- January 15, 2020
- TALESSHOP Co., Ltd.
Some Some Convenience Store
Platforms
About
"Some Some Convenience Store" is a simulation game where players manage a convenience store, stocking goods, setting prices, and serving customers to grow their business. The game features a variety of products, customer interactions, and challenges to keep players engaged. With sandbox mode and various difficulty settings, players can customize their experience to their liking.






- The game features superb Korean voice acting, beautiful artwork, and a catchy soundtrack that enhances the overall experience.
- Each character route is meaningful and well-developed, providing an emotional and engaging story that keeps players invested.
- The game successfully combines elements of a visual novel and a management sim, offering a unique gameplay experience that challenges players while maintaining a light-hearted tone.
- The store management aspect can feel tedious and is often seen as a chore rather than an enjoyable mini-game, detracting from the overall experience.
- Many players found the 302-day time limit frustrating, as it can lead to unexpected bad endings if not managed carefully.
- Some players reported issues with the game's mechanics, feeling that choices often do not significantly impact the story, leading to a sense of linearity.
story
174 mentions Positive Neutral NegativeThe game's story is praised for its depth and emotional engagement, with many players finding it unexpectedly rich and well-developed compared to typical visual novels. While the main narrative is compelling, some reviewers noted that the management mechanics can detract from the storytelling experience, making it feel repetitive at times. The DLCs are seen as valuable for expanding character backstories and adding depth, though they are not deemed essential for enjoying the main story.
“The story, on the other hand, was amazing, different from the other visual novels that I have played before.”
“The story is absolutely gorgeous, way better than I had expected.”
“Very heartwarming and interesting story, the best visual novel game that I played so far.”
“The convenience story management side of the game kept me distracted for a short time so the story didn't bore me, but then it became overly repetitive and I was disappointed to find out that it not only had a complete lack of relevance to the story but even got in the way of accessing the story.”
“The choice making could have been done much better... you know, so that the choices actually matter and change the story a bit... but no, no matter what you choose the story goes the same way.”
“Advancing the story of 3 heroines in a mixed manner will almost guarantee you the bad end, which for most casual players will do just that in their first run.”