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Submerged

Developed by Uppercut Games, Submerged offers a unique experience.
63%Game Brain Score
story, gameplay
grinding, replayability
78% User Score Based on 1,835 reviews
Critic Score 49%Based on 24 reviews

Platforms

iPadiPadiPhiPhoneNSNintendo SwitchPCPCPhoPhoneP4Playstation 4P5Playstation 5SDSteam DeckWinWindowsXOXbox OneXSXXbox Series X|SMPMobile PlatformPlaPlayStationXboxXbox

About

"Submerged" is a combat-free, third-person exploration game set in a flooded city. As Miku, you boat through city streets, scale buildings, and scavenge for supplies to help your ailing brother. The game offers a peaceful pace to discover the area's beauty, encounter flourishing habitats, and uncover the story of a broken world and family.

Submerged screenshot
Submerged screenshot
Submerged screenshot
Submerged screenshot
Submerged screenshot
Submerged screenshot
Submerged screenshot
Submerged screenshot
Submerged screenshot
Submerged screenshot
Submerged screenshot

78%
Audience ScoreBased on 1,859 reviews
story394 positive mentions
grinding65 negative mentions

  • Beautiful graphics and atmosphere that create a relaxing experience.
  • Unique storytelling through pictograms that engage the player's imagination.
  • Calm gameplay with no combat or fail states, making it accessible for all players.
  • Repetitive gameplay loop with limited mechanics, leading to boredom over time.
  • Short playtime, typically around 2-5 hours, which may not justify the full price.
  • Lack of meaningful interaction with the environment and minimal character development.
  • story
    1,616 mentions Positive Neutral Negative

    The story of "Submerged" is primarily conveyed through visual storytelling, utilizing pictograms and cutscenes to depict the journey of a sister, Miku, as she seeks supplies to help her injured brother in a submerged city. While the narrative is simple and straightforward, it touches on themes of survival and familial love, with many players appreciating the emotional depth despite its minimalistic approach. However, some critics note that the story lacks complexity and can feel repetitive, with the gameplay often overshadowing the narrative's potential impact.

    • “The story doesn't throw itself at you; it just lets the world do the talking.”
    • “The story is surprisingly touching even though it's not spoon-fed to the player, which is really appreciated.”
    • “The story is told without words, using pictures and some text, creating a unique and engaging narrative experience.”
    • “The story is simple, meaning there's extremely little to chew on as you engage in the simple gameplay.”
    • “There's no personality or story here in the world/world design to engage with.”
    • “The story is just pure vibes, with all of the plot and worldbuilding being limited to those little illustrations you’re shown, and the character’s animations as you become more exposed to the decay that plagues this mysterious city.”
  • gameplay
    657 mentions Positive Neutral Negative

    The gameplay in "Submerged" is characterized by its simplicity and repetitiveness, primarily revolving around climbing buildings and navigating a boat to collect supplies for the protagonist's brother. While some players appreciate the relaxing, non-violent nature and beautiful visuals, many criticize the lack of depth, variety, and challenge, leading to a monotonous experience that feels more like a walking simulator than a traditional game. Overall, it appeals to those seeking a chill exploration experience but may disappoint players looking for engaging gameplay mechanics or a compelling narrative.

    • “Very chill, non-violent gameplay; you can't die either.”
    • “Gameplay is simple and there's no failure state, but it's pretty fun and definitely relaxing.”
    • “The gameplay is very simple, you just look for hidden crates around the map.”
    • “The gameplay is extremely basic and amounts to little more than a collectible hunt -- find supply caches to help your brother, find boat upgrades to make your boat faster, find collectible cards that supposedly tell the story of how the city was destroyed.”
    • “The gameplay loop consists of a bunch of repetitive fetch quests but it's short and pretty sweet.”
    • “The actual gameplay almost instantly becomes stale and repetitive, all you do is move from building to building and seeing if you can enter the building.”
  • graphics
    536 mentions Positive Neutral Negative

    The graphics of the game have received mixed reviews, with many players praising the beautiful art style, atmospheric visuals, and stunning water effects that create an immersive experience. However, some critiques highlight that the graphics can feel dated, with repetitive textures and occasional graphical issues detracting from the overall aesthetic. Overall, while the visuals are often described as a strong point of the game, they may not meet the expectations of players seeking cutting-edge graphics.

