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Star Trek: 25th Anniversary

Star Trek: 25th Anniversary Game Cover
93%Game Brain Score
story, optimization
graphics, gameplay
93% User Score Based on 123 reviews

Platforms

PCAmigaWindowsMs Dos
Star Trek: 25th Anniversary Game Cover

About

Star Trek: 25th Anniversary is a single player role playing game with a science fiction theme. It was developed by Interplay Entertainment Corp. and was released on May 7, 2015. It received very positive reviews from players.

"Star Trek: 25th Anniversary" is a classic adventure game that puts you in the role of Captain Kirk and the crew of the USS Enterprise during its original five-year mission. Each mission is presented as an episode of the TV series, with unique planets, starships, and space stations to explore. Use tricorders, communicators, phasers, and other gadgets to complete missions, and command the bridge of the Enterprise during space battles and exploration with authentic sounds and music from the show.

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93%
Audience ScoreBased on 123 reviews
story7 positive mentions
grinding3 negative mentions

  • The game features excellent voice acting from the original cast, making it feel like an authentic Star Trek experience.
  • The episodic structure and engaging storylines capture the essence of the original series, providing a nostalgic experience for fans.
  • Challenging puzzles and multiple solutions enhance replay value, allowing players to approach missions in various ways.
  • The graphics are very dated, which may deter modern players from fully enjoying the game.
  • The interface is clunky and not intuitive, requiring players to consult the manual for navigation and controls.
  • Space combat can be frustratingly difficult and poorly executed, detracting from the overall gameplay experience.
  • story
    68 mentions Positive Neutral Negative

    The game's story is structured as a series of episodic missions that closely resemble episodes from the original Star Trek series, featuring well-written narratives and character interactions that evoke the show's spirit. While players engage in various missions with Kirk, Spock, and McCoy, the depth of the overarching plot is often criticized for being minimal, with some reviewers noting that the missions feel more like standalone tasks rather than a cohesive narrative. Despite this, the atmospheric dialogue and character fidelity contribute to an enjoyable experience for fans of the franchise, although some technical issues and mission design flaws detract from the overall storytelling experience.

    • “Each mission plays out like an episode from the TV series, so you will visit various planets and encounter a wide variety of situations.”
    • “The stories for each mission are deep and very well written!”
    • “The way that the missions unfold reminded me a lot of the episodes of Star Trek.”
    • “The story here is next to non-existent in each, which is a real shame, because writing engaging stories is where Star Trek can really shine, and there's some idea nuggets here for stories.”
    • “They're all interesting ideas, just sorta tacked onto the beginning of each episode with a mission given by Starfleet, maybe given a line or two during the episode, and then referenced again in the end-of-episode chatter between our three main boys, where they act like we had a profound discussion, but we... didn't.”
    • “But none of it is enough to cover for what feels less like a Star Trek game, and more like a game that someone wrapped Star Trek around, and it doesn't feel like it delivers on being a continuation of the 5-year mission.”
  • graphics
    20 mentions Positive Neutral Negative

    The graphics of the game are widely criticized for being outdated and crude, reminiscent of the DOS era, which detracts from the overall experience. While some players appreciate the nostalgic charm and environmental designs that align with the original Star Trek aesthetic, many agree that a significant graphics remastering is needed to enhance the visual appeal. Despite these shortcomings, the engaging stories and gameplay can still captivate fans and newcomers alike.

    • “The graphics and art style are still good, but these types of point-and-click adventures were known as 'pixel hunters' for a reason; it is very easy to miss an important object or switch, simply because it is only a tiny cluster of pixels on screen.”
    • “Environmental designs for planet surface areas and inside ships are very well done and in line with the original Star Trek TV show aesthetic.”
    • “After all these years, I still can't finish the final battle, but who cares? Good puzzles, strangely engaging graphics, and original cast members - nostalgia doesn't get any better.”
    • “The major drawback is the very crude graphics.”
    • “It's incredibly dated graphics-wise and needs a major graphics remastering, but the stories are great and feel like actual episodes of the TV show.”
    • “Arguably, the game's biggest weakness is its graphics.”
  • gameplay
    11 mentions Positive Neutral Negative

    The gameplay is a blend of traditional point-and-click mechanics and more complex ship combat, which can be challenging due to its intricate control system. Players appreciate the depth added by utilizing various tools from the source material, enhancing both gameplay and storytelling. Overall, the game offers a solid experience with around 7 hours of playtime and good replayability through different mission approaches.

    • “Gameplay is surprisingly advanced here too.”
    • “First – our usual point-and-click gameplay became way deeper thanks to how we can use all of the tools from the show.”
    • “Basically - the gameplay is divided into the ship section (where you command the ship, use weapons/shields and combat other vessels) and ground missions (classic point'n'click of the early 90's).”
    • “The gameplay, especially ship combat, can be very challenging with a large and difficult-to-pick-up control system, making it tedious at times.”
    • “Basically, the gameplay is divided into the ship section (where you command the ship, use weapons/shields, and combat other vessels) and ground missions (classic point-and-click of the early 90s).”
    • “The gameplay is typical of most point-and-click adventures of the era.”
  • optimization
    4 mentions Positive Neutral Negative

    The game's optimization is mixed; while the voice performances of the original actors add sentimental value, some characters, particularly Kirk, lack enthusiasm, which detracts from the overall experience. Additionally, the scoring system at the end of missions provides a structured feedback mechanism, but the inconsistency in voice acting quality affects immersion.

