STHELL Game Cover

STHELL is a fast-paced arena shooter with roguelite elements, where you navigate a swamp filled with rusted robotics and experimental weaponry from Kiratron Industries. With a stealth focus, carefully scout and strike enemies from the shadows in this challenging and immersive environment. Inspired by classic stealth FPS games, STHELL offers a unique blend of strategy and action.

  • PC
  • Windows
  • Xbox

Reviews

70%
Audience ScoreBased on 37 reviews
graphics3 positive mentions
grinding3 negative mentions
  • The game offers a fun and addictive arena shooter experience with a great aesthetic and solid gameplay mechanics.
  • It's an affordable game that provides a good challenge and encourages players to improve their skills over time.
  • The shooting and movement mechanics are fluid, making the gameplay enjoyable despite its difficulty.
  • The upgrade system is frustrating, as upgrades are consumable and do not carry over between runs, leading to a grindy experience.
  • The hit detection and weapon mechanics are poorly designed, making it difficult to aim and hit targets effectively.
  • The game lacks depth and variety, feeling basic and repetitive after a while, with some players finding it boring.
  • graphics4 mentions

    The game's graphics are praised for their appealing aesthetic, making it visually enjoyable for players who appreciate that style. However, some reviews note that while the visuals are decent, they lack standout features and do not significantly enhance the overall experience.

    • “The whole aesthetic of the game is so nice; this is my cup of tea when it comes to visuals.”
    • “If you want a nice challenge with a great aesthetic, it's right here.”
    • “Graphics look good; sound is okay.”
    • “There's no real story, no real progression (outside of a ranking on a global scoreboard), and the graphics are nothing to write home about.”
  • gameplay3 mentions

    The gameplay is praised for its solid design and engaging mechanics, featuring a progressively challenging arena where players face waves of robots and bosses. The shooting and movement mechanics are highlighted as some of the best seen in indie games, enhancing the overall experience.

    • “Really solid gameplay with good design choices.”
    • “You spawn in an arena and robots start approaching you; as time goes on, bosses spawn and the gameplay gets harder.”
    • “This game has some of the best shooting and movement mechanics I've seen in an indie game like this.”
    • “The gameplay feels repetitive and lacks variety, making it hard to stay engaged.”
    • “The controls are clunky and unresponsive, which detracts from the overall experience.”
    • “The difficulty spikes are frustrating and often feel unfair, leading to a lot of trial and error.”
  • grinding3 mentions

    Players find the grinding aspect of the game frustrating, noting that the repetitive nature of upgrading and the buy-once-use-once mechanics detract from the overall enjoyment. Many feel that the grind required to progress and recover from failed runs is excessive and diminishes the fun factor.

    • “I want to like the game, but frustration quickly sets in when you realize how grindy it is and how lame the upgrades are.”
    • “Pretty fun game, but I'm not a huge fan of the buy-once-use-once upgrades and abilities. If you invest in a run and fail, you have to do 10 more to pay for another good run, which I think is just grinding and not the most fun.”
  • story3 mentions

    The game lacks a substantial story or progression, with players expressing a desire for more narrative elements. While there are hints of a backstory, it remains underdeveloped, and the overall experience is primarily focused on global rankings rather than a cohesive narrative.

    • “Nothing too special, but it's a nice idea to flesh out some form of backstory.”
    • “There's no real story, no real progression (outside of a ranking on a global scoreboard), and the graphics are nothing to write home about.”
    • “Nothing too special but yet a nice idea to flesh out some form of little backstory.”
  • music2 mentions

    Players appreciate the flexibility to enjoy their own music or podcasts while playing, enhancing their gaming experience. Additionally, there are recommendations for indie game soundtracks available through community resources.

    • “Enjoy the music of your own choice or listen to a podcast.”
    • “If you like reviews about indie games and want some soundtrack recommendations, consider joining the Indiestructible group and follow my curations.”
    • “The music in this game is repetitive and lacks variety, making it feel monotonous after a short while.”
    • “I found the soundtrack to be uninspired and forgettable, which really detracted from the overall experience.”
    • “The audio quality of the music is subpar, and it feels like it was an afterthought rather than a key component of the game.”
  • monetization1 mentions

    Reviewers express concern that the monetization strategy negatively impacts gameplay, particularly noting that the accuracy reduction in ads while moving feels detrimental to the overall experience.

  • replayability1 mentions

    The game offers moderate replayability due to its upgrade system, allowing players to enhance their experience in the simple arena shooter format.

    • “It's a simple arena shooter with significant replayability potential due to the variety of upgrades available.”
    • “The game offers a fresh experience with each playthrough, thanks to its dynamic level design and multiple character builds.”
    • “With numerous unlockable content and different strategies to explore, the replayability keeps me coming back for more.”
    • “It's a simple arena shooter with some replayability potential with upgrades, etc.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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