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Submerged

Developed by Uppercut Games, Submerged offers a unique experience.
Submerged Game Cover
64%Game Brain Score
story, gameplay
grinding, replayability
78% User Score Based on 1,962 reviews
Critic Score 49%Based on 24 reviews

Platforms

Nintendo SwitchPlaystation 5Playstation 4XboxSteam DeckiPhoneWindowsPlayStationXbox Series X|SPCPhoneXbox OneiPadMobile Platform
Submerged Game Cover

About

Submerged is a single player platformer game with horror and fantasy themes. It was developed by Uppercut Games Pty Ltd and was released on August 3, 2015. It received neutral reviews from critics and mostly positive reviews from players.

"Submerged" is a single-player, horror platformer game with an interesting plot, sensational graphics, and a phenomenal soundtrack. As Miku, you explore a mysterious flooded city in a small fishing boat, seeking supplies to save your dying brother. The game features vast outdoor environments with a rich, vibrant habitat, providing a serene and relaxing game experience. However, it is very grinding and buggy, with a dense atmosphere and high emotional stakes, but it's not very replayable.

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78%
Audience ScoreBased on 1,962 reviews
story425 positive mentions
grinding71 negative mentions

  • Beautiful graphics and atmosphere that create a relaxing experience.
  • Unique storytelling through pictographs that engage the player's imagination.
  • Simple and intuitive controls that make the game accessible for all players.
  • Repetitive gameplay loop with little variation in objectives or challenges.
  • Lack of depth in the story and character development, leading to a predictable ending.
  • Limited exploration options as many buildings are not accessible, reducing the sense of adventure.
  • story
    1,731 mentions Positive Neutral Negative

    The story in *Submerged* is primarily conveyed through minimalist pictograms, allowing players to piece together the narrative of a sister's quest to save her injured brother in a post-apocalyptic, submerged city. While the environmental storytelling and visuals are praised for their beauty and emotional depth, many reviewers note that the overall plot is simplistic and can feel repetitive, with a lack of substantial character development or dialogue. The game offers a unique approach to storytelling, but some players find the execution lacking, leading to a mixed reception regarding its narrative impact.

    • “Submerged is an exercise in minimalist storytelling and environmental immersion, designed less to challenge the player’s reflexes and more to invite reflection on loss, endurance, and the beauty that can emerge from decay.”
    • “Each ascent reveals new vantage points, bits of environmental storytelling, and hidden collectibles that gradually piece together the fate of the city’s former inhabitants.”
    • “The story is open to interpretation, with no spoken words or text to guide you explicitly.”
    • “The story is barebones and the final twist is kind of cringey.”
    • “The storytelling device is serviceable (pictograms, basically), but it doesn't hold much interest because it doesn't affect anything whatsoever.”
    • “The story itself is also mostly generic, and what there is of note about it isn't of any consequence.”
  • gameplay
    702 mentions Positive Neutral Negative

    The gameplay in "Submerged" is characterized by its simplistic mechanics, primarily revolving around exploration, climbing, and boating in a visually appealing but repetitive environment. Players engage in a straightforward loop of navigating to buildings, climbing to collect supplies, and returning to a central location, with little variation or challenge, resulting in a relaxing yet monotonous experience. While the game offers a calming atmosphere and beautiful visuals, many reviewers noted that the lack of depth and engaging gameplay elements detracts from its overall appeal, making it more suitable for those seeking a leisurely experience rather than a compelling gaming challenge.

    • “The gameplay becomes a gentle ritual of traversal and observation, mirroring the game’s themes of perseverance and healing.”
    • “Whilst the opening cinematic sets up a sense of urgency to your adventure, this isn’t true of the gameplay itself; Submerged is actually a relaxed exploration-oriented platformer that tasks you with solving relatively simple traversal puzzles to reach those supplies, and it absolutely lets you take your time doing it.”
    • “This game offers a simple and relaxing gameplay loop of parkour puzzles and exploration!”
    • “The gameplay can be completed in just a few hours, and its lack of danger or mechanical complexity means that repetition can set in quickly.”
    • “The gameplay is extremely basic and amounts to little more than a collectible hunt -- find supply caches to help your brother, find boat upgrades to make your boat faster, find collectible cards that supposedly tell the story of how the city was destroyed.”
    • “The gameplay is very simple, you just look for hidden crates around the map.”
  • graphics
    569 mentions Positive Neutral Negative

    The graphics of "Submerged" receive mixed reviews, with many players praising the beautiful art style and atmospheric visuals that effectively convey the game's post-apocalyptic setting. However, some critiques highlight issues such as graphical glitches, dated textures, and a lack of variety in the environment, which can detract from the overall experience. While the game excels in creating stunning imagery, it is often noted that the graphics do not fully compensate for the repetitive gameplay and limited narrative depth.

