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Simon the Sorcerer Origins

Classic, delightful RPG at its best. Its a fun story and a decent challenge for those who enjoy this genre. Suitable for all ages!
Simon the Sorcerer Origins Game Cover
84%Game Brain Score
graphics, story
gameplay, grinding
88% User Score Based on 92 reviews
Critic Score 80%Based on 14 reviews

Platforms

Nintendo SwitchLinuxXbox Series X|SPCPlaystation 5Mac OSPlaystation 4Xbox OneXboxSteam DeckWindowsPlayStation
Simon the Sorcerer Origins Game Cover

About

Simon the Sorcerer Origins is a single player action adventure game with fantasy and comedy themes. It was developed by Smallthing Studios and was released on October 27, 2025. It received mostly positive reviews from critics and positive reviews from players.

Thirty years after his first adventure, Simon returns in a prequel packed with unpredictable events unfolding in the Magic World: a land populated by powerful (and mostly useless) wizards and absurd creatures. Summoned by an ancient prophecy, Simon is torn away from his turbulent teenage life of school expulsions and unexpected house moves. This new world throws him into a series of dastardly puz…

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88%
Audience ScoreBased on 92 reviews
graphics13 positive mentions
grinding6 negative mentions

  • Faithful return to classic Simon the Sorcerer style with Chris Barrie reprising as Simon, capturing the series' humor and tone successfully.
  • Beautiful hand-drawn graphics and animations with charming art style, enhanced by fitting music and sound design that evoke nostalgia.
  • Enjoyable and clever puzzles that balance challenge and accessibility; game provides a well-crafted story as a prequel with engaging characters.
  • Puzzles often lack clear clues and sometimes require trial-and-error, leading to frustration and frequent need for walkthroughs.
  • Game world feels somewhat empty or shallow with many unused interactive objects and limited NPC dialogue, resulting in repetitive backtracking and filler areas.
  • Some technical and design issues including slow movement, clunky inventory management, inconsistent voice acting direction, and an ending sequence that is frustrating and poorly paced.
  • graphics
    35 mentions Positive Neutral Negative

    The game's graphics feature a hand-drawn, colorful, and stylish art style that many find charming and fitting to the game's tone, with detailed animations and expressive character visuals. Some users appreciate the nostalgic nods and high-quality artwork, while others note inconsistencies in animation frame rates and occasional less-polished areas. Overall, despite mixed opinions on the art style's fit with the series, the graphics are widely praised for their creativity, quality, and contribution to the game's immersive experience.

    • “The hand-drawn graphics and animation are high quality, with 15,000 individual frames—3,000 of which are dedicated solely to Simon’s facial expressions.”
    • “Overall, great game, a great addition to the series and a real joy as a traditional point & click with lovely graphics (and a filter for old-school PC graphics if you like those, which I did!).”
    • “The hand-drawn visuals are gorgeous, Simon’s banter is sharp, and the puzzles are satisfying.”
    • “I take points off the art style; it wasn't for me. Some of the character design models seemed very off. Some areas look well done, like Calypso's house, while other rooms look bland.”
    • “Graphics look like a cheap Flash game with inconsistent quality but are generally okay.”
    • “While music and the German localization were fine, the graphics are a little inconsistent.”
  • story
    33 mentions Positive Neutral Negative

    The story is generally seen as fun, humorous, and a fitting prequel that enriches the original game's universe, though some find it somewhat linear, shallow, and lacking depth or character interaction. It balances a light-hearted tone with a straightforward, moderately engaging narrative that does not overstay its welcome. Overall, it appeals mainly to fans of the series or genre despite occasional pacing and puzzle-related frustrations.

    • “I know there were lots of (actual) mini complaints when Ron released a few years back, but what was best of Monkey Island was always the story and the humour and Return to Monkey Island ticked all my boxes.”
    • “The lovingly told (and sometimes even funny) story reveals a lot about the universe, even if a few details slightly contradict the later sequels.”
    • “The game itself isn't too long, you can probably complete it in well under 10 hours, which isn't a bad thing, it doesn't overstay its welcome or drag out anything too long, it's a simple and fun story from start to finish.”
    • “For me, the lukewarm story and the chore-like puzzles make it very hard to recommend this game in a world that includes The Drifter, Slender Threads, or Old Skies.”
    • “The story is mediocre and tedious.”
    • “What it lacks from my point of view is depth - the world seems rather shallow with only a few NPCs with limited dialogue options, linear story progression, and what I personally missed most: funny comments from Simon when trying to use or combine false items (instead of witty remarks you just get the usual 'hm that does not seem to work').”
  • humor
    22 mentions Positive Neutral Negative

    The humor in the game is generally praised for capturing the spirit and cheeky wit of the original Simon the Sorcerer titles, delivering a clever and often funny experience that appeals to fans of classic point-and-click adventures. While many players appreciate the nostalgic and lighthearted tone, some find the humor inconsistent, with certain jokes, like constant fourth wall breaks, feeling tiresome and less clever compared to the originals. Overall, the game provides an enjoyable and humorous journey, though it occasionally falls short of the sharpness and depth of earlier entries.

