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Spacelines from the Far Out: Flight School

Spacelines from the Far Out: Flight School Game Cover
86%Game Brain Score
graphics, humor
monetization, gameplay
86% User Score Based on 93 reviews

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Spacelines from the Far Out: Flight School Game Cover

About

Spacelines from the Far Out: Flight School is a single player and multiplayer casual management game with a science fiction theme. It was developed by Coffeenauts and was released on February 7, 2022. It received positive reviews from players.

Learn the basics of space-faring and get a taste of Spacelines from the Far Out... for free!A CRASH COURSE IN FUN Welcome, applicant! Do you have what it takes to become a full-fledged space flight attendant? Then pack your bags, invite your friends, and take on a space captain's first challenge: surviving the trip from the flight school to the Company Terminal.ENTER THE WORLD OF SPACELINES Flig…

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86%
Audience ScoreBased on 93 reviews
graphics3 positive mentions
monetization12 negative mentions

  • Fun and chaotic cooperative gameplay, especially enjoyable with friends, mixing elements of FTL and Overcooked.
  • Cute art style, charming character and station designs, with a quirky 70's space theme that enhances the fun experience.
  • Good replay value from procedural generation and multiple levels in this free demo, promising for the full game release.
  • This demo is misleadingly presented as a full game but functions more as an advertisement, causing frustration and distrust among players.
  • Multiplayer experience is currently limited and confusing due to the need for a 4-digit room code and no matchmaking feature, detracting from social play.
  • Some gameplay frustrations include awkward controls, lack of mouse support, bugs such as passengers getting stuck, confusing upgrade/downgrade system, and forced fullscreen mode.
  • monetization
    12 mentions Positive Neutral Negative

    The monetization aspect is criticized for being misleading, as the product functions more like an advertisement for the paid game "Spacelines from the Far Out" rather than a full game itself. Users find it frustrating that this ad is presented as a game, urging players to spend $15 on the full title, which many deem undeserving and a harmful practice that undermines genuine game development.

    • “It's an advertisement disguised as a full game, and you're expected to pay $15 for 'Spacelines from the Far Out' after seeing this advert.”
    • “The purpose of this advertisement is to get you to shell out a whopping $15 on buying 'Spacelines from the Far Out', and I don't recommend you do that either.”
    • “Often developers may choose to incorrectly publish demo/advertisements as separate games as a cheap way to bypass paying Valve for marketing presence on the Steam front page, which may seem clever to them, but it's harmful behaviour and it's not good for gamers.”
  • gameplay
    8 mentions Positive Neutral Negative

    Gameplay receives mixed feedback, with some users finding it frustrating and difficult to control due to demanding tasks and confusing mechanics, while others appreciate the fun and improved aspects like clearer tutorials and enhanced need mechanics. The gameplay is described as frantic but enjoyable by some, though others criticize it for being irritating and overly complex.

    • “Significant gameplay improvements and much clearer tutorials, the only thing missing was the horn on the ship hahahaha.”
    • “Cute game with some fun frantic gameplay.”
    • “Also, one of the first things it tutorializes is a DDR-like dance mechanic, which is apparently used to entertain and/or distract passengers?”
    • “It's got irritating gameplay that made me feel constantly out of control. One passenger's rapidly growing demand for entertainment whilst I'm struggling to get the game to target the hungry passenger and not everything else nearby. The ship rockets past the fuel station halfway through its last bit of fuel, and I'm supposed to just let somebody starve, mess with the power system to turn something off and on, so I can dock with the refueling station after I turn around. Of course, I do that then leave the ship docked while I take care of a passenger's needs, and the ship is thrown out of the refueling station because I can't have a full six seconds to breathe.”
    • “It's the same in terms of gameplay, and flavorless art style.”
    • “One of the first things it tutorializes is a DDR-like dance mechanic, which is apparently used to entertain and/or distract passengers.”
  • graphics
    4 mentions Positive Neutral Negative

    The graphics received mixed feedback, with some users appreciating the enjoyable and appealing art style that enhanced the game's fun, while others found the visuals bland and lacking flavor. Overall, the visuals are generally considered nice but not particularly distinctive.

    • “I really enjoyed the graphic style of the game that only served to enhance the fun factor.”
    • “I love the art style and the graphics are nice.”
    • “The visuals are nice and I like the concept.”
  • humor
    3 mentions Positive Neutral Negative

    The humor in the game is both playful and timely, providing laugh-out-loud moments during gameplay with friends, as well as clever social commentary on the challenges faced by low-wage workers in the service economy.

    • “I had so much fun playing with my friends and laughing at how funny it is.”
    • “It was hilarious and I got them out last minute because the incoming station was a few seconds away.”
    • “A very timely and humorous commentary on the service economy and the pressure placed on low-wage workers to keep their companies afloat on limited resources.”
  • grinding
    2 mentions Positive Neutral Negative

    Users generally find the game to be somewhat grindy, indicating that repetitive tasks are required but not excessively so.

    • “Grindy”
    • “A tad bit grindy”
  • replayability
    2 mentions Positive Neutral Negative

    The game's procedural generation significantly enhances replayability by ensuring each playthrough is unique, providing fresh experiences even across multiple maps. While repetition may eventually occur after extensive play, the demo already offers impressive replay value.

    • “Procedural generation adds immense replay value, since every game you play will be randomly generated.”
    • “I'm sure if you played through multiple maps a day for a few days in a row, it would start to get repetitive, but so far I'm shocked by the replay value that just this demo alone provides, and super excited to see the full version when it comes out in a few months.”
  • stability
    1 mentions Positive Neutral Negative

    The game generally runs well, but occasional glitches cause the character to uncontrollably fly off the map, disrupting gameplay and causing frustration.

  • emotional
    1 mentions Positive Neutral Negative

    The emotional experience is largely one of frustration and stress, driven by difficult gameplay mechanics that create a constant sense of being out of control and overwhelmed. Players feel pressured by demanding passengers and challenging ship management tasks that allow little respite or breathing room.

  • music
    1 mentions Positive Neutral Negative

    The game's music features classy 60's tunes that create a vibrant and enjoyable atmosphere, enhancing the overall experience. Additionally, players can interact with the music through gameplay mechanics that let them "funk it up," adding a fun and dynamic element to the soundtrack.

  • story
    1 mentions Positive Neutral Negative

    The story is considered repetitive and unengaging, leading to a quick loss of interest. Additionally, the unclear save system causes frustration, forcing players to restart the campaign multiple times.

    • “Gets old kinda fast and I can't for the life of me figure out how to save progress, had to restart the campaign twice, starting missions too boring to make me wanna try again”
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Frequently Asked Questions

Spacelines from the Far Out: Flight School is a casual management game with science fiction theme.

Spacelines from the Far Out: Flight School is available on PC, Mac OS, Windows and Linux.

Spacelines from the Far Out: Flight School was released on February 7, 2022.

Spacelines from the Far Out: Flight School was developed by Coffeenauts.

Spacelines from the Far Out: Flight School has received positive reviews from players. Most players liked Spacelines from the Far Out: Flight School for its graphics but disliked it for its monetization.

Spacelines from the Far Out: Flight School is a single player game with multiplayer and local co-op support.

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