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Sokocat: Dungeon Game Cover

About Sokocat: Dungeon

Sokocat: Dungeon is a single player casual puzzle game with a mystery theme. It was developed by Rising Moon Games and was released on September 2, 2021. It received very positive reviews from players.

kitten Jones adventure into a mysterious ancient temple on a volcanic island looking for relics, solving puzzles and avoiding dangers along the way. Does this cat have 9 lives?

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Reviews

93%Audience ScoreBased on 15 reviews
monetization2 negative mentions

  • Cute and charming Sokoban-style puzzle game with a cat protagonist and dungeon setting.
  • Contains 50 levels with easy to moderate difficulty, suitable for beginners and children.
  • Includes enjoyable puzzle elements such as traps, switches, and a boomerang mechanic adding variety.
  • Game is an asset flip with low-quality assets and no proper credit to original creators, raising ethical concerns.
  • Controls are awkward and non-customizable, with input issues that can hinder gameplay experience.
  • Excessive and unnecessary technical features (like board rotation and remappable controls) complicate the game without improving core gameplay.
  • gameplay

    9 mentions Positive Neutral Negative
    33% positive mentions, 34% neutral mentions, 33% negative mentions

    The gameplay is centered around classic sokoban block-pushing puzzles with added mechanics like a boomerang and traps, but these innovations have a minor impact and often complicate rather than enhance the experience. The isometric 3D design introduces unnecessary occlusion issues, making the game feel both under- and over-designed. Overall, the puzzles are generally low difficulty and unmemorable, with the core gameplay working best when approached in a simpler, traditional top-down style.

    • “The dungeon adds some new mechanics, such as dart traps, spike traps, and a boomerang to remote-activate switches, but these mechanics actually play a relatively minor role, and this is still a sokoban block-pushing puzzle game at its core.”
    • “Great elements and good gameplay innovations.”
    • “I'm effectively using the degrees of freedom that were granted to me to make my own retro-active design decision and play the game as close as I can to a 2D, top-down sokoban because that's all that's required to support core gameplay, and because it works better for puzzle-solving than any of the isometric perspectives, where occlusion is often more of a problem.”
    • “Unbalanced but generally low difficulty with generally unmemorable sokoban puzzle design. You get a 'boomerang' that you can use on some levels to flick switches, but very rarely does this mechanic really stack up to increase complexity; around 2 hours play.”
    • “The design decision to go isometric and 3D creates unnecessary complications for core gameplay, such as walls occluding paths from certain angles, resulting in a game that is paradoxically both under-designed and over-designed due to a lack of cohesive design and reliance on ad hoc workarounds.”
    • “The added mechanics like dart traps, spike traps, and a boomerang to remote-activate switches play a relatively minor role, with the game still fundamentally a sokoban block-pushing puzzle at its core.”
  • monetization

    2 mentions Positive Neutral Negative
    0% positive mentions, 0% neutral mentions, 100% negative mentions

    The monetization is heavily criticized for being a cash grab through plagiarism and asset flipping, with accusations of fake reviews and lack of credit to original creators, indicating unethical and deceptive practices.

  • graphics

    1 mentions Positive Neutral Negative
    0% positive mentions, 100% neutral mentions, 0% negative mentions

    The graphics are described as cute and visually appealing, complementing the overall aesthetic of the game.

  • music

    1 mentions Positive Neutral Negative
    0% positive mentions, 100% neutral mentions, 0% negative mentions

    Users appreciate the inclusion of separate sliders for music and sound effects, allowing for better customization of the audio experience.

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Frequently Asked Questions

Sokocat: Dungeon is a casual puzzle game with mystery theme. Common tags for Sokocat: Dungeon include grid-based movement, sokoban, indie, linear, family friendly and others.

Sokocat: Dungeon is available on PC and Windows.

Sokocat: Dungeon was released on September 2, 2021.

Sokocat: Dungeon was developed by Rising Moon Games.

Sokocat: Dungeon has received very positive reviews from players. Most players disliked Sokocat: Dungeon for its gameplay.

Sokocat: Dungeon is a single player game.

Similar games include Sokocat: Castaway, Quescaper, Samurai Chess, Angry Bunny 2: Lost hole, Candy Roller and others.