    • “More or less anything we might want to say in a situation can be selected here, including humorous or cheeky responses.”
    • “The art, humor, and puzzles feel wonderfully faithful to the original series while adding fresh modern polish.”
    • “A lovingly crafted, humorous adventure that feels worthy of the Simon legacy — not perfect, but heartfelt, funny, and nostalgic in all the right ways.”
  • music
    20 mentions Positive Neutral Negative

    The music in the game generally receives praise for its nostalgic homage to the original series, featuring updated and new tracks that enhance the atmosphere and mood. However, some find the in-game soundtrack bland and forgettable, especially compared to the "pony" DLC that plays original Simon tracks, although its implementation is flawed. Overall, the soundtrack is considered good, with a mix of opinions on its memorability and effectiveness.

    • “The music in this game is simply beautiful, featuring several updated tracks from the original game along with plenty of new music that flow together nicely between areas.”
    • “Loved this game, took me back to the 90s — great music, great atmosphere, and great puzzles. Highly recommended!”
    • “The music contributes perfectly to the mood, and the sound design with music, sound effects, and voice acting fully immerses the player.”
    • “The music is very bland and forgettable and the "pony" DLC, which lets you switch the music to Simon 1 tracks, just hammers this point home.”
    • “The pony music player is absolutely pointless. Every time you go into a new place it turns off, and the worst bit is the music in the game is lackluster. Not saying it to be harsh, but you won't find your head bopping to the music. However, when you use that pony music player, your head will start bopping involuntarily. It is quite sad that when you use it, it doesn't stay on.”
    • “Only drawback (that probably no one will care about) is that the game uses a pretty famous song at the start and while it offers a content creator mode, it does so after the intro.”
  • gameplay
    7 mentions Positive Neutral Negative

    The gameplay closely resembles the mechanics and humor of the first two games, featuring a distinctive style and fresh puzzle designs like the magical "hat system." While enjoyable and well-crafted, some puzzles have unintuitive dialogue requirements, and certain areas feel reused from earlier titles. Overall, the gameplay is praised for its fun, engaging challenges and strong comedic timing.

    • “It much closer resembles the first 2 games in mechanics, spirit, and humor.”
    • “Particularly egregious so far is anticipating an obvious dialogue option with one character, but for some reason you need to speak to another character first - this could be patched and a simple rework of the puzzle mechanics so the dialogue option is available, but maybe the required response isn't.”
    • “New mechanics: the magical “hat system” brings fresh puzzle design that feels right at home in Simon’s world.”
    • “The game features a very distinctive style of gameplay.”
  • grinding
    7 mentions Positive Neutral Negative

    Grinding in the game is generally described as tedious and repetitive, with some level design and constant joke interruptions contributing to the monotony. However, the PC version's well-optimized gamepad controls help reduce frustration, making gameplay smoother despite the tedious elements.

    • “Some of the level design can be a little bit tedious to cross once you've done it a few times.”
    • “After awhile, it just started to become tedious.”
    • “It’s not fun, it’s frustrating and tedious.”
  • atmosphere
    5 mentions Positive Neutral Negative

    The game's atmosphere is praised for its nostalgic, distinctive vibe and engaging music that evokes the 90s, successfully reviving the series for many players. However, some feel it falls short of capturing the original's lively ambiance, citing a lack of detailed background elements that could have enhanced immersion. Overall, the atmosphere is appreciated but divisive, with room for improvement in environmental richness.

    • “I feel that the levels and the game as a whole convey an atmosphere unlike anything I have encountered in other games.”
    • “Loved this game, took me back to the 90s: great music, great atmosphere, and great puzzles. Highly recommended.”
    • “I think they did a good job reviving the series as far as atmosphere goes.”
    • “The game feels lifeless and doesn't recapture the atmosphere of the originals at all.”
    • “I know budget was probably tight and I don't want to be too critical, but a higher level of background detail similar to Broken Sword would have been a much better fit in terms of atmosphere.”
  • emotional
    1 mentions Positive Neutral Negative

    The game delivers a heartfelt and humorous emotional experience, evoking nostalgia while honoring the Simon legacy. Though not flawless, it resonates warmly with players through its genuine charm and wit.

    • “A lovingly crafted, humorous adventure that feels worthy of the Simon legacy — not perfect, but heartfelt, funny, and nostalgic in all the right ways.”
  • optimization
    1 mentions Positive Neutral Negative

    The PC version is excellently optimized for gamepad control, demonstrating thoughtful design that makes the adventure gameplay smooth and engaging without feeling tedious.

    • “The PC version is very well optimized for gamepad control—clearly, someone put real thought into how to make an adventure game playable with a controller without it feeling tedious.”
  • stability
    1 mentions Positive Neutral Negative

    The game shows a marked improvement in stability compared to previous installments, shedding the bugs of 3 and the drastic changes of 4 and 5 to return to a more reliable and consistent experience.

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Frequently Asked Questions

Simon the Sorcerer Origins is a action adventure game with fantasy and comedy themes.

Simon the Sorcerer Origins is available on Nintendo Switch, Xbox Series X|S, PC, PlayStation 5 and others.

Simon the Sorcerer Origins was released on October 27, 2025.

Simon the Sorcerer Origins was developed by Smallthing Studios.

Simon the Sorcerer Origins has received positive reviews from players. Most players liked Simon the Sorcerer Origins for its graphics but disliked it for its gameplay.

Simon the Sorcerer Origins is a single player game.

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