Subterrain: Mines of Titan
- March 12, 2024
- Pixellore Inc
- 11h median play time
In "Subterrain: Mines of Titan," you must manage a mining colony on Titan after it goes dark due to a meteor strike. Reboot resource production, uncover the fate of the first colonists, and ensure the survival of the remaining colonists in this challenging, dynamic, and persistent world. Every action matters as time is of the essence to prevent the colony's collapse.
Reviews
- Engaging gameplay loop with a mix of exploration, crafting, and combat.
- Well-written story and characters that add depth to the experience.
- Active developer support with frequent updates and community engagement.
- The economy system can feel punishing, with high costs for recycling and crafting.
- Some players may find the extensive dialogue and tutorials overwhelming.
- Inventory management can be cumbersome, leading to frustration during gameplay.
- story149 mentions
- 29 % positive mentions
- 66 % neutral mentions
- 5 % negative mentions
The game's story is a mixed bag, featuring a compelling sci-fi survival narrative with well-developed characters and engaging side quests that enhance immersion. However, many players find the delivery heavy-handed, with a reliance on fetch quests that detracts from the overall experience, leading to a sense of repetitiveness and a lack of urgency. While the setting and premise are intriguing, the execution often feels generic and fails to fully capitalize on its potential, leaving some players wanting a more serious tone and deeper storytelling.
“The story and characters are well written; each NPC has at least one side quest that will eventually pop up, allowing you to get to know them a bit better while providing hefty experience and income.”
“This science fiction story has turned out to be one of the best immersive experiences I had the pleasure of discovering.”
“Great atmosphere, excellent systems, and a gripping story.”
“The world and story are not good.”
“The story conflicts with itself and the combat's unrefined.”
“The ending (at least mine, there are multiple) was fairly safe and generic, though none of the NPCs really had any flavor so there were no real stakes on losing or saving anyone, they were just there to feed you gear and progress the story.”
- gameplay85 mentions
- 24 % positive mentions
- 72 % neutral mentions
- 5 % negative mentions
The gameplay is characterized by a mix of turn-based mechanics, resource management, and survival elements, offering a solid core loop that can become repetitive over time. Players appreciate the depth and variety of mechanics, though some express frustration with durability systems and the need for backtracking, which can detract from the overall experience. While the game encourages experimentation and replayability, it also suffers from a lack of clarity in its mechanics and a somewhat tedious mid-to-late game progression.
“The game also lets you tweak almost every aspect of its mechanics and difficulty, both at the start and during play as well.”
“Fun, concise gameplay loop.”
“The gameplay and basic systems here are amazing.”
“Unfortunately, I really hate the durability and repair mechanics in this game.”
“Also, once you get a good distance in, the status effects enemies apply to you become more annoying than a genuine mechanic, and they're so stupidly overpowered if you don't have the specific medical supply that handles it.”
“A reasonably decent gameplay loop that starts to significantly suffer from tedium in the mid to late game.”
- graphics22 mentions
- 50 % positive mentions
- 36 % neutral mentions
- 14 % negative mentions
The game's graphics are widely praised for their beautifully crafted 2D pixel art, which effectively captures a nostalgic retro aesthetic while incorporating impressive post-processing effects. Many reviewers highlight the visuals as a standout feature, contributing significantly to the game's atmosphere, despite some criticism regarding the stuttery appearance of turn-based movement. Overall, the art style is considered charming and well-executed, enhancing the overall gaming experience.
“The polish on the game's visuals is really apparent and it's a highlight of the experience.”
“Pixel graphics are well done and readable, with some gorgeous post-processing effects.”
“The artwork is pretty excellent which helps set the right atmosphere with all the worn-out base facilities and grotesque enemies; it's simple but satisfying.”
“High points are the graphics and atmosphere, but the atmosphere is unfortunately undercut by the writing and lack of reactivity.”
“There are good things about the game, like the UI scaling options, elevator placement, and the graphics remaining true to Subterrain's original grimy/industrial aesthetic, but even those are tarnished by how stuttery turn-based movement looks like when you want to make a long trip with little combat (or a short distance over environmental hazards).”
“In short, it's an enjoyable game, though coming from the original Subterrain, the change in art style is a bit jarring.”
- music13 mentions
- 46 % positive mentions
- 31 % neutral mentions
- 23 % negative mentions
The music in the game is generally described as atmospheric and effective, enhancing the immersive experience, though it tends to be mostly ambient and can feel repetitive over time. Some players noted that the absence of background music during certain interactions feels awkward, and while the soundtrack has its highlights, it may not fully utilize all available audio assets. Overall, the sound design is appreciated, but some players prefer to supplement it with their own music.
“Great immersive story, atmospheric design, and great UI, atmospheric music.”
“Final note, some of the music actually reminded me of 'The Thing' and I would highly recommend upping the music and ambience volumes as this does have a pretty decent bit of sound design to it.”
“The graphics are decent, and the sound and music design are awesome.”
“It's a little weird when there is no background music, especially when speaking with NPCs.”
“The tutorials are extremely dry, and the scenes with all the exposition are just walls of text with zero background music and very little movement.”
“The atmosphere is great, but the music gets old quickly.”
- grinding12 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
Players generally find the grinding aspect of the game to be tedious and repetitive, particularly due to the lack of variety in environments and the resource management system. While some appreciate the crafting and resource gathering mechanics, many feel that the quests and inventory management become monotonous over time, detracting from the overall enjoyment. Despite the initial satisfaction, the grinding experience can quickly turn into a chore, leading to frustration for some players.
