Super Pixalo
- May 20, 2014
- Phil Royer
In "Super Pixalo" , play as a pixel from a 1960s arcade cabinet on a journey through 50 years of pop culture, complete with 127 challenging levels, 125 pixel art collectibles, and over 100 movie references. This old-school platformer features an all-original chiptune soundtrack by Saad Ali and has been praised for its precision gameplay and rewarding difficulty. Immerse yourself in this love letter to retro gaming for hours of fun and frustration.
Reviews
- The game provides a quick, fun, and challenging experience, with many new obstacles that keep gameplay interesting.
- The developer is actively working on improvements and engages with the community, which is a positive sign for future updates.
- Despite its frustrations, the game is beatable and offers a sense of accomplishment for those who persevere.
- The controls are overly sensitive, leading to frustrating gameplay where characters can easily fly off platforms.
- Many players report technical issues, including the game not functioning properly and achievements not working as intended.
- The levels are described as generic and repetitive, with a lack of creativity that detracts from the overall experience.
- music8 mentions
- 13 % positive mentions
- 38 % neutral mentions
- 50 % negative mentions
The music in the game is described as generally okay but repetitive, with short tracks that quickly become tiresome. While some players found it relaxing initially, the overall sentiment leans towards annoyance, particularly due to the frequent and irritating announcer voiceovers.
“I relaxed for 5 minutes listening to this music, long enough to realize that I would be okay.”
“The soundtrack is annoying, the graphics are annoying, and the announcer is annoying by saying 'sweet new collectible' every single time you pick one up.”
“But the songs are very short, and you get tired of them fast.”
“Okay music.”
- graphics6 mentions
- 50 % positive mentions
- 0 % neutral mentions
- 50 % negative mentions
The graphics of the game have received criticism for being simplistic and in need of an overhaul, despite being intentionally pixelated. Reviewers noted that the small size of collectible sprites detracts from the overall visual experience, contributing to a sense of annoyance. Overall, the graphics are seen as a weak point in an otherwise standard tile-based platformer.
“The graphics are beautifully crafted, showcasing vibrant pixel art that brings the game world to life.”
“The attention to detail in the pixel art graphics is impressive, making each environment feel unique and engaging.”
“The character designs are charming and the animations are smooth, enhancing the overall visual experience.”
“The graphics could use an overhaul; I know it's supposed to be simple pixelated, but more could have been done, and the sprites for the collectibles are really small.”
“It's yet another tile-based platformer with pixel art graphics.”
“The graphics are annoying.”
- story2 mentions
- 50 % positive mentions
- 50 % neutral mentions
- 0 % negative mentions
The story conveys a powerful message about resilience and the unpredictability of life, emphasizing that perseverance in the face of adversity can lead to unexpected and rewarding outcomes.
“The moral of the story is that you never know what life has in store for you. If I had given up when all odds were against me, I wouldn't be where I am today.”
- gameplay2 mentions
- 0 % positive mentions
- 100 % neutral mentions
- 0 % negative mentions
The gameplay is characterized by a casual and entertaining style, with players often engaging in lighthearted, possibly chaotic experiences, as indicated by the mention of "drunken" gameplay.