Skip to main content
So to Speak Game Cover

About

So to Speak is a single player simulation game. It was developed by Erik Andersen and was released on March 31, 2025. It received overwhelmingly positive reviews from players.

So to Speak is an immersive language learning game where you decipher Japanese words through context clues, connecting them to objects or English equivalents. It offers a distraction-free experience with over 650 vocabulary words across everyday topics, allowing players to explore language naturally and intuitively without drills or battles.

Skip User Reviews

98%
Audience ScoreBased on 100 reviews
music6 positive mentions
grinding4 negative mentions

  • The game offers a unique and engaging way to learn Japanese through contextual clues and interactive puzzles, making it feel less like studying and more like exploring.
  • The charming pixel art, calming soundtrack, and variety of voice acting contribute to a relaxing and enjoyable learning experience.
  • It effectively reinforces vocabulary and basic grammar, making it a great supplementary tool for those already familiar with some Japanese.
  • The game lacks in-depth explanations of grammar and sentence structure, which may leave beginners feeling confused and overwhelmed.
  • Technical issues, such as save file loss and occasional bugs, can detract from the overall experience.
  • Some players find the gameplay repetitive and tedious, especially when matching common particles and vocabulary without sufficient variety.
  • gameplay
    11 mentions Positive Neutral Negative

    The gameplay is characterized by a smooth drag-and-drop mechanic that facilitates Japanese language learning, though it has been criticized for lacking depth and variety in its gameplay loop. While some players appreciate the simplicity and alignment of game mechanics with learning objectives, others feel it devolves into a repetitive task that doesn't effectively teach grammar or kanji. Overall, the game serves its purpose for language practice but may not satisfy those seeking a more engaging gameplay experience.

    • “The mechanics are really smooth.”
    • “The gameplay being simple is a blessing here; it gets out of the way, and lets you learn things by putting the Japanese first.”
    • “In the case of so to speak, the game mechanics (matching and puzzle solving) and learning (about written and spoken Japanese) are really well aligned.”
    • “There's no more added to the gameplay loop.”
    • “The game at this point has devolved into 'drag things onto other things and see if a blue highlight appears', which is more of a mechanical task of seeing what sticks than a learning experience.”
    • “As a game: not a lot of actual gameplay here, but it does what it says on the tin.”
  • music
    10 mentions Positive Neutral Negative

    The music in the game is widely praised for its calming and charming qualities, complementing the pixel art and light puzzle elements effectively. Reviewers highlight the engaging soundtrack, particularly the standout track "kj," which enhances the overall experience without being distracting. The combination of relaxing music and cute visuals creates a soothing atmosphere that supports learning and enjoyment.

    • “The soundtrack is really good.”
    • “Also, the music in the game is gorgeous.”
    • “The calming soundtrack, the charming pixel art, and light puzzle elements have something chill and soothing.”
    • “Imo, it would be fun to use it as an additional tool for learning new words and kanjis.”
    • “Combine that with relaxing music and cute pixel art, you have a game that will help put more formal Japanese learning into context.”
  • grinding
    4 mentions Positive Neutral Negative

    Players find the grinding aspect of the game to be tedious and repetitive, particularly as the complexity of the sentences increases, leading to a frustrating search-and-click experience. While it can serve as a fun supplement to language studies, many feel it lacks engagement and becomes overly slow, making it less appealing for those seeking a more dynamic puzzle experience.

    • “However, at the later stages, where the sentences are getting longer and more complicated, it becomes a tedious search-and-click game.”
    • “It's overwhelmingly tedious for puzzle game players, and it's borderline point-and-click nonsense for other players.”
    • “The game is too slow, repetitive, and tedious as a result.”
  • humor
    3 mentions Positive Neutral Negative

    The humor in the game is noted for its genuine wit, elevating the experience beyond a mere instructional tool and adding a layer of enjoyment for players.

    • “Some of the lines are genuinely funny, and this elevates the game from being just a textbook experience to something much better.”
    • “The humor is cleverly woven into the gameplay, making every interaction a delightful surprise.”
    • “I found myself laughing out loud at the witty dialogue and hilarious situations throughout the game.”
  • graphics
    3 mentions Positive Neutral Negative

    The game features charming pixel graphics and a user-friendly interface, enhancing the overall experience. While the visuals are simple, they are well-executed, complementing the engaging story and audio.

    • “The user interface is easy to use and the art style is charming.”
    • “Audio is great, visuals are simple but executed well.”
    • “Nice story-based game with pixel graphics that helps you learn to read basic Japanese.”
  • replayability
    3 mentions Positive Neutral Negative

    Replayability in the game is mixed; while some players find it high due to the potential for new discoveries with each playthrough, others feel it lacks significant replay value. Overall, the experience can be enhanced by taking breaks between sessions to refresh the gameplay.

    • “Replayability is pretty good because you probably aren't going to learn everything the first time around.”
    • “The replay value is high, especially with a month to forget everything in between. ;)”
    • “There is little replayability value in the game.”
    • “So replay value will be high, especially with like a month to forget everything in between.”
  • optimization
    3 mentions Positive Neutral Negative

    The game is well-optimized, running smoothly without any reported bugs, contributing to a positive overall experience.

    • “It runs smoothly; I haven't encountered any bugs.”
    • “The optimization is impressive, allowing for seamless gameplay.”
    • “I appreciate how well the game performs on lower-end systems.”
  • stability
    2 mentions Positive Neutral Negative

    Users report that the game's stability is inconsistent, with UI elements frequently experiencing bugs and not functioning as intended, despite attempts at troubleshooting.

    • “UI elements were occasionally buggy or didn't always function as expected.”
    • “I've tried troubleshooting, but nothing helps.”
  • story
    1 mentions Positive Neutral Negative

    The game features a charming story complemented by pixel graphics, making it an engaging tool for learning basic Japanese.

    • “A nice story-based game with pixel graphics that helps you learn to read basic Japanese.”
Skip Game Offers

Buy So to Speak

Skip Videos

Videos

Skip Games Like So to Speak

Games Like So to Speak

Wagotabi: A Japanese Journey Image
Shashingo: Learn Japanese with Photography Image
Noun Town Language Learning Image
Influent Language Learning Game Image
Learn Japanese RPG: Hiragana Forbidden Speech Image
Skip FAQs

Frequently Asked Questions

So to Speak is a simulation game.

So to Speak is available on PC, Mac OS, Windows and Linux.

So to Speak was released on March 31, 2025.

So to Speak was developed by Erik Andersen.

So to Speak has received overwhelmingly positive reviews from players. Most players liked this game for its music but disliked it for its gameplay.

So to Speak is a single player game.

Similar games include Wagotabi: A Japanese Journey, Shashingo: Learn Japanese with Photography, Noun Town Language Learning, Influent Language Learning Game, Learn Japanese RPG: Hiragana Forbidden Speech and others.