and innovation, captivating players with its immersive gameplay, stunning visuals, and dynamic world.”
  • music
    5 mentions Positive Neutral Negative

    The music in the game features a captivating blend of electronic beats and orchestral melodies, enhancing the sense of adventure and nostalgia. Players have praised the soundtrack as memorable and enjoyable, contributing significantly to the overall experience, especially during key moments like the final boss battle. Additionally, the humor embedded in the music references adds a layer of depth that some players appreciate.

    • “The soundtrack, a blend of electronic beats and orchestral melodies, created a sense of adventure that felt both nostalgic and new.”
    • “The world, the characters, the puzzles, and the soundtrack had all come together to create something unforgettable.”
    • “The soundtrack is a bop and the final boss is mwah chef's kiss.”
    • “[0.1] sound & music”
    • “As a consequence, people who dislike Super Robolom truly are idiots - of course they wouldn’t appreciate, for instance, the humor in Robolom’s existential catchphrase 'title screen music is too loud,' which itself is a cryptic reference to Turgenev’s Russian epic Fathers and Sons.”
  • emotional
    3 mentions Positive Neutral Negative

    Players report a strong emotional connection to the character Robolom and his mission, highlighting that the journey through *Super Robolom* was as rewarding as the completion itself. The game fosters a sense of capability and accomplishment, enhancing the overall emotional experience.

    • “It wasn’t just the satisfying reward of progression; it was the emotional connection I had developed with Robolom and his mission.”
    • “I had finished *Super Robolom*, and it wasn’t just the completion that made me feel accomplished—it was the journey itself.”
    • “The game didn’t hold my hand, but it always made me feel like I was capable of overcoming its challenges.”
  • replayability
    3 mentions Positive Neutral Negative

    Super Robloblom boasts exceptional replayability due to its open-ended design and a comprehensive level editor, allowing for endless possibilities in gameplay. Coupled with its innovative mechanics and engaging narrative, the game offers a rich experience that encourages players to return time and again.

    • “One of Super Robloblom's greatest strengths is its near-infinite replayability, thanks to its open-ended design and robust level editor.”
    • “With its groundbreaking gameplay mechanics, breathtaking visuals, captivating narrative, and endless replayability, it stands as a shining example of what video games can achieve when crafted with care and dedication.”
    • “Replayability and longevity: endless possibilities.”
  • grinding
    3 mentions Positive Neutral Negative

    Players consistently express that the grinding required in the game is excessively time-consuming, often likening it to needing a "second life" to manage the demands. This sentiment highlights a significant concern regarding the game's pacing and the potential for player burnout.

    • “You'll need a second life for grinding.”
    • “You'll need a second life for grinding.”
    • “You'll need a second life for grinding.”
  • monetization
    3 mentions Positive Neutral Negative

    The monetization strategy is perceived as exploitative, with many users feeling that the game resembles a cheap cash grab, lacking value even when offered for free.

    • “Looks like a cheap cash grab that isn't worth it even if it's free.”
    • “The monetization system feels exploitative and heavily favors players who spend money.”
    • “It's frustrating to see so many features locked behind paywalls, making it hard to enjoy the game fully.”
  • humor
    3 mentions Positive Neutral Negative

    The humor in the game is characterized as both intentionally poor and deeply insightful, appealing to players who appreciate its unique comedic style. While some find the quality of the jokes hilariously awful, others recognize a deeper commentary on life, making the experience both funny and thought-provoking. Overall, it strikes a balance between being entertaining and intellectually engaging.

    • “Not a bad game, funny and interesting, to be honest - I liked it.”
    • “The fans understand this stuff; they have the intellectual capacity to truly appreciate the depths of these jokes, to realize that they’re not just funny - they say something deep about life.”
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Frequently Asked Questions

Super Robolom is a action game.

Super Robolom is available on PC and Windows.

Super Robolom was released on January 30, 2018.

Super Robolom was developed by Laush Dmitriy Sergeevich.

Super Robolom has received mostly positive reviews from players. Most players liked this game for its gameplay but disliked it for its story.

Super Robolom is a single player game.

Similar games include Duck Simulator 2, click to ten, Aspire Ina's Tale, Dude Simulator 3, 2D Neon Cube and others.