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Stick Fight: Shadow Warrior

Stick Fight: Shadow Warrior Game Cover
77%Game Brain Score
story, graphics
monetization, stability
77% User Score Based on 10,000 reviews

Platforms

TabletAndroidPhoneMobile Platform
Stick Fight: Shadow Warrior Game Cover

About

Stick Fight: Shadow Warrior is a single player casual hack and slash game. It was developed by Homecooked Games and was released on November 21, 2017. It received mostly positive reviews from players.

Stick Fight: Shadow Warrior is a single-player hack and slash game featuring beautiful mechanics, phenomenal graphics, and a good soundtrack. Players face endless waves of ninja enemies in a humorous, hypercasual battle royale that tests brawl and survival skills, though the experience includes lots of grinding, frequent ads, and numerous bugs.

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77%
Audience ScoreBased on 10,000 reviews
story44 positive mentions
monetization161 negative mentions

  • The game has great graphics and smooth gameplay.
  • It's a fun and addictive game that challenges your reflexes.
  • The concept of the game is engaging and provides a good time-killing experience.
  • Progression is heavily locked behind paywalls, making it frustrating for players.
  • Many missions are overly difficult and require specific weapons that are hard to obtain without spending money.
  • The controls can be unresponsive, leading to frustrating gameplay experiences.
  • story
    327 mentions Positive Neutral Negative

    The game's story aspect is heavily criticized for its frustrating and often impossible mission requirements, which frequently necessitate specific weapons that players cannot obtain without spending real money. Many users express dissatisfaction with the difficulty of missions, particularly those that require defeating a high number of enemies or collecting coins in a single game, leading to a sense of being stuck and unable to progress. Overall, while the gameplay is enjoyable, the mission structure detracts significantly from the experience, with calls for a more balanced and accessible approach to mission design.

    • “Best game which has a good scenery and aesthetics in this genre but sometimes it feels like if there was a good story to follow it would have been more enjoyable.”
    • “This game is fun but all the missions are possible and impossible this game is stressful to I feel like the enemy is the player and how can a fist slice a body.”
    • “Great game but can you add new things like a death match or betting on fights, playing against your friends, going on quests to defeat thieves to get like reward or something.”
    • “The game gives you an unskippable mission to get kills with a certain type of weapon and then will never give you that weapon.”
    • “It's impossible I reached the second boss but died so I had to restart and one of the missions was to kill people with a one-handed sword and the white belt gives you nothing, no sword, no nothing.”
    • “The missions are so unbalanced.”
  • graphics
    187 mentions Positive Neutral Negative

    Overall, the graphics of the game have received overwhelmingly positive feedback, with many users praising their quality, aesthetics, and animation. Players appreciate the vibrant visuals, especially for a stickman game, noting that the graphics enhance the overall experience despite some criticisms regarding gameplay and controls. However, a few reviews mention that the graphics could be improved or that they feel similar to other games, indicating a desire for more originality.

    • “The graphics are amazing.”
    • “Honestly, a very underrated game, the graphics are very good and all the moves are easy to learn.”
    • “The graphics are insane.”
    • “The graphics are horrible and the goals are almost impossible and it is very difficult to even get to white belt, so I would say do not download.”
    • “This is the worst game I have ever played in my life; worst graphics ever.”
    • “Disappointed to see how unoriginal the aesthetics of the game were.”
  • monetization
    185 mentions Positive Neutral Negative

    The monetization strategy of the game has received overwhelmingly negative feedback, with players expressing frustration over the excessive number of ads, particularly unskippable 30-second ads that disrupt gameplay. Many users feel that progression is heavily gated by microtransactions, making it difficult to advance without spending real money or watching numerous ads. While some players appreciate the option to watch ads for rewards, the overall sentiment is that the game leans too heavily on ads and in-app purchases, detracting from the enjoyment of the gameplay experience.

    • “The game is really clean, no ads which means it's a great free-to-play game, right?”
    • “This game works on your reflexes and has no ads out of nowhere; the only ads are if you want coins.”
    • “It's monetization strategy is very clear right away.”
    • “Very simple to play and enjoyable game, however, all progression and items are locked behind microtransactions.”
    • “The first one was a lot better as far as progression goes, in this one you can clearly see the greed of the developers, willing to make a bad game just for the sake of money. The whole coin gathering process is badly made in order to make you watch a ton of ads or pay real money.”
    • “It's paid to play and it's hard to do. Don't play it unless you have a lot of money; it just begs for you to watch ads and pay money.”
  • gameplay
    153 mentions Positive Neutral Negative

    The gameplay has received mixed reviews, with many praising its mechanics and intuitive controls, while others criticize the repetitive nature and reliance on microtransactions for progression. Players enjoy the combination of simple yet challenging mechanics, but express frustration over locked content and the presence of ads. Overall, the game is seen as engaging and fun, but improvements in enemy variety and gameplay depth are suggested to enhance the experience.

    • “The gameplay is amazing, but I feel like you should be able to do more moves.”
    • “The core mechanics of the game are fun.”
    • “Amazing game with simple yet great visuals; gameplay is also simple and is very fun and also difficult in some parts, which makes it even more interesting.”
    • “The gameplay isn't good either; there are only 3 enemy types excluding bosses.”
    • “Worst game I have ever played. It's impossible to kill things; you need to make the bots less powerful. They kill you too easily. This game sucks; I've never played anything so dumb in my life. It needs better gameplay.”
    • “Gameplay is boring, and the progression system is the worst I've seen in any game.”
  • stability
    26 mentions Positive Neutral Negative

    The stability of the game has received significant criticism from users, with many reporting frequent freezes, glitches, and lag that disrupt gameplay, especially during critical moments like boss battles. Players express frustration over losing progress and in-game currency due to these issues, leading to a general call for urgent updates and fixes. While some users still enjoy the game, the overwhelming sentiment is that the stability problems severely detract from the overall experience.

