Soul Mage
- February 18, 2024
- Sevadusk
Important: Your jump distance is determined by how long you press [SPACE] and your forward velocity. Made for Godot Wild Jam #66 Art, Music, Game Design, Code, and Narrative - Sevadusk I used Maack's loading screen from his Godot template, but other than that everything was made from scratch for this game jam. Learning curve can be steep, but if you read all the signs and glyphs you will be we…