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Store Manager: Cellular Edition

30%Game Brain Score
stability
gameplay, monetization
30% User Score Based on 120 reviews

Platforms

PCWindowsMac OS

About

"Store Manager: Cellular Edition" is a retail store simulator that realistically depicts the role of a cellular store manager. Players can search through resumes to find employees, each with unique abilities affecting their performance in selling phones and accessories. Managing inventory, customer service, and employee training are essential to drive profits and ensure customer satisfaction.

Store Manager: Cellular Edition screenshot
Store Manager: Cellular Edition screenshot
Store Manager: Cellular Edition screenshot
Store Manager: Cellular Edition screenshot
Store Manager: Cellular Edition screenshot
Store Manager: Cellular Edition screenshot

30%
Audience ScoreBased on 120 reviews
stability4 positive mentions
monetization8 negative mentions

  • The game has a promising concept and potential for future development.
  • Some players appreciate the game's mechanics and find it enjoyable despite its early access state.
  • The game runs smoothly on various systems, indicating good performance.
  • The game appears to be abandoned, with no updates or communication from the developer since 2016.
  • Many players find the gameplay repetitive and lacking in depth, leading to a lack of engagement.
  • The user interface is clumsy and unresponsive, making the game frustrating to navigate.
  • gameplay
    20 mentions Positive Neutral Negative

    The gameplay is currently limited and shallow, with only basic mechanics available that rely heavily on placeholders. Players report that they can quickly exhaust the game's content, often mastering all mechanics within a short time frame, which diminishes the overall experience. As the game is still in early development, many features and deeper mechanics are yet to be implemented.

    • “For example, most 'sneak peeks' I do on early access or alpha titles take an hour of gameplay, and even then, I've only just scratched the surface of most games.”
    • “I've played tycoon games over 20 years old with deeper mechanics.”
    • “In Store Manager: Cellular Edition, I had covered all the mechanics inside of 10 minutes.”
    • “Currently present mechanics are very limited.”
    • “Everything is placeholder, so there's very little in terms of content and mechanics.”
    • “The game is still in the early stage of development, as only basic mechanics are working - and even they rely on placeholders and mechanics not added yet.”
  • monetization
    8 mentions Positive Neutral Negative

    The monetization aspect of the game has been criticized as a blatant cash grab, with players feeling that it is unfinished and exploitative. Users highlight the unrealistic pricing for marketing and hiring processes, which detracts from the overall experience and suggests a lack of genuine engagement with the game's mechanics. Many feel that the game prioritizes profit over player satisfaction, leading to frustration and calls for refunds.

    • “Totally a cash grab; never finished. Steam needs to refund the ill-gotten gains to the players that are pure cons!”
    • “There's fantasy prices for marketing, too - $100 for cold calling, $250 for a newspaper ad (one expensive newspaper), $500 for some sign flipper, $1000 for a radio ad, $1500 for a networking seminar (don't ask me how that's advertisement), $2000 for a TV ad.”
    • “And I can't get over the hiring process, especially when you find people through word of mouth and like none of them; the game repeatedly reminds you with an extra message box that you'll lose the roster and the money you spend on job ads.”
  • stability
    6 mentions Positive Neutral Negative

    Overall, the game's stability is mixed; while it runs well on newer systems, users report significant lag and freezing issues with menu navigation, particularly on older hardware. Optimization is needed to enhance performance across all devices.

    • “The game runs great, that is the only thing good about this game.”
    • “My only complaint is it just needs a little optimizing; it runs great on my new Mac, but I tried it out on an older one and it was a little slow. Still playable though.”
    • “These menus take about a minute to scroll through each one as it freezes on every single window.”
  • optimization
    4 mentions Positive Neutral Negative

    The game's optimization has received mixed feedback, with users noting that while performance is not the best, it aligns with expectations. Overall, it appears to be adequate but could benefit from improvements.

    • “Not the best performance, but that is not surprising.”
    • “Not the best performance, but that is not surprising.”
  • grinding
    4 mentions Positive Neutral Negative

    The grinding aspect of the game is widely criticized for being tedious and clumsy, with players noting a lack of responsiveness and feedback, which leads to an overall frustrating experience. Many feel that the grind offers little challenge, making it feel more like a chore than an engaging gameplay element.

    • “Tedious, clumsy, unresponsive, no feedback, inaccurate, annoying eventually.”
    • “No challenge (just a grindy game. Provided you're not brain dead, you won't lose.)”
    • “Tedious, clumsy, unresponsive, no feedback, inaccurate, annoying eventually.”
  • graphics
    2 mentions Positive Neutral Negative

    The graphics have been criticized for a poor art style, indicating a lack of visual appeal and creativity in the game's design.

    • “The game suffers from a poor art style.”
    • “The graphics are disappointing due to the lack of a cohesive art style.”

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