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Super Chipflake Ü: Quest for the Uncooked Schnitzel

Super Chipflake Ü: Quest for the Uncooked Schnitzel Game Cover
93%Game Brain Score
humor, story
stability, replayability
93% User Score Based on 181 reviews

Platforms

PCSteam DeckWindows
Super Chipflake Ü: Quest for the Uncooked Schnitzel Game Cover

About

Super Chipflake Ü: Quest for the Uncooked Schnitzel is a single player action game. It was developed by SalsaShark Studios and was released on January 18, 2026. It received very positive reviews from players.

Super Chipflake Ü: Quest for the Uncooked Schnitzel is a quirky platformer where you embark on a humorous adventure to satisfy your rumbling stomach. Explore the vibrant world of Schländ, meet eccentric characters, and solve bizarre problems through creative item merging and clever tool use. Dig, swing, and sprint your way toward crafting the perfect schnitzel.

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93%
Audience ScoreBased on 181 reviews
humor40 positive mentions
stability6 negative mentions

  • The game is a charming and fun homage to classic 3D platformers, filled with humor and quirky characters.
  • Exploration is engaging, with a compact world packed with collectibles, side quests, and entertaining dialogue.
  • The game runs smoothly on various hardware, with great visuals and a catchy soundtrack that enhances the overall experience.
  • Some quests can be confusing or feel obtuse, leading to moments of frustration when trying to figure out what to do next.
  • The movement can feel slow and tedious at the beginning, especially before unlocking speed upgrades, which can detract from the pacing.
  • There are several bugs and technical issues, including soft locks and a lack of a proper save system, which can hinder the overall enjoyment.
  • humor
    40 mentions Positive Neutral Negative

    The humor in the game is widely praised for its silliness and charm, with players enjoying the goofy dialogue, funny NPC interactions, and clever references that enhance exploration. Many found the mini-games and quests to be both entertaining and absurd, contributing to a lighthearted atmosphere that keeps players engaged. Overall, the game's humor is described as a delightful blend of wit and whimsy, making it a standout feature in the experience.

    • “Just a silly cat game that's fun to run around in and enjoy the goofy humor of.”
    • “The references and easter eggs are funny and add more to the exploration.”
    • “The characters are delightfully weird, and the dialogue had me chuckling way more than I expected.”
  • story
    34 mentions Positive Neutral Negative

    The game's story is characterized by a short main quest that takes around 4-6 hours to complete, but it is enriched by a plethora of engaging side quests and humorous NPC interactions. Players appreciate the lighthearted tone, creative quest mechanics, and the sense of exploration, making the overall experience enjoyable despite some quests being a bit unclear. The charming art style and catchy music further enhance the whimsical adventure centered around collecting ingredients for schnitzel.

    • “The sass, humor, adventure, exploration, silliness, and sense of discovery are all baked directly into the world on your quest to help collect the ingredients needed so you can eat the tasty schnitzel.”
    • “Exploring the world and solving quests for different NPCs was a lot of fun and kept me engaged the whole time.”
    • “I am only a few hours into my playthrough and already really enjoying the story you piece together from each NPC, and the easter eggs to other games, and the developers of the game itself!”
    • “The main 'story', if you can call it that, is very short, but the characters you meet during the game are really fun.”
    • “Main quest takes roughly 4 hours.”
    • “The main quest doesn't keep track of the ingredients or offer a reminder of what's missing.”
  • music
    34 mentions Positive Neutral Negative

    The music in the game has received overwhelmingly positive feedback, with many players praising the catchy and engaging soundtrack that enhances the overall experience. Reviewers highlight its ability to create a fun and vibrant atmosphere, often describing it as "banger" and "earworm-worthy." Additionally, the music is noted for its seamless integration with the game's visuals and narrative, contributing to a charming and enjoyable gameplay experience.

