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In "Subterrain: Mines of Titan," you must manage a mining colony on Titan after it goes dark due to a meteor strike. Reboot resource production, uncover the fate of the first colonists, and ensure the survival of the remaining colonists in this challenging, dynamic, and persistent world. Every action matters as time is of the essence to prevent the colony's collapse.

Subterrain: Mines of Titan screenshot
Subterrain: Mines of Titan screenshot
Subterrain: Mines of Titan screenshot
Subterrain: Mines of Titan screenshot
Subterrain: Mines of Titan screenshot
Subterrain: Mines of Titan screenshot
Subterrain: Mines of Titan screenshot
Subterrain: Mines of Titan screenshot
Subterrain: Mines of Titan screenshot

83%
Audience ScoreBased on 488 reviews
story94 positive mentions
grinding24 negative mentions

  • Engaging storylines and immersive systems with a great retro pixel style.
  • Fun combat that requires planning and strategy, enhancing the overall gameplay experience.
  • Satisfying inventory management that adds depth to the preparation for dungeon runs.
  • The game can feel tedious with excessive dialogue and fetch quests that detract from the main gameplay.
  • The credit system is flawed, making resource management frustrating and leading to potential game overs.
  • Some mechanics, like durability and status effects, can be overly punishing and complicate the gameplay unnecessarily.
  • story
    310 mentions Positive Neutral Negative

    The game's story is a mixed bag, with many players appreciating its engaging premise and character-driven quests, while others criticize its execution as heavy-handed and filled with generic fetch quests. The narrative is described as compelling yet linear, often lacking depth and meaningful choices, leading to a sense of tedium in questing. Overall, while the atmosphere and character interactions are praised, the story's delivery and pacing leave some players wanting more.

    • “A turn-based sci-fi survival horror with RPG character advancement, a story compelling enough to hold interest and a unique setting with a hefty dose of survival-craft style resource collection and management.”
    • “The story and characters are well written, each NPC has at least one side quest that will eventually pop up that will let you get to know them a bit better as well as provide some hefty experience and income.”
    • “Great immersive story, atmospheric design and great UI, atmospheric music.”
    • “Feels like they outsourced some lazy person that only had experience writing quests for mobile games rather than hiring someone with a true passion.”
    • “The world and story are not good.”
    • “The story conflicts with itself and the combat's unrefined.”
  • gameplay
    186 mentions Positive Neutral Negative

    The gameplay is generally praised for its engaging mechanics, fun quests, and a solid core loop that combines turn-based combat with resource management and base building. However, many players find the experience can become repetitive over time, particularly due to durability mechanics and the need for backtracking, which can detract from the overall enjoyment. While the game offers a variety of customization options and encourages replayability, some players feel that the complexity and lack of clear explanations for certain mechanics can be overwhelming.

    • “The game also lets you tweak almost every aspect of its mechanics and difficulty, both at the start and during play as well.”
    • “Fun, concise gameplay loop.”
    • “The gameplay and basic systems here are amazing.”
    • “Unfortunately, I really hate the durability and repair mechanics in this game.”
    • “A reasonably decent gameplay loop that starts to significantly suffer from tedium in the mid to late game.”
    • “The same caves, the same corridors, the same gameplay.”
  • graphics
    44 mentions Positive Neutral Negative

    The graphics of the game are widely praised for their beautifully crafted 2D pixel art, which is both charming and well-executed, enhancing the overall atmosphere. Many reviewers highlight the polish and detail in the visuals, noting that they effectively complement the game's themes and mechanics. However, some criticism arises regarding the stuttery movement during turn-based gameplay, which can detract from the visual experience.

    • “The polish on the game's visuals is really apparent and it's a highlight of the experience.”
    • “Pixel graphics are well done and readable, with some gorgeous post-processing effects.”
    • “The graphical style fits very well for this style of game and ties the world together extraordinarily.”
    • “High points are the graphics and atmosphere, but the atmosphere is unfortunately undercut by the writing and lack of reactivity.”
    • “There are good things about the game, like the UI scaling options, elevator placement, and the graphics remaining true to Subterrain's original grimy/industrial aesthetic, but even those are tarnished by how stuttery turn-based movement looks like when you want to make a long trip with little combat (or a short distance over environmental hazards).”
    • “The graphics are decent, and the sound and music design are awesome.”
  • atmosphere
    28 mentions Positive Neutral Negative

    The game's atmosphere is widely praised for its immersive storytelling, atmospheric design, and striking visuals, effectively blending elements of horror and grit reminiscent of titles like Doom and Stoneshard. However, some players feel that the atmosphere is diminished by less engaging writing and a shift away from the isolation that characterized earlier installments. Overall, the combination of beautiful pixel art and a compelling sci-fi ambiance contributes to a captivating experience, despite some noted shortcomings.

    • “Great game, oozes atmosphere.”
    • “The artwork is pretty excellent which helps set the right atmosphere with all the worn out base facilities and grotesque enemies; it's simple but satisfying.”
    • “Great atmosphere, excellent systems and gripping story.”
    • “I think we also lost a bit of the closed atmosphere that was part of the first opus; you were alone and had to overcome. Now you just buy stuff from 10 different people.”
    • “High points are the graphics and atmosphere, but the atmosphere is unfortunately undercut by the writing and lack of reactivity.”
    • “The game is also missing quite a bit of the subterranean atmosphere, where I still remember getting sweaty and scared of walking around empty corridors and using the flashlight to see stuff.”
  • grinding
    24 mentions Positive Neutral Negative

    Reviews indicate that while the initial crafting and resource gathering may seem less grindy, the overall experience quickly becomes tedious due to repetitive quests and monotonous environments. Players express frustration with inventory management and the need to collect loot after automated defenses do the work, leading to a sense of tedium throughout gameplay. Despite some enjoyment in farming, the grinding aspect is generally viewed as a significant drawback.

