- April 13, 2015
- Henke
Stilt Fella
Platforms
About
"Stilt Fella" is a physics-based platformer game where you play as a character on stilts. The game features challenging levels with various obstacles and environments that require precise timing and movement. Your goal is to reach the end of each level while performing tricks and stunts to earn a higher score. With its unique mechanic and tight controls, "Stilt Fella" offers a fresh and engaging platforming experience.











- The game offers a unique and challenging experience, reminiscent of QWOP and Getting Over It, with a satisfying learning curve.
- Players enjoy the humor and creativity in level design, which keeps the gameplay fresh and engaging.
- The controls, while initially difficult, become intuitive with practice, leading to a rewarding sense of accomplishment when mastering the stilts.
- The game can be frustratingly difficult, with some levels feeling unfair and requiring near-perfect execution to progress.
- Technical issues such as glitches and inconsistent physics can detract from the overall experience, leading to moments of annoyance.
- The lack of checkpoints and the need to replay levels multiple times can make the game feel tedious for some players.
gameplay
24 mentions Positive Neutral NegativeThe gameplay is characterized by its addictive and challenging nature, featuring a central mechanic that may initially feel unintuitive but becomes enjoyable as players master it. With 40 varied levels that introduce creative environments and obstacles, the game offers a high skill ceiling and fair challenges, making it appealing for fans of physics-based gameplay. Despite some criticisms regarding graphics and music, the solid gameplay experience is often highlighted as the game's strongest aspect.
“The mechanics are wacky at first, but once you get the hang of walking, it becomes very fun and challenging.”
“The 40 levels are nicely varied with different kinds of surprisingly creative environments and obstacles, and the central mechanic is realized well enough to allow for challenging but fair gameplay with a high skill ceiling.”
“Each level provides a different challenge, often exploring novel mechanics and environments to test you just when you feel confident you're getting the hang of it.”
“The gameplay is quite simple as day, make it to the end, don't fall!”
“Fuck this game and fuck the devs; the mechanics made me hate myself.”
“True indie - the graphics are ugly, the music is annoying, the levels are bare bones, yet the gameplay is solid enough to carry the game.”