    • “The graphics are absolutely phenomenal.”
    • “The visuals are stunning.”
    • “The graphics are beautiful, the plot/story is sweet.”
    • “The graphics look like the game was made a dozen years ago, and there isn't a first-person view option.”
    • “The graphics aged poorly.”
    • “Submerged also feels unpolished and quite ugly in some areas, which is surprising since it was built using Unreal Engine 4, but sadly most of the game feels outdated graphically in each area, as the water effect is basic, the shadows sometimes don't align right and the overall look of the environment feels like it came out of an early PS3 title and not something that came out in 2015.”
  • music
    519 mentions Positive Neutral Negative

    The music in the game has been widely praised for its beauty and ability to create a calming atmosphere, enhancing the overall experience of exploration. However, many players noted that the soundtrack is limited and repetitive, often leading to stretches of silence that detract from the immersion. Despite these criticisms, the soothing melodies, primarily composed by Jeff Van Dyck, are considered one of the game's standout features, making it a recommended choice for those seeking a relaxing gaming experience.

    • “The music is lovely and soothing, and so is the landscape.”
    • “If you liked Journey, Gris, or Abzu, this game strikes the same vibe with amazing visuals, chill gameplay, and an absolutely amazing soundtrack to go along with it.”
    • “The soundtrack is beautiful and fits well with the surroundings and the style of the game.”
    • “The music gets repetitive.”
    • “The music is sweet, but melancholy.”
    • “The soundtrack is also very effective, at times moving, stirring up similarities to Jessica Curry's 'Dear Esther' soundtrack at points.”
  • atmosphere
    228 mentions Positive Neutral Negative

    The atmosphere of the game is widely praised for its beauty, tranquility, and immersive qualities, with many reviewers highlighting the stunning visuals, gentle music, and the emotional weight of the environment. Players appreciate the game's ability to evoke feelings of exploration and melancholy, although some note that the gameplay can become repetitive. Overall, the atmosphere is considered the game's strongest aspect, making it a worthwhile experience for those seeking a relaxing and contemplative adventure.

    • “The atmosphere is really neat, and the environmental storytelling is pretty well done.”
    • “Submerged creates a beautiful atmosphere, but an overall short experience with bugs that should not have made it into the final release.”
    • “The graphics are beautiful, the music is soothing, the atmosphere screams 'explore me!', the wildlife is interesting, the story is simple but the way you get the pieces here and there make it fantastic.”
    • “You'd think the atmosphere of a story full of such terrible decisions would be some sort of anxiety-laced masterpiece, but it isn't.”
    • “It's a game about atmosphere and exploration, but without enough of an atmosphere, and exploration which is boring and without much purpose beyond heading to the dot the telescope put on your map.”
    • “It's more like an 'atmosphere-demo', as in the developers saying, 'look, we can build an atmospheric world' in hopes of getting hired for some other project, but that doesn't make for an entertaining experience for the player.”
  • emotional
    96 mentions Positive Neutral Negative

    The emotional aspect of the game is a mixed bag, with many players finding the story touching and heartwarming, particularly in its portrayal of sibling love and sacrifice. While some appreciate the minimalist storytelling and beautiful visuals that evoke strong feelings, others criticize the lack of emotional depth and connection to the characters, leading to a less impactful experience. Overall, the game succeeds in creating a soothing atmosphere with moments of emotional resonance, though it may not fully engage all players.

    • “This is an emotional tale of triumph where you play as a girl who is trying to protect and heal her brother in a post-apocalyptic world submerged in water.”
    • “The story is surprisingly touching even though it's not spoon-fed to the player, which is also really appreciated.”
    • “It's a simple exploration game with climbing and boat-faring, but the heartwarming story of a sister trying to save her little brother is solely told through pictures and music, brilliantly so.”
  • grinding
    66 mentions Positive Neutral Negative

    The grinding aspect of the game is frequently described as tedious and repetitive, particularly due to the climbing mechanics and backtracking required to collect items. While some players appreciate the game's atmosphere and visuals, many find the exploration and climbing to become monotonous and lacking in challenge, leading to a sense of boredom as the game progresses. Overall, the experience can feel more like a chore than an engaging adventure, especially for those aiming for 100% completion.

    • “You'll need a second life for grinding.”
    • “All the climbing and collecting gets pretty tedious and repetitive, so I wouldn't really recommend trying to 100% it.”
    • “The only drawback is if you wish to go for 100% collection it can be a bit tedious at times, since climbing and backtracking can be slow.”
    • “Half of this game is climbing and the climbing is extremely boring and tedious; like I said before there's no way to die so all it is is just find the right path up the building to get the box.”
  • replayability
    32 mentions Positive Neutral Negative

    Overall, the game exhibits very low to zero replayability, with many players noting that once the story is completed and all secrets are discovered, there is little incentive to return. While some enjoy the initial experience and the game's aesthetics, the short playtime and lack of additional content or modes leave most feeling that replaying offers little value. Players recommend waiting for a sale due to the limited replay potential and overall content.

