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Stick Army: World War Strategy

Stick Army: World War Strategy Game Cover
76%Game Brain Score
graphics
monetization, gameplay
76% User Score Based on 888 reviews

Platforms

TabletPhone
Stick Army: World War Strategy Game Cover

About

Stick Army: World War Strategy is a single player casual strategy game. It received mostly positive reviews from players.

Stick Army: World War Strategy is a single-player strategy game where you lead your army to victory. Plan your moves carefully to dominate the battlefield and outsmart your opponents. While engaging, the gameplay experience is occasionally interrupted by too much advertisement.

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76%
Audience ScoreBased on 888 reviews
graphics7 positive mentions
monetization131 negative mentions

  • The game is fun and addictive, making it a great time killer.
  • Graphics are decent, and the concept of merging troops adds an interesting layer to gameplay.
  • The game is easy to play and doesn't require much skill, making it accessible for casual gamers.
  • There are too many ads, often interrupting gameplay and making it frustrating to progress.
  • Gameplay can become repetitive and lacks depth, leading to boredom after a short time.
  • The game often requires watching ads to gain rewards or progress, which can feel like a money grab.
  • monetization
    134 mentions Positive Neutral Negative

    The monetization strategy of the game heavily relies on advertisements, with many players expressing frustration over the frequency and length of ads, which often interrupt gameplay and are necessary for progression. While some users appreciate the option to watch ads for rewards, the overwhelming consensus is that the game requires excessive ad viewing, leading to a tedious experience that detracts from enjoyment. Overall, the monetization model is seen as intrusive, with many players feeling that they spend more time watching ads than actually playing the game.

    • “There were no ads, and the graphics are good. Thank you for making this game; it really made my mood happy! ”
    • “It's awesome that there are no ads.”
    • “I just started the game, and so far, there are no ads.”
    • “The moment I started watching ads over and over again for resources to 'unlock a new area' for 760 crystals (which accumulates to almost 100 ads), I lost interest.”
    • “You will spend 80% of your time watching ads, 15% opening frugal time-based rewards, 4% organizing troops (it hardly matters anyway you place them), and finally 1% of your time pressing the start (and watch boredly) button - that is somehow the most appealing aspect of this tedious game.”
    • “Game gets too hard fast and requires you to watch ads nonstop to barely get enough coins to buy the ridiculously priced units which are often low rarity and weak.”
  • graphics
    13 mentions Positive Neutral Negative

    The graphics in the game receive mixed reviews, with some players appreciating their quality and design, while others find them bland and lacking depth. Many users express frustration over the presence of excessive advertisements, which detracts from the overall experience. Overall, while there are positive remarks about the graphics, they often fall short of expectations compared to competing titles.

    • “There was no ads, and good graphics, thank you for making this game, it made my mood happy ”
    • “Nice graphics, plays well, don't need to spend real $$ but it helps.”
    • “It's fun, the graphics are good and the characters are good. Play this, it's a good game.”
    • “But once I played it, it is bland, boring, and the graphics too.”
    • “Lame graphics.”
    • “Too many ads, and way too simple graphics.”
  • gameplay
    13 mentions Positive Neutral Negative

    The gameplay is characterized by a repetitive and one-sided experience, with players often feeling overwhelmed by ads and lacking meaningful progression or challenge. While some users find it relaxing and addictive, many criticize the lack of strategy and depth, leading to a quick sense of boredom. Overall, the gameplay experience is mixed, with a significant emphasis on ad interruptions and minimal player agency.

    • “Anyways, I gave 5 stars because the gameplay is good and the YouTube animation is original and great.”
    • “Great gameplay and very relaxing.”
    • “Cool addictive gameplay.”
    • “Due to its merge mechanic and incremental increase cost in coins for new units, you will find yourself having to watch hours and hours of ads for the smallest upgrade.”
    • “The gameplay gets stale quickly with zero challenge or depth to draw you in.”
    • “There's no intelligence or strategy to gameplay, just: line up strongest troops, watch ads, buy more troops, repeat.”
  • music
    6 mentions Positive Neutral Negative

    The music in the game has drawn criticism for allegedly using themes from "Call of Duty: WWII" and "Idle Heroes," leading to concerns about copyright and originality. Players find the similarities annoying and question whether the developers obtained permission for these musical elements. Overall, the music aspect has been a point of contention among users.

    • “For one of their ads, as far as I know, they used the Call of Duty WW2 main menu theme music.”
    • “I'm serious, I played that game for a whole summer; that song is etched into my brain.”
    • “Plus, it uses the same music and sounds as Idle Heroes, which I find really annoying.”
    • “Plus it uses the same music and sounds as Idle Heroes, which I find really annoying.”
    • “You guys copied Idle Heroes music. Do you even have permission? Ok, I will stop with the full caps, but bruh, there's Idle Heroes music.”
    • “I'm serious, I played that game for a whole summer. That song is etched into my brain. Do you all even have permission to use that?”
  • grinding
    4 mentions Positive Neutral Negative

    Players find the grinding aspect of the game to be overwhelmingly tedious, with the majority of gameplay spent watching ads and managing minimal rewards, leaving little room for actual engagement or enjoyment. The repetitive nature of grinding levels is seen as a chore, and many feel that the game lacks originality compared to others in the genre.

    • “You will spend 80% of your time watching ads, 15% opening frugal time-based rewards, 4% organizing troops (it hardly matters anyway you place them), and finally 1% of your time pressing the start (and watch boredly) button - that is somehow the most appealing aspect of this tedious game.”
    • “It won't be fun if you try grinding without enabling the ads.”
    • “Little tedious, there's a million games that look and play exactly like this.”
  • stability
    3 mentions Positive Neutral Negative

    The game's stability is criticized for frequent glitches, including a significant issue where leveling up a character resulted in the loss of two soldiers.

    • “Too many glitches; when I went to level up my character to level 4, it took two of my soldiers away.”
    • “The game crashes frequently, making it nearly impossible to progress.”
    • “I experienced constant lag and disconnections during multiplayer matches.”
  • story
    3 mentions Positive Neutral Negative

    The story aspect of the game is overshadowed by frequent advertisements that interrupt the gameplay experience after each mission, detracting from the overall narrative immersion.

    • “The story feels disjointed and lacks a coherent narrative flow.”
    • “Character development is shallow, making it hard to connect with anyone.”
    • “The plot twists are predictable and fail to deliver any real surprises.”
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Frequently Asked Questions

Stick Army: World War Strategy is a casual strategy game.

Stick Army: World War Strategy is available on Phone and Tablet.

Stick Army: World War Strategy was developed by DIVMOB.

Stick Army: World War Strategy has received mostly positive reviews from players. Most players liked this game for its graphics but disliked it for its monetization.

Stick Army: World War Strategy is a single player game.

Similar games include Kingdom Clash - Strategy Game, Stick Battle: War of Legions, Animal Warfare, Gang Clash, Grow Empire: Rome and others.