    • “But honestly, if it didn't feel like it was worth my money, I wouldn't recommend it, because while it's very satisfying at the start, it rapidly becomes somewhat tedious as quests start requiring you to wander around the base (the most boring and featureless part of the game) from NPC to NPC, and the zones you go into become quickly apparent that they're like 99% one of either a mine that looks like every other mine, or a facility floor that looks like the majority of all the other floors.”
    • “But there's a host of survival genre related barriers and annoyances that make most of the playtime spent on it very tedious.”
    • “It gets very tedious.”
  • music
    24 mentions Positive Neutral Negative

    The music in the game is generally praised for its atmospheric quality and effective sound design, with some tracks evoking a sense of nostalgia reminiscent of "The Thing." However, it is noted that the ambient music can become repetitive, and the absence of background music during certain dialogues feels awkward. Overall, while the soundtrack contributes positively to the immersive experience, some players suggest enhancing the volume and variety of the music to better utilize the audio assets available.

    • “Great immersive story, atmospheric design, and great UI, atmospheric music.”
    • “The graphics are decent, and the sound and music design are awesome.”
    • “Surprisingly good soundtrack.”
    • “It's a little weird when there is no background music, especially when speaking with NPCs.”
    • “The tutorials are extremely dry, and the scenes with all the exposition are just walls of text with zero background music and very little movement.”
    • “The music gets old quickly, but I play background music from Spotify, so it is a non-issue for me.”
  • replayability
    16 mentions Positive Neutral Negative

    The game's replayability is a mixed bag; while some players appreciate the ability to boost class stats and unlock new character portraits through multiple playthroughs, others find the overall experience limited and lacking in novelty after a few runs. The quests offer meaningful gameplay impacts, but the resource grind and simplified mechanics may deter extensive replay. Future updates could enhance replayability, but currently, most players suggest that the game may lose its appeal after three playthroughs.

    • “There is some replayability via classes getting a boost on subsequent playthroughs to their stats on top of it.”
    • “The quests you take on have an actual gameplay impact instead of the usual 'here's random pointless loot, kthxbai.' There's some inherent replay value with being able to find ID tags, as each one unlocks a new portrait for your character and helps 'level up' one of several classes you take on at the start (improving starting stats, introducing additional starting conditions, passive buffs, etc.).”
    • “I don't know why I would ever replay it; I don't see any replayability to it.”
    • “Nice turn-based RPG - in short, I would call it a very simplified Angband-style game, more leaning towards resource grind and with limited replayability.”
    • “Plenty of replay value, though I would expect anything beyond three playthroughs would exhaust the novelty of different build possibilities.”
  • stability
    8 mentions Positive Neutral Negative

    The game suffers from numerous UI glitches and bugs, leading to a less than smooth experience for players. Many reviewers recommend waiting for fixes before playing, as the stability issues detract from overall enjoyment. Additional quality assurance time could have improved the game's performance significantly.

    • “There's plenty of UI glitches that make this a less than smooth ride.”
    • “Way too buggy, wait until it is fixed.”
    • “There should have been a few extra hours dedicated to QA, as I noticed a few weird bugs and glitches during my playthrough.”
  • emotional
    6 mentions Positive Neutral Negative

    Players have praised the game for its compelling emotional storyline, which evokes feelings of intelligence and survival akin to doom and stalker experiences. The combination of engaging battle mechanics and camp systems enhances the emotional depth, making it a memorable experience that some players are eager to revisit after potential updates and mods.

    • “It gave doom survival vibes with an excellent emotional storyline, an interesting battle and camp system, and stalker-like inventory management.”
  • humor
    6 mentions Positive Neutral Negative

    The game features a blend of humor through witty dialogues, amusing item descriptions, and clever easter eggs, enhancing the overall experience. Players appreciate the lighthearted moments that punctuate the gameplay, making the journey through the strange planet more enjoyable.

    • “Also +1 for having some nice easter eggs and funny item descriptions.”
    • “I find it very good with some funny dialogues at times and some rare moments.”
    • “You get better at mining, get further into deeper levels of the mine where you encounter even nastier things, so you start to research, you craft better things, you become stronger, you use skills and funny mechanics.”
  • optimization
    4 mentions Positive Neutral Negative

    The game's optimization has received positive feedback, with users noting that it runs smoothly and performs well overall.

    • “Game performance is a surprise here.”
    • “Runs smoothly so far.”
  • character development
    2 mentions Positive Neutral Negative

    Reviewers appreciate the balanced integration of exploration, combat, character development, dialogue, and story, highlighting that this equilibrium enhances the overall gaming experience. The character development is seen as well-paced and effectively woven into the narrative.

    • “The right amount of exploration, combat, character development, dialogue, and story.”

Buy Subterrain: Mines of Titan

11h Median play time
19h Average play time
5-27h Spent by most gamers
*Based on 14 analyzed playthroughs

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