Star Trek: 25th Anniversary Game Cover
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"Star Trek: 25th Anniversary" is a classic adventure game that puts you in the role of Captain Kirk and the crew of the USS Enterprise during its original five-year mission. Each mission is presented as an episode of the TV series, with unique planets, starships, and space stations to explore. Use tricorders, communicators, phasers, and other gadgets to complete missions, and command the bridge of the Enterprise during space battles and exploration with authentic sounds and music from the show.

  • PC
  • Windows
  • Amiga
  • Ms Dos

Reviews

92%
Audience ScoreBased on 107 reviews
story6 positive mentions
optimization3 negative mentions
  • The game features full voice acting from the original cast, enhancing the nostalgic experience for fans of the series.
  • The episodic structure and well-written missions feel like authentic episodes of Star Trek, providing an immersive experience.
  • Despite its age, the game remains fun and challenging, with engaging puzzles and a point-and-click adventure style that many players enjoy.
  • The interface is clunky and outdated, making it difficult for modern players to navigate and enjoy the game.
  • Space combat sections are frustrating and poorly executed, detracting from the overall experience.
  • Players often need to consult external guides or the manual to progress, as the game lacks intuitive design and clear instructions.
  • story63 mentions

    The game's story is structured as a series of episodic missions that feel authentic to the original Star Trek series, featuring well-written narratives and character interactions that capture the essence of Kirk, Spock, and McCoy. While the missions offer engaging scenarios and challenges, some players feel that the overarching plot is minimal, with a focus on gameplay mechanics rather than deep storytelling. Overall, the game serves as a nostalgic continuation of the Star Trek universe, though it is marred by some technical issues and a lack of cohesive narrative depth.

    • “The stories for each mission are deep and very well written!”
    • “Character's are faithful to the original series, and the storylines could easily be a part of the Enterprise's 5-year mission.”
    • “The way that the missions unfold reminded me a lot of the episodes of Star Trek.”
    • “The story here is next to non-existent in each, which is a real shame, because writing engaging stories is where Star Trek can really shine, and there's some idea nuggets here for stories.”
    • “They're all interesting ideas, just sorta tacked onto the beginning of each episode with a mission given by Starfleet, maybe given a line or two during the episode, and then referenced again in the end-of-episode chatter between our three main characters, where they act like we had a profound discussion, but we... didn't.”
    • “But none of it is enough to cover for what feels less like a Star Trek game, and more like a game that someone wrapped Star Trek around, and it doesn't feel like it delivers on being a continuation of the 5-year mission.”
  • graphics16 mentions

    The graphics of the game are widely regarded as outdated, requiring significant remastering to meet modern standards, with many reviewers noting the pixelated visuals and limited resolution. While the environmental designs align well with the original TV show's aesthetic, the simplistic graphics can hinder gameplay, making it easy to miss important objects. Overall, the visuals are seen as the game's biggest weakness, detracting from an otherwise engaging experience.

    • “The graphics and art style are still good, but these types of point-and-click adventures were known as 'pixel hunters' for a reason; it is very easy to miss an important object or switch, simply because it is only a tiny cluster of pixels on screen.”
    • “Environmental designs for planet surface areas and inside ships are very well done and in line with the original Star Trek TV show aesthetic.”
    • “After all these years, I still can't finish the final battle, but who cares? Good puzzles, strangely engaging graphics, and original cast members - nostalgia doesn't get any better.”
    • “It's incredibly dated graphics-wise and needs a major graphics remastering but the stories are great and feel like actual episodes of the TV show.”
    • “Arguably, the game's biggest weakness is its graphics.”
    • “The graphics are rather dated and will on modern PCs be limited to a small windowed screen.”
  • gameplay10 mentions

    The gameplay features a mix of challenging ship combat and classic point-and-click mechanics, offering depth through the use of various tools and mission-solving strategies. While the control system can be cumbersome, the overall experience is enhanced by good replayability and a solid integration of storytelling, resulting in a gameplay rating of 8/10. Players can expect around 7 hours of engaging content, with opportunities to improve mission ratings and explore different approaches.