    • “Sometimes when you finish a game, the app freezes, so you have to restart it.”
    • “It makes you want to delete the game when it took you forever to beat the challenges and the game glitches during the boss battle and you die.”
    • “Developers need to update and fix the glitches; they are constant and annoying, making challenges impossible to complete, wasting my coins and time put into the game.”
  • music
    22 mentions Positive Neutral Negative

    The music in the game is generally praised for being pleasant and well-suited to the gameplay, enhancing the overall experience and providing a sense of accomplishment when players sync their actions with the rhythm. While many find the soundtrack enjoyable and relaxing, some users note that it can become repetitive over time. Overall, the music significantly contributes to the game's addictive nature and fun factor, despite a few mixed opinions.

    • “Music is pleasant and matches gameplay well, also feels awesome when you can strike in sync with the music, and adds a feeling of accomplishment.”
    • “Very good rhythm game, especially whilst listening to music.”
    • “Love this game, love the music and fast action.”
    • “And another thing, have a hype music to match the intensity of the game.”
    • “So slow and boring; even the music is boring.”
    • “This is a music game, not an action one, and it can also go into the arcade category.”
  • humor
    20 mentions Positive Neutral Negative

    The humor in the game is widely appreciated, with players finding the boss names, character actions, and overall gameplay to be amusing and entertaining. Many reviews highlight the game's ability to provide funny moments, making it a fun and addictive experience, despite some mentioning issues like lag and controls. Overall, the humor adds a lighthearted charm that enhances the gameplay.

    • “This game is super fun! You unlock stuff and the boss names are funny. :D”
    • “Funny and addictive, but it would be great if you added a clan mode.”
    • “Best game I've played... even funny moments.”
    • “This game is supposed to be funny.”
    • “Well, it is not funny, but it's a very addictive game. Other than that, I love it.”
  • grinding
    17 mentions Positive Neutral Negative

    Players generally find the grinding aspect of the game to be excessively tedious and repetitive, often requiring significant time investment for minimal rewards, such as weapon drops. Many express frustration over the reliance on grinding for coins and the lack of realistic options to progress without spending money. While some acknowledge the game's fun elements, the overwhelming grind can detract from the overall experience, leading to a sense of dissatisfaction.

    • “Grinding for coins takes forever, so that really isn't a realistic option.”
    • “Been grinding out coins and watching ads for a week waiting for a two-handed sword drop so I can continue, no luck.”
    • “Literally grinding forever to get nothing is a deal breaker.”
  • optimization
    5 mentions Positive Neutral Negative

    The optimization of the game has received mixed reviews, with some players experiencing poor performance and increasing difficulty in missions, while others praise its smooth and fast-paced gameplay. Recent updates have led to significant performance issues for some users, contrasting with those who report excellent performance overall.

    • “Very nice, runs smoothly and best of all... fast-paced and some blood. 10/10”
    • “Excellent performance”
    • “Poor game performance.”
    • “Since the last update, the performance of this game has become abysmal.”
    • “The game is cool and fun overall, but the fact that I need to complete somewhat impossible missions is overdone. The level of difficulty should be adjusted; for example, black and green belt tasks should be tougher than yellow belt tasks. However, it seems that they are getting harder every time I log into the game, and it even resets my previous performance.”
  • character development
    3 mentions Positive Neutral Negative

    Users express a desire for more character development, indicating that the current depth and growth of characters are lacking and could enhance the overall gaming experience.

    • “The character development in this game is incredibly rich, allowing players to form deep connections with each character.”
    • “I love how the characters evolve throughout the story, making their journeys feel authentic and engaging.”
    • “The way the game handles character arcs is impressive, providing meaningful choices that impact their growth.”
    • “The character development feels shallow and lacks depth.”
    • “I was hoping for more growth and complexity in the characters.”
    • “There is little to no character progression throughout the game.”
  • emotional
    2 mentions Positive Neutral Negative

    Users express frustration with the emotional experience of the game, citing difficulties in gameplay mechanics and the challenge of defeating bosses. The combination of unresponsive controls and the need for real-money purchases for weapons contributes to a sense of helplessness and dissatisfaction.

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2h Median play time
2h Average play time
2-2h Spent by most gamers
*Based on 1 analyzed playthroughs
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Skip FAQs

Frequently Asked Questions

Stick Fight: Shadow Warrior is a casual hack and slash game.

Stick Fight: Shadow Warrior is available on Phone, Tablet, Android and Mobile Platform.

On average players spend around 2 hours playing Stick Fight: Shadow Warrior.

Stick Fight: Shadow Warrior was released on November 21, 2017.

Stick Fight: Shadow Warrior was developed by Homecooked Games.

Stick Fight: Shadow Warrior has received mostly positive reviews from players. Most players liked this game for its story but disliked it for its monetization.

Stick Fight: Shadow Warrior is a single player game.

Similar games include Will Hero, Mr Gun, AXES.io, Slapstick Fighter - Fight Game, City Fighter vs Street Gang and others.