"Spellstone" is a fantasy card game featuring beautiful hand-drawn art and a rich, mysterious storyline. Collect and battle with over a hundred creatures, unleashing ancient powers through Spellstones. Compete globally as a bounty hunter, participate in special events, and choose your alignment among three factions - Wyld, Aether, or Chaos.
The game features beautiful hand-drawn art and a unique card collection system that many players find enjoyable.
Spellstone is easy to pick up and play, making it suitable for casual gaming sessions of 15-20 minutes.
The community aspect, including guilds and events, adds a layer of engagement that keeps players coming back.
The game is heavily pay-to-win, making it difficult for free-to-play players to compete effectively without spending money.
An energy system restricts gameplay, forcing players to wait or pay to continue playing, which can be frustrating.
The gameplay can become repetitive and lacks depth, with many players feeling that the mechanics are overly simplistic.
gameplay
31 mentions Positive Neutral Negative
19%
71%
10%
Gameplay is characterized by its simplicity, allowing players to drag cards onto the battlefield with automated combat mechanics, making it accessible for quick sessions. However, many users find the gameplay repetitive over time, hindered by a restrictive energy system and pay-to-win elements that limit deck building and overall enjoyment. While the game offers interesting mechanics and strategies, it can become tedious, especially for long-term players.
“Gameplay is fairly simple: you just drag one of your three cards onto the battlefield when it's your turn.”
“I appreciate both the mechanics of the game, easy to play as well as good for mindless grinding, but also interesting upgrades and opponent's cards to look forward to.”
“First the game: it's a CCG with good mechanics (despite what I read in reviews) that offer some interesting strategies.”
“The pay-to-win aspect made the deck building absurdly restrictive if you want to win. The game also has a pretty repetitive gameplay loop that boils down to dailies. It's worth a try for a daily 20 minutes of play on a busy schedule, but as someone who played for like 4 years, it gets repetitive and borderline unplayable after a while.”
“The game interface is confusing and feels like you have to swim through advertising in order to get to gameplay.”
“Extremely boring gameplay (at least in the first few hours).”
story
27 mentions Positive Neutral Negative
22%
67%
11%
The game's story is a mixed bag, with some players appreciating its cosmic horror elements and engaging narrative, while others criticize it for lacking depth and compelling lore. Many find the main storyline uninteresting and feel disconnected from the characters, often viewing it as a mere backdrop to the gameplay rather than a driving force. Overall, while there are moments of intrigue, the story fails to resonate with a significant portion of the player base.
“Makes you think you're in for a story-rich, lovingly world-built card battle RPG with some cosmic horror elements.”
“It has a decent storyline with solid rewards and a convincing difficulty curve, and the cards themselves are well-drawn, easy to understand, and feature an exciting evolution-esque upgrade system.”
“So far, I feel the difficulty progression of the game is very user-friendly and the story flow is enchantingly engaging.”
“There's no compelling story nor rich lore, so the description is a lie; gee, what a surprise!”
“The storyline of the main adventure tries to depict the fight between your group of heroes and the evil forces, but I didn't find it particularly interesting nor does it make much sense story-wise - you never really root for any of your heroes, you just want the next bad guy in the queue to smack around, that's pretty much it.”
“It doesn't really have a finishable single-player experience, just an ongoing story that every so often a new chapter will be tacked onto.”
graphics
14 mentions Positive Neutral Negative
64%
22%
14%
The graphics of the game are widely praised for their appealing art style, particularly the card artwork, which many find addictive and visually engaging. Players appreciate the clear and easy-on-the-eyes design, complemented by fluid animations, although some note that the mobile-centric UI can be confusing. Overall, the visuals contribute positively to the gameplay experience, enhancing the game's charm and appeal.
“Love the art style!”
“The artwork is fantastic, the event system is compelling enough to keep drawing you back and the month-long faction specific bonuses are a wonderful addition to what would still be a great game even were these factors missing.”
“Pros: very easy to play, nice graphics, big variety of cards and types.”
“Personally, I really like the art style of the cards in this game.”
