- December 14, 2015
- Huy Phan
- 40h median play time
Star Nomad 2
Platforms
About
In "Star Nomad 2," a sandbox space game, players can engage in various professions such as trading, bounty hunting, piracy, and mining. Your actions have consequences that affect the game's living universe and its factions. The game features real-time combat, skill-based progression, and a deep trade system with dynamic supply and demand. Customize your ship with upgrades, modules, and resources found during gameplay. Decide the fate of humanity in this immersive and evolving universe.







- Engaging gameplay with a dynamic economy that reacts to player actions, making trading and combat feel meaningful.
- Variety of playstyles available, allowing players to choose between being a trader, bounty hunter, or pirate, with unique mechanics for each.
- Active developer who responds to community feedback and regularly updates the game, enhancing the overall experience.
- Combat can feel chaotic and unbalanced, especially with the kill-steal mechanic that rewards only the last hit on enemies.
- User interface can be clunky and difficult to navigate, leading to frustration during gameplay.
- The game may require a significant time investment to progress, which can be off-putting for players looking for a more casual experience.
- gameplay50 mentions Positive Neutral Negative
The gameplay of the game is characterized by a mix of satisfying mechanics, such as ship control and trading, but is marred by repetitiveness and a lack of depth in content. Players appreciate the tactical elements and the challenge of kill-stealing, though some find the mechanics clunky and the progression system incomplete. Overall, while the game offers enjoyable moments and unique features, it struggles with balance and can lead to boredom after extended play.
“The dynamic economy that directly influences the factions' forces, the character progression, and the gameplay is what kept me playing it.”
“The gameplay itself is very fluid, especially in how the ships handle.”
“Never have done a review for anything, but this dev won my heart with great gameplay and RPG system that I haven't been so engrossed into since Spaz.”
“Got bored with the gameplay after only 2 hours.”
“In my gameplay experience, half the times I left a planet, it was being attacked by hostiles that appeared to spawn right around it every time I left a planet.”
“The game feels very incomplete and lacks a fulfilling gameplay progression.”