    • “The music is absolutely incredible.”
    • “The soundtrack is absolutely fantastic and I love the wonderfully charming dialogue that the various amounts of cattos bring.”
    • “The characters, platforming, and especially the music blend together perfectly.”
    • “Been enjoying the game so far, something nice to just chill n' play, however there are sound issues regarding the volume on the music randomly spiking up.”
    • “The games quite short for the price tag, 4 hours and I've beaten the main 'goal', am only missing a couple of stickers, have all upgrades, think I have all sparklies, haven't gotten all the film reels or music disks yet, but I've certainly not speedrun it.”
    • “The music is solid and I found myself bobbing my head to it many times as I played.”
  • gameplay
    26 mentions Positive Neutral Negative

    The gameplay is characterized by a mix of fetch quests and unique mechanics, such as item merging and exploration, which some players find repetitive but enjoyable due to the game's charm and visual appeal. While initial mechanics like carrying items can feel tedious, updates have improved the experience, making it more fluid and engaging. Overall, the game offers a solid and polished gameplay experience, though some players note that it can become stagnant or overly reliant on certain mechanics.

    • “Super Chipflake pulls heavily from everything great about the 90s, and it does not hide it or seem to lean on the popularity of its YouTube success too much, as it genuinely tries to entertain you with the gameplay itself.”
    • “The speed shoes make exploring the world a breeze, alongside being able to perform some crazy maneuvers. The grapple hook is sweet, and merging items to create new stuff is a cool gameplay mechanic.”
    • “Every quest was unique and fun, the platforming was great, and all of the gameplay mechanics never got stale!”
    • “The main mechanic, carrying items from A to B, was at first tedious and annoying, but after some changes it was no issue anymore.”
    • “The small section of gameplay I played seemed pretty shallow too; you just take stuff from A to B and that's that.”
    • “Love the creator's work, but sadly, as much as you can tell there was a lot (and I mean a lot) of effort put into this game, it feels quite stagnant gameplay-wise.”
  • graphics
    16 mentions Positive Neutral Negative

    The graphics of the game are widely praised for their cute and appealing art style, reminiscent of classic collectathon titles like Banjo-Kazooie and Mario 64. Players appreciate the vibrant visuals and the overall personality infused into the game's design, especially considering its indie origins. While some note a lack of graphical settings and minor bugs, the overall aesthetic and performance are seen as strong points that enhance the gaming experience.

    • “Very pretty visuals and stellar music!”
    • “Graphically it's better than expected from a small indie studio.”
    • “This simple premise for a game is filled with tons of personality in its visuals, characters, and music!”
    • “There is barely any settings, only volume and a handful of graphical/display settings.”
    • “Not much reason to complain about the visuals given the team size, and whoever was programming this game did a good job with not making the game kaput or have things phase through walls on normal play, but otherwise the design has a lot to be desired.”
    • “Cute art style, and seemed like a promising platformer, but a few minutes in and it just seems unfinished to me.”
  • optimization
    16 mentions Positive Neutral Negative

    Overall, the game's optimization has received high praise, with many users reporting exceptional performance across a range of hardware, including older systems and the Steam Deck. While some mention that performance stability still requires improvement, the majority highlight the game's ability to run smoothly at high frame rates, showcasing effective optimization practices.

    • “Not only is it fascinating to see the behind the scenes (especially as an aspiring game dev myself), but it's just nice to see optimization still kicking in a world where it's seemingly becoming rarer and rarer.”
    • “This game is crazy optimized, runs at 4K 144fps no problem, and even on my ancient HTPC at 1080p with a stable 120fps on medium settings.”
    • “The game feels really polished, both in terms of gameplay and performance.”
    • “However, it still needs some work on performance stability.”
    • “This game is the prime example that shows the importance of first developing a game for the concurrent low-end hardware, and only then for the devices with higher specs to ensure optimization.”
    • “The game is also a testament to optimization.”
  • stability
    9 mentions Positive Neutral Negative

    The game's stability has received mixed reviews, with many players reporting numerous bugs and glitches, particularly at launch. While some users noted that the game runs well and is well-optimized, the prevalence of issues has led to frustration, although there is optimism for future patches to address these problems. Overall, while the game shows potential, its current state is considered too buggy for a fully enjoyable experience.