    • “The graphics are absolutely phenomenal.”
    • “The visuals are stunning.”
    • “The graphics are beautiful, the plot/story is sweet.”
    • “Badly optimized though and with some unfortunate graphical glitches.”
    • “The graphics look like the game was made a dozen years ago, and there isn't a first person view option.”
    • “The submerged buildings and the vast sea offer a really good scenery, but the linear and repetitive gameplay along with the mediocre graphics do not let the game reach the potential it had.”
  • music
    548 mentions Positive Neutral Negative

    The music in "Submerged" is widely praised for its beauty and ability to enhance the game's atmospheric experience, with many reviewers noting its calming and soothing qualities. Composed by Jeff Van Dyck, the soundtrack effectively complements the game's visuals and narrative, although some players found it repetitive and wished for more variety. Overall, the music is considered one of the standout features of the game, contributing significantly to its relaxing exploration experience.

    • “There's no enemies, no death, and no timer ticking down; just you, a simple set of tasks to accomplish, and a beautiful soundtrack that will have you forgetting about your brother’s impending doom in no time.”
    • “The music is lovely and soothing and so is the landscape.”
    • “The soundtrack is beautiful, and fits the atmosphere of the game perfectly.”
    • “The music gets repetitive and feels monotonous after a while.”
    • “The soundtrack is too short and therefore repetitive but still very fitting.”
    • “The music is a couple of dull and repetitive piano tracks and the so-called background story is just scribbled pictures which I felt like were the result of lack of imagination.”
  • atmosphere
    249 mentions Positive Neutral Negative

    The atmosphere in "Submerged" is widely praised for its serene and melancholic qualities, creating a captivating environment that encourages exploration and contemplation. Players appreciate the beautiful visuals, gentle music, and the game's ability to evoke a sense of loneliness and tranquility, despite some criticism regarding repetitive gameplay mechanics. Overall, the game's strength lies in its atmospheric experience, making it a recommended choice for those seeking a relaxing, non-competitive adventure.

    • “Submerged, developed and published by Uppercut Games Pty Ltd, is a serene and melancholic adventure that trades action for atmosphere and conflict for contemplation.”
    • “The emotional strength of Submerged lies in its atmosphere rather than its plot.”
    • “The visuals are absolutely great and the atmosphere is even better.”
    • “You'd think the atmosphere of a story full of such terrible decisions would be some sort of anxiety-laced masterpiece, but it isn't.”
    • “It's more like an 'atmosphere-demo', as in the developers saying, 'look, we can build an atmospheric world' in hopes of getting hired for some other project, but that doesn't make for an entertaining experience for the player.”
    • “It's a game about atmosphere and exploration, but without enough of an atmosphere, and exploration which is boring and without much purpose beyond heading to the dot the telescope put on your map.”
  • emotional
    98 mentions Positive Neutral Negative

    The emotional aspect of the game is characterized by a minimalist narrative that evokes feelings through atmosphere, visuals, and music rather than dialogue. Many players found the story touching and heartwarming, particularly the themes of love and sacrifice between siblings, although some criticized its lack of depth and emotional engagement. Overall, while the game offers a relaxing experience with beautiful scenery, opinions vary on its ability to create a strong emotional connection with players.

    • “This is an emotional tale of triumph where you play as a girl who is trying to protect and heal her brother in a post-apocalyptic world submerged in water.”
    • “The story unfolds without a word being said, and though it partly relies on known tropes, it is very touching.”
    • “It's a simple exploration game with climbing and boat-faring, but the heartwarming story of a sister trying to save her little brother is solely told through pictures and music, brilliantly so.”
    • “Too slow-paced, a boring story, and bad mechanics...”
    • “Boring story.”
  • grinding
    72 mentions Positive Neutral Negative

    The grinding aspect of the game is frequently described as tedious and repetitive, particularly due to the climbing mechanics and backtracking required to collect items. While some players appreciate the relaxing atmosphere and visuals, many find the gameplay becomes monotonous and lacks challenge, leading to a sense of boredom as they progress. Overall, the experience can feel grindy, especially for those aiming for 100% completion, making it less enjoyable for players seeking dynamic gameplay.

    • “You'll need a second life for grinding.”
    • “All the climbing and collecting gets pretty tedious and repetitive, so I wouldn't really recommend trying to 100% it.”
    • “Half of this game is climbing and the climbing is extremely boring and tedious; like I said before there's no way to die so all it is is just find the right path up the building to get the box.”
    • “The game mechanics can become repetitive and even frustrating as every puzzle can seem similar and even tedious.”
  • replayability
    34 mentions Positive Neutral Negative

    Overall, the game exhibits very low to zero replayability, with many players noting that once the story is completed and all secrets are discovered, there is little incentive to return. While some enjoy the initial experience and appreciate the scenery, the short playtime—often around 4-5 hours for 100% completion—leaves many feeling that the game lacks depth and content to warrant multiple playthroughs. Players recommend waiting for a sale due to the limited replay value and overall content.

