- December 8, 2021
- Waving Bear Studio
Stuffed
Platforms
About
"STUFFED is a procedurally generated co-op shooter set in a little girl's dreams, where you play as a teddy bear defending her bedroom door from nightmares. Unlock new map areas, weapons made from household items, and special abilities with points earned from defeating nightmares. Personalize your teddy bear with unique outfits and furs."






- The game has a charming and cute aesthetic, making it enjoyable for players of all ages.
- Gameplay is fun and reminiscent of classic COD Zombies, providing a nostalgic experience with a unique twist.
- The DIY weapon designs and customization options add a creative element to the gameplay.
- The game suffers from frequent crashes and performance issues, leading to lost progress and frustrating experiences.
- Multiplayer functionality is severely lacking, with many players unable to find matches or experiencing significant lag.
- There is a lack of content and variety, making the gameplay feel repetitive and less engaging over time.
- gameplay48 mentions Positive Neutral Negative
The gameplay experience is marked by a mix of fun and frustration, with players enjoying the core mechanics but facing significant issues such as unresponsive shooting, health bar malfunctions, and optimization problems that lead to choppy performance. While the game has a charming concept and entertaining loop, it suffers from bugs, netcode issues, and a lack of meaningful single-player support, making it challenging for players to fully enjoy. Many reviewers express hope for future improvements, suggesting that with better optimization and new mechanics, the game could evolve into a more enjoyable experience.
“It's a lot of fun, and the gameplay loop is surprisingly entertaining.”
“Everything just clicks with this game: it's got a great balance of charm and novel presentation without sacrificing core gameplay elements and vice versa.”
“Great concept, nice gameplay.”
“I've tried beating this wave several times with a friend, but despite abusing all the mechanics to our fullest extent (maxing out different level-up abilities like more HP or more move speed or more door HP and using the teleporters to juke), we die in just a handful of seconds at best.”
“Netcode issues, buggy interface and interactions, horrible animations with nonsensical delays or timings, poor feel and stats on the weapons, and swiftly repetitive gameplay.”
“I just can't suggest this game in its current state, and the fact that the developers are spending their time releasing new character cosmetics rather than fixing the buggy gameplay just furthers the frustration.”