Snow White Solitaire. Charmed Kingdom
- December 28, 2017
- DigiMight
"Snow White Solitaire: Charmed Kingdom" is a captivating game that combines solitaire, hidden objects, and puzzles in a fun and engaging story. Players can explore 5 magical worlds, break through obstacles, and collect valuable cards while being accompanied by charming characters and stunning illustrations. With 160 solitaire puzzles and various bonuses and helpers, this game offers a delightful and challenging experience for all solitaire enthusiasts.
Reviews
- The game features beautiful graphics and a charming soundtrack that enhances the overall experience.
- It offers a fun and casual gameplay experience with a variety of levels and power-ups that keep it engaging.
- The game is suitable for all ages and is a great way to pass the time, making it a family favorite.
- The story is weak and feels disconnected, leaving players confused about the narrative.
- There are issues with card randomness that can lead to frustrating gameplay, making it feel less strategic.
- Some mini-games and puzzles are overly simple and detract from the main solitaire experience.
- music20 mentions
- 65 % positive mentions
- 20 % neutral mentions
- 15 % negative mentions
The music in the game is widely praised for its pleasant and fitting themes, often described as whimsical and reminiscent of orchestral film scores. Many players appreciate the separate volume settings and find the soundtrack enhances the overall experience, making it a significant aspect of the game's appeal. However, some note that the music can become repetitive over time, particularly the droning flute loops.
“A very pleasant solitaire game, where 60% of its appeal (to me) is the music!”
“Combined with the gorgeous orchestral soundtrack, which reminded me of cues from several well-known film scores such as The Lord of the Rings and WALL-E, I was quite literally in heaven!”
“Music is nice and fits the fairy tale theme.”
“The game is above average quality for the solitaire genre, easy to see cards, endlessly droning flute music, and powers that you gather along the way.”
“If you don't like solitaire, but really wish you had a one minute loop of flute music playing endlessly in your house, then today is your lucky day.”
“It's a solitaire game with decent (eventually wearisome, but basically decent) music, totally acceptable graphics, power ups that are relatively easy to snag and that make the game more interesting, and achievements that are actually achievable without senseless grinding or flukes of luck and/or savant levels of skill.”
- story17 mentions
- 18 % positive mentions
- 65 % neutral mentions
- 18 % negative mentions
The story in the game is generally perceived as weak and lacking depth, often described as "paper thin" and merely serving as a backdrop for the gameplay. While it features a quest involving collecting magic beans to save a kingdom, many players feel that the narrative fails to engage them, with some noting grammatical errors that detract from the overall experience. Despite this, the hand-painted artwork and whimsical music contribute to a storybook atmosphere, making the game visually appealing even if the plot itself is not compelling.
“Not sure how Snow White dodged it, but she's on a quest to collect 5 magic beans that are apparently powerful enough to wake everybody up from slumber.”
“The hand-painted artwork varies from pleasant to absolutely breathtaking, and really does feel like you’re playing through a storybook.”
“There is also an overall story of collecting magic beans to save the kingdom from a sleep spell which is played out through occasional dialogue.”
“But the story as a whole was bad for me.”
“However, the player was not included in the beginning of the story, climax, and ending.”
“The story is merely fluff, and there are a few grammatical errors that are kind of jarring considering how polished everything else is.”
- graphics12 mentions
- 92 % positive mentions
- -17 % neutral mentions
- 25 % negative mentions
The graphics in the game are generally praised for their rich colors and hand-painted artwork, which many players find breathtaking and reminiscent of a storybook. While the visuals are complemented by decent music and ambience, some users note that the overall aesthetic can become repetitive, especially in a solitaire-focused game. Despite minor issues like broken English and bugs, the graphics contribute positively to the gaming experience.
“Great graphics and excellent music, as expected, with separate volume settings, windowed mode with a smaller non-resizable window, custom cursor, card fronts and backs, in-game representation of achievements, and multiple player profiles.”
“When you first start up the game, you see impressive visuals.”
“The hand-painted artwork varies from pleasant to absolutely breathtaking, and really does feel like you’re playing through a storybook.”
“The graphics are just mediocre and lack any real flair or creativity.”
“I found the visuals to be quite underwhelming, making the overall experience feel flat.”
“The art style feels outdated and doesn't do justice to the gameplay.”
- gameplay7 mentions
- 43 % positive mentions
- 14 % neutral mentions
- 43 % negative mentions
The gameplay is generally well-received, featuring a mix of solitaire mechanics, puzzle-solving, and hidden object scenes, all tied together by a light narrative. Players appreciate the simple mechanics and beautiful artwork, though some note that the pace can feel slow at times. Overall, the game offers a strategic and enjoyable experience, particularly with the added excitement of bonuses.
“Enjoyed the gameplay with the solitaire and solving puzzles.”
“Simple mechanics.”
“This definitely adds a bit of strategy and excitement to the gameplay, especially when the 'add 2 cards' bonus pops up, and your draw pile is running low.”
“11 hours to complete, easy achievements, a bit of story to hold the gameplay together, occasional hidden object scenes, occasional (and skippable unless you want all achievements) jigsaw puzzles, but mostly the usual '3 towers' version of solitaire (faerie solitaire, etc.) where you match by going up or down from the card you drew.”
“But the biggest issue I had was with how slow the gameplay sometimes feels.”
“That was clearly an inspiration for this game, as the mechanics are very similar.”
- grinding3 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
Players find the grinding aspect of the game to be manageable, as achievements are attainable without excessive effort or luck. While some levels may require persistence, the game avoids the pitfalls of mindless grinding, especially on easier boards, making progress feel more rewarding. Overall, the balance between challenge and accessibility in grinding is noted as a positive feature.
“And unlike many other solitaire games, just grinding away for gold on the easier boards won't get you anywhere fast.”
“Sure, things do tend to get easier later in the game when you have all of your companions’ abilities at the ready, but there are still a few layouts that will have you grinding your teeth.”
“It's a solitaire game with decent (eventually wearisome, but basically decent) music, totally acceptable graphics, power-ups that are relatively easy to snag and that make the game more interesting, and achievements that are actually achievable without senseless grinding or flukes of luck and/or savant levels of skill.”
- stability1 mentions
- 0 % positive mentions
- -200 % neutral mentions
- 300 % negative mentions
Users have reported issues with stability, particularly noting that some achievements can be buggy, which may affect overall gameplay experience.
“Just be warned, the achievements can be buggy, or at least that one.”
“The game crashes frequently, making it hard to enjoy the experience.”
“I've encountered several glitches that disrupt gameplay and ruin immersion.”
- emotional1 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
Players report feeling empowered and heroic, experiencing a strong sense of accomplishment and emotional connection to their role as a savior within the game's narrative.
“It made me feel like an amazing player and a savior of the kingdom.”
- atmosphere1 mentions
- 300 % positive mentions
- -500 % neutral mentions
- 300 % negative mentions
Reviewers highlight a strong Celtic influence in the game's atmosphere, noting that the design effectively immerses players in a rich and evocative environment. The overall ambiance contributes significantly to the game's appeal, enhancing the player's experience.
“The overall Celtic feel, atmosphere, and design create an immersive experience.”
“The atmosphere is rich and captivating, drawing you into the world.”
“Every detail contributes to a hauntingly beautiful atmosphere that lingers long after playing.”
“The overall Celtic feel, atmosphere, and design are lacking depth and immersion.”
“The atmosphere feels flat and uninspired, failing to draw players into the game world.”
“Despite the potential, the atmosphere is dull and does not evoke the intended emotions.”