Somewhere in the Shadow Game Cover
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"Somewhere in the Shadow" is a 2D pixel art stealth game where you play as an agent seeking revenge on a corrupt government. Use shadows and stealth to evade enemies and complete missions. With various levels, abilities, and tools, uncover the truth and bring justice in this thrilling adventure.

  • PC
  • Windows

Reviews

83%
Audience ScoreBased on 654 reviews
story8 positive mentions
replayability2 negative mentions
  • Somewhere In The Shadow is a masterfully crafted horror game that immerses players in a constant feeling of dread and terror, showcasing impressive monster designs and intelligent AI.
  • The game is highly enjoyable when played with friends, providing a mix of fun, laughter, and genuine scares, making it a great value for its low price.
  • The narrative depth and emotional impact of the game, especially the ending, have left a lasting impression on players, with many considering it one of the best horror games available.
  • The game is criticized for its short length and lack of replayability, with some players feeling it doesn't justify its price and that the puzzles can be overly complicated or frustrating.
  • Many reviews mention technical issues, such as crashes and poor AI behavior, which detract from the overall experience and can lead to confusion during gameplay.
  • Some players found the jump scares to be cheap and not genuinely scary, leading to a perception that the game relies too heavily on these tactics rather than building real tension.
  • story26 mentions

    "Somewhere in the Shadow" is praised for its groundbreaking storytelling, drawing comparisons to acclaimed TV shows like "Breaking Bad" due to its intricate plot and deep character development. While the narrative is described as a captivating labyrinth of intrigue and suspense, some players noted that the story mode is relatively short, with certain missions presenting visibility challenges. Overall, the game is regarded as a must-play for those who value compelling storytelling in video games.

    • “When it comes to groundbreaking storytelling in video games, 'Somewhere in the Shadow' has set an incredibly high bar, rivaling the narrative depth and character development seen in acclaimed TV shows like 'Breaking Bad'.”
    • “This game is not just a journey; it's an experience that engulfs you completely, with its dark, twisting plot and complex characters that keep you guessing at every turn.”
    • “The game’s story is a labyrinth of intrigue and suspense, masterfully woven to keep you on the edge of your seat.”
    • “You literally can't see a single thing on one of the missions at all.”
    • “☐ no story”
    • “*intense story spoilers*”
  • humor24 mentions

    The humor in the game is widely praised, with many players finding it both funny and absurdly entertaining, often more so than scary. Jump scares are frequently described as humorous rather than frightening, and the game's sound effects and voice lines contribute to its comedic appeal. Overall, it is recommended as a fun experience, especially when played with friends.

    • “Well worth getting all your friends to play it, it's funny as hell and you can beat it in an hour.”
    • “The jump scares are more funny than scary.”
    • “The only reason I brought myself to review this game and actually recommend it is because it's just funny.”
  • gameplay16 mentions

    The gameplay is a mixed bag, with some players praising its engaging mechanics and horror elements, while others criticize its short duration (around 1-2 hours) and reliance on basic puzzles. Although the game features creative thinking challenges and entertaining sound effects, some feel the price does not justify the amount of gameplay offered. Overall, it delivers a blend of fun and frustration, with standout moments in its horror experience.

    • “Quite possibly the horror game of the decade, with well over 40 minutes of gameplay, and that means 40 minutes of pure spooks and horror!”
    • “Awesome, funny sound effects, jumpscare scary, interesting mechanics.”
    • “But the ending, gameplay, and story were phenomenal.”
    • “The game is okay, about 2 hours of gameplay, most of that time however you have died and are redoing things.”
    • “Puzzles are old fashioned and gameplay is short (about 1 or 2 hours).”
    • “Too much puzzle solving and the price is too much for its gameplay.”
  • emotional14 mentions

    The game is widely praised for its deeply emotional narrative, with many players reporting that it brought them to tears and evoked strong feelings of warmth and connection. The heartfelt story and impactful ending have led to calls for it to be recognized as one of the most emotional games of 2021. Overall, it successfully resonates with players on a profound emotional level.

    • “Defo not being forced to say this (it made me cry)”
    • “Heart-wrenching story.”
    • “I think this game deserves the 'most emotional ending 2021' award.”
  • graphics10 mentions

    The graphics are generally praised for their stunning visuals and immersive environments that enhance the narrative, though some users note a cheap build quality that aligns with the game's lower price point. Overall, while the graphics can be described as decent, they may not meet the expectations of players seeking high-end visuals.

    • “The graphics and sound design deserve special mention.”
    • “The visuals are stunning, with environments that are both beautiful and ominous, setting the perfect stage for the narrative.”
    • “Game is fun and entertaining but it has a cheap build quality (graphics, sound effects, etc.) which is okay in its price.”
    • “Game is fun and entertaining, but it has a cheap build quality (graphics, sound effects, etc.) which is okay given its price.”
    • “☑ Decent (for high graphics, but mainly potato).”
    • “Graphics.”
  • atmosphere6 mentions

    The atmosphere of the game is characterized by a strong sound design that effectively conveys a mood of dread and wonder, complemented by a dark aesthetic and occasionally comical character models. However, some players find the zombie designs to be more annoying than creepy, detracting from the overall experience.

    • “The sound design enhances the atmosphere, with a score that perfectly encapsulates the game's mood of dread and wonder.”
    • “I love the dark atmosphere and also the at times comical character models.”
  • replayability4 mentions

    The game offers an enjoyable cooperative experience filled with horror elements, but it lacks significant replayability, which is typical for the genre. Despite this limitation, players still find it worthwhile for a single playthrough.

    • “No real replayability.”
    • “This game is a blast to play with a friend, it's exactly what I look for when I want to play a co-op horror game (flashlights, scary monsters/sounds, and puzzles). As usual, not much replayability with games like these, but 100% worth it nonetheless.”
  • character development2 mentions

    "Somewhere in the Shadow" is praised for its exceptional character development, drawing comparisons to the narrative depth found in acclaimed television series like "Breaking Bad." The game sets a high standard for storytelling in the medium, showcasing complex characters and intricate relationships.

    • “When it comes to groundbreaking storytelling in video games, 'Somewhere in the Shadow' has set an incredibly high bar, rivaling the narrative depth and character development seen in acclaimed TV shows like 'Breaking Bad'.”
  • grinding2 mentions

    Players find the grinding aspect of the game to be a mixed experience; while there are tedious moments involving monster avoidance, the inclusion of engaging puzzles and cooperative gameplay elements adds enjoyment and variety.

  • stability2 mentions

    Overall, users report that the game's stability is good, noting that while there are some bugs, the experience remains generally smooth.

Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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Play time

2hMedian play time
2hAverage play time
2-2hSpent by most gamers
*Based on 4 analyzed playthroughs

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