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Solve It - A visual novel Game Cover

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Solve It - A visual novel is a single player action game. It received positive reviews from players.

Solve It - A visual novel is a single-player adventure game featuring an intriguing story where billionaire Matthew Park is murdered, and you must find his killer. With compelling game mechanics and fabulous visuals, players dive deep into a thrilling mystery that challenges both wit and perception. Experience an immersive journey that keeps you hooked until the truth is revealed.

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87%
Audience ScoreBased on 1,180 reviews
story225 positive mentions
monetization9 negative mentions

  • Interesting concept with a compelling storyline that keeps players engaged.
  • The game allows for choices that affect the outcome, adding replayability.
  • Keys replenish quickly, allowing for more frequent gameplay without excessive waiting.
  • The key system limits playtime, requiring players to wait or purchase keys to continue.
  • Lacks the puzzle-solving elements that are characteristic of other Haiku games.
  • Some players found the game too short and wished for more content or chapters.
  • story
    337 mentions Positive Neutral Negative

    The game's story has received mixed reviews, with many players praising its engaging narrative and character development, as well as the impact of player choices on the storyline. However, several users expressed disappointment over the brevity of the plot and the interruptions caused by the key system, which limits gameplay duration. Overall, while the story is compelling and well-written, players desire a longer experience and more intricate plotlines.

    • “The story is engaging and the characters are interesting.”
    • “I loved this story! It was so unpredictable and the story mode was well put together.”
    • “Great story and the ending is satisfying.”
    • “£4.79 for thirty minutes of story effectively.”
    • “The story was short and it's structured like a choose your own adventure with the dialogue except I got the feeling my choices didn't matter.”
    • “The story in itself is slow-moving, so combined with the key system, it makes the game teeter on inducing boredom.”
  • graphics
    48 mentions Positive Neutral Negative

    The graphics in the game have received widespread acclaim, with many users praising their beauty, realism, and overall quality. Players appreciate the stunning visuals that complement the engaging storylines, although some express a desire for further enhancements. Overall, the graphics are consistently highlighted as a standout feature, contributing significantly to the game's appeal.

    • “The graphics are stunning.”
    • “The story is compelling and the art and graphics are remarkable.”
    • “Spectacular artwork and graphics, interesting storyline!”
    • “Maybe an update on graphics.”
    • “Better graphics and storyline required.”
    • “Poor graphics and weak storyline.”
  • monetization
    20 mentions Positive Neutral Negative

    The monetization in the game is generally seen as balanced, allowing players to enjoy the experience without mandatory in-game purchases, although optional microtransactions for keys and premium content exist. While some players appreciate the lack of intrusive ads, others express frustration over the waiting times for keys and the cost of premium features. Overall, the game offers a pleasant experience with minimal ad interference, but opinions vary on the necessity and impact of its monetization strategy.

    • “You can play the game without in-game purchases, though I guess the storyline gets a little bit more exciting if you do.”
    • “In-app purchases for keys and coins for the impatient, but if you only play for 15-20 minutes at a time, keys shouldn't be a huge problem to wait for.”
    • “It's a pretty nice game, the microtransactions weren't pushed too hard and keys recharge fairly quickly. As any visual novel, it does include romance options for a 'premium currency' which is more expensive than some other games, but it is also fully optional. Overall, I quite enjoyed the story and would like to see more like it from Haiku Games.”
    • “I usually like haiku games, but monetization is way too important on this one, and I lost any pleasure in the game.”
    • “Quite disappointed in the monetization side.”
    • “Didn't like that I had to buy keys or have to wait 30 minutes to get one. I would have liked the opportunity to watch ads to get keys; I don't like having to pay to play.”
  • gameplay
    19 mentions Positive Neutral Negative

    Overall, the gameplay is praised for its engaging mechanics, strong storyline, and character development, with many players appreciating the depth of choices and the immersive experience it offers. However, some users express disappointment with certain aspects, such as the pacing and the presence of freemium elements, suggesting that while the game is enjoyable, there is room for improvement in gameplay development. The visuals and sound design also receive positive remarks, contributing to a generally favorable reception.