    • “Moderate replay value, good to come back after a while away though, I've played through a few times.”
    • “It does have replay value in the same way that a book has re-reading value.”
    • “It's definitely one to recommend and has replay value when you get fed up of all the heavy, oppressive storylines out there.”
    • “Its almost like a demo of a good game; you can complete everything in a couple of hours and there is no replay value.”
    • “As others have said, the game lacks replayability after you've finished the story and discovered all the secrets, but it's an enjoyable experience throughout and the scenery is well worth traveling about the map for.”
    • “I 100%ed this game in about 4.5 hours and once you get everything, I don't see any replay value here.”
  • optimization
    16 mentions Positive Neutral Negative

    The optimization of the game has received mixed reviews, with some players experiencing significant performance issues such as stuttering, frame drops, and audio bugs, particularly on higher-end hardware. Conversely, others have noted that the game runs smoothly even on older systems, suggesting that while there are optimization flaws, it can perform well under certain conditions. Overall, the game's graphics are praised, but the inconsistent performance detracts from the experience for many users.

    • “The game is well optimized, and head-scratchingly beautiful.”
    • “Gorgeous game that runs smoothly even on older hardware (GTX 660 + Intel i5 3570K).”
    • “The game is very well optimized for the PC and the graphics are pretty detailed.”
    • “There's occasional minor stuttering and frame drops while exploring with the boat; I guess it's loading chunks of the map on the fly.”
    • “I would often drop to 30 fps on my RTX 3070 card; I didn't know an Unreal Engine game could be that badly optimized.”
    • “The bad: the game is very poorly optimized.”
  • stability
    13 mentions Positive Neutral Negative

    The stability of the game has received mixed reviews, with some players experiencing significant bugs, crashes, and freezing issues, particularly at the splash screen. Others reported minor visual glitches and music reset problems, but a few enjoyed a smooth experience without major issues. Overall, while the game features beautiful graphics, its optimization and stability appear inconsistent, leading to frustration for some users.

    • “I experienced no glitches or bugs, and the achievements were very easy to get just by exploring and progressing through the game.”
    • “It is beautiful, almost no glitches.”
    • “Repetitive gameplay and assets, is not well optimized, buggy at times.”
    • “The game freezes at the splash screen, shows as 'not responding' in task manager, and forces a system shutdown and reboot.”
    • “The game is buggy and has a tendency to crash.”
  • character development
    10 mentions Positive Neutral Negative

    Character development in the game is praised for showcasing strong bonds between the main characters and delivering a satisfying resolution, enhancing the overall narrative experience. While the character design is generally well-received, with a beautiful aesthetic that complements the world, some players noted minor anatomical issues and a desire for a more stylized approach. Overall, the character animations are appreciated, though they occasionally feel awkward, yet they contribute positively to the immersive storytelling.

    • “Character development shows an incredible bond between the two main characters.”
    • “The world itself is beautiful, and the character design is well done and matches the world design, especially as you get into the story.”
    • “The character development and final resolution were fantastic; I was pleasantly surprised by the actual resolution.”
    • “The only complaint I have is with the graphics. I'm running it at max and it looks a tad dated, but it's not bad for an indie studio. It's the characters; I don't know, maybe I'm hypersensitive to anatomical errors in games because I've spent a lot of time learning about character design, but they just seem a little bit 'off'—slightly uncanny. Perhaps if they were a little less realistic and more stylized, it might work.”
    • “Lack of character development”
    • “I love the character designs, and the animations are a little weirdly weighted at times, but especially during moving and climbing, they look really natural.”
  • humor
    9 mentions Positive Neutral Negative

    The humor in the game is described as a mix of intentional and unintentional moments, with players finding amusement in both the gameplay mechanics and the absurdity of the ending. While some aspects, like the boat drifting and the flat terrain leading to awkward navigation, provided comedic relief, the overall conclusion left many feeling that it was unintentionally funny due to its lack of satisfaction.

    • “Now, here's something funny for you to think about.”
    • “Hilarious.”
    • “The other good part was the boat sections, which were relaxing, and the boat tended to drift instead of turn, which led to unintentionally funny moments.”
  • monetization
    2 mentions Positive Neutral Negative

    The monetization of the game is criticized as a cash grab, with players feeling that the $20 price tag does not reflect the underdeveloped plot, lack of engaging gameplay mechanics, and outdated graphics. The initial intriguing premise is overshadowed by the overall execution, leading to disappointment among users.

    • “It's weird because I feel like the core idea that probably started the development of this game wasn't bad, as the premise of a city submerged underwater with only two survivors left seems intriguing, but that somehow ended up being this: an underdeveloped plot and universe with no memorable characters, almost no gameplay mechanics, and outdated graphics, all made for a quick cash grab of 20 bucks.”

Buy Submerged

5h Median play time
6h Average play time
4-6h Spent by most gamers
*Based on 30 analyzed playthroughs

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