    • “Furthermore, the game looks and runs great, the soundtrack is amazing, and I have earworms from it. The developers are so wholesome that they even added multiple accessibility options via patches for players who requested them.”
    • “It's also really well optimized and runs great!”
    • “Launched with beta but will be fixed soon; it runs great!”
    • “This game is still very buggy for me with a lot of jank, but it's still very fun.”
    • “I played immediately on release and was heartbroken by the amount of bugs and glitches I found every other minute. Thankfully, it was all patched and fixed, but playing the game as intended ended up being too much of a walking simulator for my patience and mental capacity to handle.”
    • “To be fair, with how fast it was made, I was half expecting an asset flip, bare-bones scam, which is not what this game is, but it's still far too buggy to be considered 'good' or even 'playable' as it currently stands.”
  • replayability
    3 mentions Positive Neutral Negative

    Players note that while recent updates have improved the game's functionality, such as adding a quit menu and fixing a text box softlock, issues like getting softlocked in certain areas and limitations with item interactions persist. Overall, these changes have made the game somewhat more playable, but many still find it lacking in replayability and would not recommend it.

    • “The game lacks significant content to encourage multiple playthroughs, making it feel repetitive after the first run.”
    • “Once you've completed the main story, there's little incentive to return, as the side quests are uninspired and don't add much value.”
    • “The limited choices and predictable outcomes make replaying the game feel more like a chore than an enjoyable experience.”
  • grinding
    2 mentions Positive Neutral Negative

    Players initially found the grinding aspect of the game, primarily involving slow item transport and fetch quests, tedious and frustrating. However, subsequent updates improved the mechanics, alleviating some of the annoyance. Despite its charming design and heartfelt development, the default movement speed remains a significant drawback for some players, impacting overall enjoyment.

    • “I hate to leave a negative review because it's a charming little game made by a small team with clearly a lot of heart in it (the locations are very cute and funny like the burger graveyard and little candy place with the carousel), but the default movement is so unbearably slow and tedious that it just makes the game (which is entirely comprised of fetch quests) very anti-fun. Maybe it's just because I'm a loser zoomer with no patience, but I like when open world games have actually fun movement.”
    • “The main mechanic, carrying items from A to B, was at first tedious and annoying, but after some changes, it was no issue anymore.”
  • emotional
    1 mentions Positive Neutral Negative

    Players find the game emotionally engaging, praising its stunning visuals and captivating soundtrack that leaves a lasting impression. The developers' commitment to inclusivity through added accessibility options further enhances the emotional connection, showcasing their dedication to the player community.

  • atmosphere
    1 mentions Positive Neutral Negative

    The atmosphere of the game is characterized by its emphasis on "cozy vibes," prioritizing a relaxing and inviting environment over challenging gameplay.

    • “It's more about the atmosphere and cozy vibes than mental gymnastics.”
    • “It's more about the atmosphere and 'cozy vibes' than mental gymnastics.”
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60h Median play time
60h Average play time
60-60h Spent by most gamers
*Based on 1 analyzed playthroughs
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Frequently Asked Questions

Super Chipflake Ü: Quest for the Uncooked Schnitzel is a action game.

Super Chipflake Ü: Quest for the Uncooked Schnitzel is available on PC, Steam Deck and Windows.

On average players spend around 60 hours playing Super Chipflake Ü: Quest for the Uncooked Schnitzel.

Super Chipflake Ü: Quest for the Uncooked Schnitzel was released on January 18, 2026.

Super Chipflake Ü: Quest for the Uncooked Schnitzel was developed by SalsaShark Studios.

Super Chipflake Ü: Quest for the Uncooked Schnitzel has received very positive reviews from players. Most players liked this game for its humor but disliked it for its stability.

Super Chipflake Ü: Quest for the Uncooked Schnitzel is a single player game.

Similar games include Tinykin, Poi, Webbed, Tiny Terry's Turbo Trip, BioGun and others.