- September 27, 2018
- Intravenous Software
- 5h median play time
Space Bob vs. The Replicons
Platforms
About
Space Bob vs. The Replicons is a chaotic and fast-paced multiplayer game. Players control characters with unique abilities, battling through waves of enemies in procedurally generated levels. The goal is to survive against relentless hordes of Replicons, while completing objectives and competing for the highest score. Cooperation and strategy are key to success in this frantic experience.








- The game offers a unique blend of physics-based gameplay, resource management, and exploration, making it highly engaging and addictive.
- The grappling hook mechanic is versatile and fun, allowing for creative solutions to challenges and enhancing the overall gameplay experience.
- The developer is actively engaged with the community, providing regular updates and improvements, which adds to the game's longevity and enjoyment.
- The controls can feel awkward and take time to master, leading to frustration, especially for new players.
- The game's reliance on RNG for resource availability can lead to unfair situations where players may find themselves unable to progress due to a lack of necessary materials.
- The permadeath mechanic can be punishing, making it difficult for players to feel a sense of progression after multiple deaths.
- gameplay27 mentions Positive Neutral Negative
The gameplay is centered around solving logistical challenges using a grappling hook and physics-based mechanics, offering a blend of survival and exploration elements. While the core loop of discovering planets, harvesting resources, and upgrading is straightforward, players quickly adapt to the mechanics, which are both easy to learn and difficult to master. The game features a variety of engaging tactics, interesting physics interactions, and a rewarding crafting system, although some players noted issues with navigation time and the balance of certain mechanics.
“The gameplay mostly revolves around solving various logistic problems: how to gather and transport heavy objects using your lander and grappling hooks.”
“The mechanics are easily grasped but hard to master, and the gathering and crafting systems are sufficiently rewarding, especially with having to learn to deal with gravity and correctly managing center of mass so your rocket doesn't constantly try to fall over.”
“It's a simple mechanic that the game really runs with, making it incredibly versatile and loads of fun to use.”
“Even with less weight, the navigation time is far too long and is not the core of the gameplay.”
“Despite the changes made to this game, it still struggles with many of its core mechanics.”
“There is literally no reason to include this stupid mechanic when it affects the only fun reason to play.”