    • “Moderate replay value, good to come back after a while away though, I've played through a few times.”
    • “It does have replay value in the same way that a book has re-reading value.”
    • “It's definitely one to recommend and has replay value when you get fed up of all the heavy, oppressive storylines out there.”
    • “It's worth around 5 bucks in my opinion due to the length of the game and lack of replayability.”
    • “After that, it has practically zero replayability.”
    • “I 100%ed this game in about 4.5 hours and once you get everything I don't see any replay value here.”
  • optimization
    18 mentions Positive Neutral Negative

    The game's optimization has received mixed reviews, with some players experiencing significant graphical glitches, stuttering, and frame drops, particularly on higher-end hardware. Conversely, others have praised its performance, noting smooth gameplay even on older systems, suggesting that while there are optimization issues, the game can run well under certain conditions. Overall, the consensus indicates that the game is poorly optimized in some areas but performs adequately in others, leading to a varied player experience.

    • “The game is well optimized, and head-scratchingly beautiful.”
    • “Gorgeous game that runs smoothly even on older hardware (GTX 660 + Intel i5 3570K).”
    • “The game is very well optimized for the PC and the graphics are pretty detailed.”
    • “Badly optimized though and with some unfortunate graphical glitches.”
    • “I would often drop to 30 fps on my RTX 3070 card; I didn't know an Unreal Engine game could be that badly optimized.”
    • “I also had some very bad graphic issues with stuttering pictures and crackling sound during the cut scenes.”
  • stability
    15 mentions Positive Neutral Negative

    The stability of the game has received mixed reviews, with some players experiencing significant bugs, graphical glitches, and even crashes that hinder gameplay. While a few users reported smooth performance without issues, many noted optimization problems and inconsistencies, particularly with music and controls. Overall, the game's stability appears to be a concern for a substantial portion of the player base.

    • “I experienced no glitches or bugs, and the achievements were very easy to get just by exploring and progressing through the game.”
    • “It is beautiful, almost no glitches.”
    • “The naturalist achievement is also really annoying to get as the humanoid creatures are really hard to spot (because it's buggy, not because they are hidden very well).”
    • “Badly optimized though and with some unfortunate graphical glitches.”
    • “The game freezes at the splash screen, shows as 'not responding' in task manager, and forces a system shutdown and reboot.”
  • character development
    10 mentions Positive Neutral Negative

    Character development in the game is praised for its strong emotional bonds between the main characters and well-executed designs that complement the world. While some players noted minor issues with character animations and a few anatomical inaccuracies, the overall character design is considered appealing and enhances the storytelling experience. However, there are mixed opinions regarding the depth of character development, with some players expressing a desire for more growth.

    • “Character development shows an incredible bond between the two main characters.”
    • “The world itself is beautiful, and the character design is well done and matches the world design, especially as you get into the story.”
    • “The character development and final resolution were fantastic; I was pleasantly surprised at the actual resolution.”
    • “The only complaint I have is with the graphics. I'm running it at max and it looks a tad dated, but it's not bad for an indie studio. It's the characters; I don't know, maybe I'm hypersensitive to anatomical errors in games because I've spent a lot of time learning about character design, but they just seem a little bit 'off'—slightly uncanny. Perhaps if they were a little less realistic and more stylized, it might work.”
    • “Lack of character development.”
    • “Character development, checked.”
  • humor
    9 mentions Positive Neutral Negative

    The humor in the game is described as a mix of intentional and unintentional moments, with players finding amusement in both the gameplay mechanics and the absurdity of the ending. While some aspects, like the boat drifting and the flat terrain leading to awkward navigation, provided comedic relief, the overall conclusion left many feeling that it was unintentionally funny due to its lack of satisfaction. Overall, players found the game to be entertainingly humorous, despite its flaws.

    • “Now, here's something funny for you to think about.”
    • “Hilarious.”
    • “The other good part was the boat sections, which were relaxing, and the boat tended to drift instead of turn, which led to unintentionally funny moments.”
  • monetization
    2 mentions Positive Neutral Negative

    The monetization of the game is criticized as a cash grab, with a price point of $20 that feels unjustified given the underdeveloped plot, lack of engaging gameplay mechanics, and outdated graphics. Players express disappointment that the intriguing premise was not matched by quality content, suggesting a focus on profit over player experience.

    • “It's weird because I feel like the core idea that probably started the development of this game wasn't bad, as the premise of a city submerged underwater with only two survivors left seems intriguing, but that somehow ended up being this: an underdeveloped plot and universe with no memorable characters, almost no gameplay mechanics, and outdated graphics, all made for a quick cash grab of 20 bucks.”
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5h Median play time
5h Average play time
3-6h Spent by most gamers
*Based on 31 analyzed playthroughs
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Frequently Asked Questions

Submerged is a platformer game with horror and fantasy themes.

Submerged is available on Nintendo Switch, PlayStation 5, PlayStation 4, Steam Deck and others.

On average players spend around 5 hours playing Submerged.

Submerged was released on August 3, 2015.

Submerged was developed by Uppercut Games Pty Ltd.

Submerged has received neutral reviews from players and neutral reviews from critics. Most players liked this game for its story but disliked it for its grinding.

Submerged is a single player game.

Similar games include AER Memories of Old, RiME, Submerged: Hidden Depths, ABZÛ, LOST EMBER and others.