“But honestly, if it didn't feel like it was worth my money, I wouldn't recommend it, because while it's very satisfying at the start, it rapidly becomes somewhat tedious as quests start requiring you to wander around the base (the most boring and featureless part of the game) from NPC to NPC, and the zones you go into become quickly apparent that they're like 99% one of either a mine that looks like every other mine, or a facility floor that looks like the majority of all the other floors.”
“But there's a host of survival genre related barriers and annoyances that make most of the playtime spent on it very tedious.”
“It gets very tedious.”
- atmosphere12 mentions
- 42 % positive mentions
- 33 % neutral mentions
- 25 % negative mentions
The game's atmosphere is widely praised for its immersive storytelling, atmospheric design, and compelling music, creating a dark and gritty environment reminiscent of classic titles. However, some players feel that the atmosphere is diminished by a lack of reactivity in the writing and a shift away from the isolation that characterized earlier installments. Overall, the graphics and art contribute significantly to the game's engaging atmosphere, despite some critiques regarding the depth of immersion.
“Great immersive story, atmospheric design, and great UI, atmospheric music.”
“The artwork is pretty excellent, which helps set the right atmosphere with all the worn-out base facilities and grotesque enemies; it's simple but satisfying.”
“Great atmosphere, excellent systems, and gripping story.”
“I think we also lost a bit of the closed atmosphere that was part of the first opus; you were alone and had to overcome. Now you just buy stuff from 10 different people.”
“High points are the graphics and atmosphere, but the atmosphere is unfortunately undercut by the writing and lack of reactivity.”
“Game is also missing quite a bit of the subterranean atmosphere where I still remember getting sweaty and scared of walking around empty corridors and using the flashlight to see stuff.”
- replayability7 mentions
- 43 % positive mentions
- 14 % neutral mentions
- 43 % negative mentions
Overall, the game's replayability is mixed; while some players appreciate the ability to unlock new character portraits and improve class stats through multiple playthroughs, others find the experience limited and lacking in variety. The quests offer meaningful gameplay impacts, but many feel that after a few runs, the novelty may wear off. Future updates could enhance replayability further, addressing concerns about resource grinding and simplifying gameplay.
“There is some replayability via classes getting a boost on subsequent playthroughs to their stats on top of it.”
“I hope this will be improved with future updates as it would greatly bolster not only accessibility but also replayability.”
“The quests you take on have an actual gameplay impact instead of the usual 'here's random pointless loot, kthxbai.' There's some inherent replay value with being able to find ID tags, as each one unlocks a new portrait for your character and helps 'level up' one of several classes you take on at the start (improving starting stats, introducing additional starting conditions, passive buffs, etc.).”
“I don't know why I would ever replay it; I don't see any replayability to it.”
“Nice turn-based RPG - in short, I would call it a very simplified Angband-style game, more leaning towards resource grind and with limited replayability.”
“Plenty of replay value, though I would expect anything beyond three playthroughs would exhaust the novelty of different build possibilities.”
- emotional3 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The game evokes strong emotions through its compelling storyline and immersive survival elements, creating a sense of intelligence and engagement in players. Users appreciate the emotional depth of the narrative, alongside the strategic gameplay mechanics, suggesting a desire to revisit the experience after potential updates and enhancements.
“It gave doom survival vibes with an excellent emotional storyline, an interesting battle and camp system, and stalker-like inventory management.”
- stability3 mentions
- 100 % positive mentions
- -67 % neutral mentions
- 67 % negative mentions
The game suffers from numerous UI glitches and minor bugs that detract from the overall experience, leading to a feeling of instability and a lack of control for players. While the graphics are acceptable, the need for additional quality assurance is evident to improve stability.
“The game runs smoothly without any bugs, providing a stable experience that allows me to focus on gameplay.”
“I appreciate the solid performance; the graphics may not be cutting-edge, but the stability makes up for it.”
“The gear-based and skill progression system feels well-balanced, contributing to a stable and enjoyable gaming experience.”
“There are plenty of UI glitches that make this a less than smooth ride.”
“There should have been a few extra hours dedicated to QA, as I noticed a few weird bugs and glitches during my playthrough.”
- humor3 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The game features a blend of humor through clever item descriptions and amusing dialogues, enhancing the overall experience. Players appreciate the inclusion of Easter eggs and funny mechanics that add a lighthearted touch to the gameplay, despite the more serious elements of survival and exploration.
“Also +1 for having some nice easter eggs and funny item descriptions.”
“I find it very good with some funny dialogues at times and some rare moments.”
“The game has pretty much it all, including funny mechanics that add to the overall experience.”
- optimization2 mentions
- 100 % positive mentions
- -150 % neutral mentions
- 150 % negative mentions
Overall, the game's optimization has received positive feedback, with users noting that it runs smoothly without any significant performance issues.
“Game performance is a pleasant surprise.”
“Runs smoothly so far.”
“The game performance is surprisingly poor.”
“Optimization issues make the game feel sluggish and unresponsive.”
“Frequent frame drops and long loading times severely impact the gameplay experience.”
- character development1 mentions
- 300 % positive mentions
- -200 % neutral mentions
- 0 % negative mentions
Reviewers appreciate the balance of exploration, combat, character development, dialogue, and story, indicating that the game effectively integrates these elements to enhance the overall experience.
“The game strikes the perfect balance between exploration, combat, character development, dialogue, and story.”
“Character development is rich and engaging, allowing players to form deep connections with the characters.”
“The depth of character development enhances the overall narrative, making every choice feel impactful.”