- December 14, 2015
- Huy Phan
- 40h median play time
Star Nomad 2
Platforms
About
In "Star Nomad 2," a sandbox space game, players can engage in various professions such as trading, bounty hunting, piracy, and mining. Your actions have consequences that affect the game's living universe and its factions. The game features real-time combat, skill-based progression, and a deep trade system with dynamic supply and demand. Customize your ship with upgrades, modules, and resources found during gameplay. Decide the fate of humanity in this immersive and evolving universe.







- The game offers a fun and engaging experience with a dynamic economy and faction interactions that make player choices impactful.
- The combat system is enjoyable, with a variety of ships and weapons that allow for different playstyles, and the developer is responsive to community feedback.
- The graphics and music create an immersive atmosphere, reminiscent of classic space games, while the gameplay encourages exploration and strategic decision-making.
- The game suffers from a steep learning curve, with early gameplay being frustrating due to unbalanced combat and the need for kill-stealing to progress.
- The user interface can be clunky and unintuitive, making navigation and trading cumbersome, which detracts from the overall experience.
- There are complaints about the lack of depth in certain systems, such as trading and ship variety, leading to a repetitive gameplay loop over time.
gameplay
43 mentions Positive Neutral NegativeThe gameplay is characterized by a satisfying loop of flying, combat, and trading, with simple controls that allow for tactical depth. While it features unique mechanics like kill-stealing and a dynamic economy, some players find the gameplay repetitive and lacking in content, with certain mechanics feeling tacked on or non-intuitive. Overall, the game offers a challenging experience with RPG elements, but it may require a learning curve to fully appreciate its depth.
“The dynamic economy that directly influences the factions' forces, the character progression, and the gameplay is what kept me playing it.”
“The gameplay itself is very fluid, especially in how the ships handle.”
“This is a game that grows on you; under the surface - which you will experience in the first few hours of gameplay - lies something really deep and meaningful.”
“In my gameplay experience, half the time I left a planet, it was being attacked by hostiles that appeared to spawn right around it every time I left a planet.”
“The random ship events feel very much tacked on and don't have any large meaningful effect on gameplay.”
“The game feels very incomplete and lacks a fulfilling gameplay progression.”