Skylore-fantasy MMORPG Game Cover

"Skylore - fantasy MMORPG is a massively multiplayer online role-playing game with stunning visuals. Immerse yourself in an epic adventure with a lively open world, packed with thousands of players to connect and conquer with. Embark on a journey to build your legacy and experience a rich and dynamic fantasy world."

  • Phone
  • Android
  • Mobile Platform
  • Tablet

Reviews

79%
Audience ScoreBased on 175 reviews
graphics10 positive mentions
grinding5 negative mentions
  • The game features nice graphics and engaging gameplay, making it enjoyable for players.
  • It has a large community and offers real-time multiplayer options, including PVP and dungeons.
  • The game is not pay-to-win, focusing on cosmetic purchases instead.
  • Controls are clunky and can be frustrating, especially with the lack of joystick support and targeting issues.
  • Players experience frequent connection issues and bugs, such as getting stuck on loading screens.
  • Progression can be slow and tedious, with a heavy reliance on grinding for gear and resources.
  • graphics12 mentions

    Overall, the graphics of the game receive mixed reviews, with many players praising the artwork and visual appeal, describing them as nice, smooth, and unique. However, some users criticize the graphics for being simplistic or low-grade, indicating a lack of customization options. Despite these criticisms, the general sentiment leans towards appreciation for the game's visual style.

    • “It's a simplistic game with great artwork!”
    • “Nice graphics and intuitive controls.”
    • “The game was so fun and very nice graphics.”
    • “Low grade graphics, slow tedious gameplay, but at least not a screenful of ads.”
    • “Graphics are pretty bad.”
  • story8 mentions

    The story of the game is generally well-received, with players appreciating its narrative and mechanics, though some find the quest progression and auto-movement features limiting. Players express frustration with the game's pacing, particularly the lengthy wait times for quests and the tedious resource farming required for upgrades. Overall, while the story has potential, the gameplay mechanics detract from the experience for some users.

    • “The story is nice and the game mechanics aren't that complicated.”
    • “So far it's fun, reminds me of Maple Story 2.”
    • “The greatest downfall is having to wait for the next quest to appear, making you stuck at whatever level you are.”
    • “There is only auto-movement to the next quest waypoint; otherwise, you play.”
    • “This game is similar to most joystick attack-avoiding type situations, but it's a click-to-move rather than joystick, so avoiding attacks is impossible/impractical. It hardly feels like an open-world concept and has the lame auto-quest feature.”
  • gameplay6 mentions

    Gameplay is characterized by a well-crafted story and solid dungeon and arena mechanics, though some players find the taunt mechanic frustrating. While the graphics are considered low quality and the pace can be slow and tedious, the overall mechanics are appreciated, especially given the absence of intrusive ads.

    • “The story is nice and the game mechanics aren't that complicated.”
    • “Dungeon and arena mechanics are superb, just as they should be.”
    • “Nice mechanics.”
    • “Please change the taunt mechanic.”
    • “That's awful mechanics.”
    • “Low grade graphics, slow tedious gameplay, but at least not a screenful of ads.”
  • grinding5 mentions

    Players find the grinding aspect of the game to be excessively tedious and time-consuming, with significant delays in skill upgrades and a lack of sufficient rewards from quests and mob farming. The energy-based system further compounds the frustration, as it limits playtime and progression, leading to a perception of the game being pay-to-win. While some enjoy the addictive nature of the grind, many express dissatisfaction with the overall experience.

    • “The first 30 minutes of the game are good, but after that, to upgrade your skills, you need to wait an hour or so, and then it goes into days at higher levels. You always run out of gold, and farming mobs is tedious, getting only 8 gold per kill (you need 14,000 to enchant your gear). Quests don't provide enough materials, and the only way to level up is by upgrading your gear. There is no XP system like in most MMOs, no storage, and it's energy-based. Once you run out of energy, you need to wait until the next day or two, which is hidden in your profile.”
    • “Yeah, we can do that at a very slow rate with extreme grinding, which has no satisfaction at all.”
    • “This game has a vigor system that penalizes you for farming mobs. I started at the same time as my cousin, who paid to win, while I played for free. I'm still at level 7, while he's at level 12. Overall, I found it frustrating and uninstalled.”
  • monetization2 mentions

    The monetization strategy of the game is generally well-received, with players appreciating the lack of intrusive ads despite some criticism regarding low-grade graphics and slow gameplay. Users suggest that more advertising could help increase awareness of the game.

    • “Low grade graphics, slow tedious gameplay, but at least not a screenful of ads.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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