“I also liked the artwork of the cards and the speed with which the battles unfold.”
grinding
10 mentions Positive Neutral Negative
10%
90%
Players find the grinding aspect of the game to be both entertaining and tedious; while it offers enjoyable mechanics and the thrill of collecting, it often feels repetitive and can become a chore over time. The pay-to-win model significantly favors those who spend money, making it challenging for free-to-play users to compete without extensive grinding. Overall, while some players appreciate the grind, many feel it detracts from the overall experience, leading to a sense of monotony.
“You'll need a second life for grinding.”
“The matchmaking system is a joke; you can hardly beat anyone at the arena or during the events without spending a decent amount of cash or grinding for ages.”
“So to conclude, even though the game is not bad and one can definitely have some fun playing it (which I did), after a while it feels more tedious than fresh even with all the changes and new things that are introduced.”
“Don't get me wrong, the game isn't terrible or hard, just repetitive and tedious.”
monetization
6 mentions Positive Neutral Negative
33%
17%
50%
The monetization model of the game is heavily criticized for its reliance on microtransactions, creating a pay-to-win environment that detracts from the overall experience. Players feel overwhelmed by constant advertisements and in-game purchases, which complicate the gameplay and make it difficult to enjoy without spending money. Despite some players still engaging with the game and its purchases, the monetization strategy is seen as a significant drawback.
“I like this game and I even subscribe to in-game purchases, please help.”
“You do have in-game purchases that you can make to better your cards.”
“One of those card games that lets you in the door for free, but once you come in, you are constantly barraged with microtransactions.”
“The game interface is confusing and feels like you have to swim through advertising in order to get to gameplay.”
“Energy-based gameplay and microtransactions to boot.”
music
4 mentions Positive Neutral Negative
50%
50%
The music in the game is generally well-received, featuring a catchy soundtrack that complements its colorful art style. However, some users noted issues with the combat soundtrack, including a short loop with noticeable cutoffs and clicks. Overall, while the music enhances the experience, it is somewhat overshadowed by gameplay concerns.
“It does have finely executed funny designs and illustrations though, and a great soundtrack.”
“All seems dandy, with colorful art, catchy music, simple gameplay, and a near perfect win rate making things pleasant.”
“The combat soundtrack is a short loop with an obvious cutoff and an audible click/pop.”
“The art and music are cutesy, but the paywalls disguise the fact that it isn't that much fun to actually play.”
humor
3 mentions Positive Neutral Negative
100%
The game is praised for its humor, featuring well-executed funny designs and illustrations that enhance the overall experience. Players enjoy the comedic elements while engaging in gameplay on both smartphones and computers, making it a fun choice for those looking to join an alliance and spend money.
“If you want to play a funny game that you can enjoy on your smartphone as much as on your computer, join an alliance, and have fun while spending money, play this.”
“It does have finely executed funny designs and illustrations, along with a great soundtrack.”
“It's... funny.”
optimization
3 mentions Positive Neutral Negative
67%
33%
The game's optimization for PC has been criticized, with users noting performance issues and a lack of improvements since its transition to Steam. While it offers engaging PvP and PvE content with opportunities for earning rewards, players should be aware of potential paywalls typical of mobile games.
“You can compete for rewards constantly, in both PvP and PvE, earning premium cards for the performance of both you and your guild.”
“I have many hours in this game before it came to Steam, but I did put some hours into the Steam version before writing my review to check for any changes, added or missing features, performance issues, etc. Spellstone is a very fun game that you can enjoy as a free-to-play player, but just be prepared to hit a paywall like in many other mobile games.”
“This game isn't optimized for PC.”
stability
2 mentions Positive Neutral Negative
100%
The game suffers from significant stability issues, with numerous game-breaking bugs that have become a source of humor within the community. Players frequently encounter glitches and malfunctioning special effects, leading to a frustrating experience.
“Then there was Valfali, who introduced so many game-breaking bugs that his glitches are now recurring memes in the Spellstone fan base.”
“The game is very buggy and has constant special effects that sometimes don't work.”