    • “The game mechanics are easy to understand, with a great storyline that makes sense, very fleshed out characters, and overall I feel like my options made a difference instead of games that have limited options and the same results.”
    • “Talking to multiple people about the same clue or disclosing some info while hiding others is an interesting mechanic.”
    • “This game was great from the storyline to the gameplay!”
    • “I could get 40 hours of solid gameplay from a different developer for the same price.”
    • “The game mechanics and storyline are fine, but I can't stand these deceptive freemium games!”
    • “Not angry but quite disappointed about the gameplay because I love Haiku Games' games for what they are!”
  • music
    9 mentions Positive Neutral Negative

    Overall, the music in the game received positive feedback for enhancing the atmosphere and complementing the visuals, with many players appreciating the varied background tracks for different scenarios. However, some users expressed a desire for more music and noted that the absence of a consistent soundtrack could detract from the experience. While the soundtrack was generally well-received, a few players felt that the game's pacing and mechanics, such as key recharge times, impacted their enjoyment.

    • “The graphics were beautiful and I loved the soundtrack!”
    • “Also loved the fact that they added different background music for the different scenarios.”
    • “The music and sound were good; the animation and colors are always good and the gameplay is also always good.”
    • “The storyline is only text and background music, lacking mysteries or puzzles.”
    • “A game without music feels a little bit different.”
  • replayability
    5 mentions Positive Neutral Negative

    Overall, the game offers a mix of replayability, with some players noting the appeal of side romances and various options, while others feel that certain elements may not contribute significantly to replay value. While some find it fun for casual play, opinions vary on its overall replayability, with a few describing it as endlessly replayable.

    • “I can see lots of replay value.”
    • “There's replay value with the side romances, which I like.”
    • “Endlessly replayable.”
    • “Fun to play and waste time but not really replayable.”
    • “It didn't feel pay to win and it's got some replayability to it as well; however, certain options didn't make sense to me with the character's story arc, but it didn't affect the overall game too much, so I'm not mad.”
  • grinding
    3 mentions Positive Neutral Negative

    Players generally find the grinding aspect of the game to be tedious, indicating that it can become a monotonous and unenjoyable experience.

    • “The grinding feels tedious and repetitive, making it hard to stay engaged.”
    • “I find the grinding aspect to be incredibly monotonous, draining the fun out of the game.”
    • “The amount of grinding required is overwhelming and takes away from the overall experience.”
  • humor
    3 mentions Positive Neutral Negative

    Players found the humor in the game to be engaging, particularly highlighting a memorable and amusing conversation between the main character, Logan, and his assistant at the conclusion.

    • “The ending conversation Logan and his assistant had with me at the end was so cool and funny.”
    • “The witty dialogue and clever puns kept me laughing throughout the game.”
    • “I loved the quirky characters and their hilarious interactions; they made every moment enjoyable.”
  • emotional
    3 mentions Positive Neutral Negative

    The emotional aspect of the game is described as deep and touching, though some users find the interactive element of touching the screen to continue conversations slightly bothersome, comparing it to a more tedious story-driven experience.

    • “It's deep and touching.”
    • “It's like one of those boring story games.”
    • “The emotional moments felt forced and unconvincing.”
    • “I didn't connect with any of the characters on an emotional level.”
  • stability
    3 mentions Positive Neutral Negative

    Players report a stable gaming experience with no glitches, contributing to an enjoyable and easy-to-follow gameplay.

    • “The game was fun and easy to follow, and most importantly, there were no glitches.”
    • “I experienced smooth gameplay throughout, with no crashes or interruptions.”
    • “The stability of the game allowed me to fully immerse myself without any technical issues.”
  • character development
    2 mentions Positive Neutral Negative

    Character development is highlighted positively, particularly with the character Lavinia, whose design and unexpected betrayal add depth to the narrative. Players appreciate the intricate storytelling that keeps them engaged, making the wait for revelations feel worthwhile.

    • “I really loved the character design for Lavinia and how I thought she was actually helping us, but instead, she was gathering information to turn the case upside down. I didn't mind all the waiting since it was so worth it.”
    • “The character design is pretty cool as well.”
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3h Median play time
3h Average play time
3-3h Spent by most gamers
*Based on 1 analyzed playthroughs
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Frequently Asked Questions

Solve It - A visual novel is a action game.

Solve It - A visual novel is available on Phone and Tablet.

On average players spend around 3 hours playing Solve It - A visual novel.

Solve It - A visual novel was developed by Haiku Games.

Solve It - A visual novel has received positive reviews from players. Most players liked this game for its story but disliked it for its monetization.

Solve It - A visual novel is a single player game.

Similar games include 7Days! : Mystery Visual Novel, Adventure Escape Mysteries, New York Mysteries 1, Legendary Tales 1, Tiny Room Stories Town Mystery and others.