Star Traders RPG Elite
95%Game Brain Score
gameplay, story
stability, grinding
95% User Score 4,723 reviews
Platforms
TabletAndroidPhoneMobile Platform
About
Trade, battle, pirate & bounty for galactic riches in an epic space sci-fi RPG











+3
Audience ScoreBased on 4,723 reviews
gameplay81 positive mentions
stability15 negative mentions
- Deep and complex gameplay with a variety of play styles and strategies.
- Constant updates and support from the developers, ensuring fresh content and improvements.
- Highly addictive and engaging, providing hours of entertainment.
- Steep learning curve that may frustrate new players.
- Some features and upgrades are locked behind achievements or additional payments.
- Occasional bugs and issues with the user interface, such as disappearing messages and difficulty navigating menus.
- gameplay196 mentions Positive Neutral Negative
The gameplay is widely praised for its depth, variety, and engaging mechanics, offering a mix of exploration, trading, and combat that keeps players hooked for hours. While some users note a steep learning curve and occasional frustrations with difficulty and interface, the overall experience is described as addictive and rewarding, with frequent updates enhancing the gameplay. Despite its simple graphics, the game is recognized for its strategic depth and replayability, making it a standout in the mobile gaming landscape.
“Highly addictive gameplay, nice progression, awesome alliance/enemy system.”
“The depth and fun of the gameplay save this game from its mediocre visuals and poorly designed controls.”
“This game is an example of amazing design and deep gameplay presented in (relatively) simple graphics.”
“The mechanics are explained poorly at best, but it's worth the effort of figuring out what's what.”
“Routine and aimless gameplay, banal music, no clear story, scientifically unlikely star population statistics (all the same), now minor admin support.”
“Starting with the negatives... while it suffers from a clunky UI (almost everything is button driven), a daunting learning curve (many actions are extremely punishing and unforgiving of simple errors), a protracted lack of convenience features (no auto-purchase for fuel/supplies, no number entry to choose a specific cargo amount), some inconsistencies in the interface (press button here, select from list here), gameplay that sometimes feels like Microsoft Excel (number crunching), a lack of critical information at times where it is necessary (e.g., fuel consumed during landing, amount of fuel remaining after planetary exploration, etc.), and enforced unlockables, this game is both enjoyable and fun.”
16h Median play time
43h Average play time
12-100h Spent by most gamers