    • “Gameplay is surprisingly advanced here too.”
    • “First – our usual point-and-click gameplay became way deeper thanks to how we can use all of the tools from the show.”
    • “Basically - the gameplay is divided into the ship section (where you command the ship, use weapons/shields and combat other vessels) and ground missions (classic point'n'click of the early 90's).”
    • “The gameplay, especially ship combat, can be very challenging with a large and difficult-to-pick-up control system, making it tedious at times.”
    • “Basically, the gameplay is divided into the ship section (where you command the ship, use weapons/shields, and combat other vessels) and ground missions (classic point-and-click of the early 90s).”
    • “Nothing that significantly impacts gameplay.”
  • atmosphere4 mentions

    The atmosphere in the game is praised for its authentic capture of the Star Trek essence, featuring engaging banter among characters that reflects both humor and the gravity of space exploration. However, some reviewers feel that the focus on atmospheric dialogue detracts from the overall storytelling and plot development, leaving a desire for better balance in future installments.

    • “What's cool about this game is that it captures the atmosphere perfectly.”
    • “Atmospheric and cozy... for trekkies is a real diamond... well, dilithium, to be true.”
  • optimization3 mentions

    The game's optimization is hindered by inconsistent voice acting quality, with some original actors delivering strong performances while others, particularly Kirk, sound disengaged and lacking context. This disparity negatively impacts the overall immersion and experience.

    • “At the end of the mission, you're given a score by a Starfleet admiral based on your mission performance.”
    • “The optimization in this game is severely lacking, leading to frustrating gameplay experiences.”
    • “The game suffers from poor performance issues, making it difficult to enjoy the overall experience.”
    • “There are significant frame rate drops and lag during critical moments, which detracts from immersion.”
  • replayability2 mentions

    Players appreciate the game's high replayability due to the multiple dialogue branches and the consequences of choices, such as the fate of red shirts, which encourage several playthroughs to explore different outcomes. Overall, it has been rated 8/10 for replay value.

    • “This gives the game replay value to justify many playthroughs to find all the branches in dialogue and the events triggered by them.”
    • “Replay value: 8/10”
    • “The game lacks significant changes in subsequent playthroughs, making it feel repetitive and dull after the first run.”
    • “Once you've experienced the main story, there isn't much incentive to replay, as the choices don't lead to vastly different outcomes.”
    • “While there are multiple endings, the journey to each feels too similar, diminishing the overall replay value.”
  • music2 mentions

    The music in the game is memorable but lacks volume control, leading to potential annoyance from overlapping sound effects. Some players have found the death music particularly haunting, as it lingers in their minds long after playing.

    • “Like most games of this era, there is no volume control for sound effects and music; it's either on or off, so the enterprise bridge sounds can get annoying at times.”
    • “I've randomly, in my moments of insanity over the past 20 years, had the death music from this game go through my head.”
  • grinding1 mentions

    Players find the ship combat challenging due to a complex control system, which can make the grinding aspect of gameplay feel tedious at times.

    • “The gameplay, especially ship combat, can be very challenging with a large and difficult-to-pick-up control system, making it tedious at times.”
  • stability1 mentions

    Users report experiencing significant bugs that affect gameplay stability, with some uncertainty about whether these issues are related to the use of DOSBox.

    • “I felt it was buggy in many parts, and I'm not sure if it is due to it being on DOSBox or what.”
  • humor1 mentions

    The humor in the game is highlighted by the unexpected and often darkly comedic reactions to accidental chaos, particularly when players inadvertently cause mass destruction. This blend of absurdity and surprise contributes to a lighthearted tone amidst the action.

    • “It's hilarious when you accidentally kill lots of people and hear the reactions.”
    • “The witty dialogue and absurd situations had me laughing out loud.”
    • “The game's humor is perfectly timed, making even the most serious moments feel lighthearted.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
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