    • “This game utilizes the voice talents of the original actors for most of the main crew, and most of them give some solid performances.”
    • “At the end of the mission you're given a score by a starfleet admiral based on your mission performance.”
    • “Everyone else is giving gusto to their performances, and Kirk really sounds like he's bored in a stuffy sound booth, recording lines without any sense of context or meaning, which really brings the whole thing down.”
  • atmosphere
    4 mentions Positive Neutral Negative

    The atmosphere in the game is praised for its authentic capture of the Star Trek essence, featuring engaging banter among characters that reflects both humor and the gravity of space exploration. However, some reviewers feel that while the atmosphere is strong, it sometimes overshadows the storytelling, leaving a desire for better balance in narrative and character development. Overall, it is considered a cozy experience for fans, with potential for improvement in future installments.

    • “What's cool about this game is that it captures the atmosphere perfectly.”
    • “Atmospheric and cozy... for trekkies, it's a real diamond... well, dilithium, to be true.”
  • replayability
    3 mentions Positive Neutral Negative

    The game offers significant replayability due to its multiple puzzle solutions and branching dialogue paths, allowing players to explore various outcomes, including both positive and negative results. This depth encourages multiple playthroughs to fully experience all the narrative branches, earning it a solid replay value rating of 8/10.

    • “This gives the game replay value to justify many playthroughs to find all the branches in dialogue and the events triggered by them.”
    • “Replay value: 8/10”
    • “Multiple possible solutions to the game's puzzles, with both good and bad outcomes, make for a lot more replay value than you would expect from the old point-and-click genre.”
    • “This gives the game the replay value to justify many playthroughs to find all the branches in dialogue, and the events triggered by them.”
  • grinding
    3 mentions Positive Neutral Negative

    Players find the ship combat challenging due to a complex control system, which can make the grinding aspect of gameplay feel tedious and frustrating at times.

    • “The gameplay, especially ship combat, can be very challenging with a large and difficult-to-pick-up control system, making it tedious at times.”
    • “Grinding feels like an endless chore, with little reward for the time invested.”
    • “The repetitive nature of grinding makes it hard to stay engaged with the game.”
  • music
    3 mentions Positive Neutral Negative

    The music and sound design in the game are praised for their authenticity and strong connection to the original Star Trek series, featuring superb voice acting and memorable compositions. However, the lack of volume control for sound effects and music can lead to frustrating moments, particularly with repetitive sounds. Overall, the audio elements contribute significantly to the game's immersive experience.

    • “It has superb voice acting from the cast of the original series, authentic sound and music, challenging puzzles that took me days to solve without looking at a walkthrough and overall it’s just a really good game that captures the spirit of Star Trek far more than Star Trek Online.”
    • “Like most games of this era, there is no volume control for sound effects and music; it's either on or off, so the enterprise bridge sounds can get annoying at times.”
    • “I've randomly, in my moments of insanity over the past 20 years, had the death music from this game go through my head.”
    • “The music can be repetitive and lacks variety, making it less enjoyable during extended gameplay sessions.”
  • humor
    3 mentions Positive Neutral Negative

    The humor in the game is highlighted by the unexpected and often darkly comedic reactions to player actions, particularly when accidental chaos ensues, leading to amusing audio feedback.

    • “It's hilarious when you accidentally kill lots of people and hear the reactions.”
    • “The witty dialogue and absurd situations had me laughing out loud.”
    • “The game's humor is perfectly timed, making even the most serious moments feel lighthearted.”
  • stability
    1 mentions Positive Neutral Negative

    Users report experiencing significant bugs that affect stability, with some uncertainty about whether these issues are related to the game's use of DOSBox.

    • “I felt it was buggy in many parts, and I'm not sure if it is due to it being on DOSBox or what.”
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Frequently Asked Questions

Star Trek: 25th Anniversary is a role playing game with science fiction theme.

Star Trek: 25th Anniversary is available on PC, Windows, Amiga and Ms Dos.

Star Trek: 25th Anniversary was released on May 7, 2015.

Star Trek: 25th Anniversary was developed by Interplay Entertainment Corp..

Star Trek: 25th Anniversary has received very positive reviews from players. Most players liked this game for its story but disliked it for its graphics.

Star Trek: 25th Anniversary is a single player game.

Similar games include Star Trek: Judgment Rites, Star Wars: Dark Forces, Indiana Jones and the Fate of Atlantis, Star Trek: Starfleet Academy, Gabriel Knight: Sins of the Father® and others.