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Simon the Sorcerer Origins

Simon the Sorcerer Origins Game Cover
89%Game Brain Score
story, graphics
grinding, stability
89% User Score Based on 79 reviews

Platforms

LinuxXbox Series X|SPCMac OSXbox OneSteam DeckWindows
Simon the Sorcerer Origins Game Cover

About

Simon the Sorcerer Origins is a single player action adventure game. It was developed by Smallthing Studios and was released on October 27, 2025. It received positive reviews from players.

Simon the Sorcerer Origins follows the sarcastic wizard Simon on a magical and humorous adventure filled with puzzles and mystery. Players explore a whimsical world while uncovering secrets about the first wizard and engaging in nostalgic pixel-art style gameplay. The game features a special bonus content update, enhancing the journey with new challenges and visual options.

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89%
Audience ScoreBased on 79 reviews
story10 positive mentions
grinding6 negative mentions

  • The game captures the charm and humor of the original Simon the Sorcerer series, making it a nostalgic experience for fans.
  • The hand-drawn art style and animations are visually appealing, adding a fresh look to the classic point-and-click adventure format.
  • Chris Barrie's return as the voice of Simon adds authenticity and nostalgia, enhancing the overall experience.
  • The game is relatively short, with some players feeling it could have benefited from a longer playtime and more content.
  • Many puzzles are poorly designed or lack clear clues, leading to frustration and reliance on walkthroughs.
  • The voice acting and dialogue delivery can be inconsistent, detracting from the immersion and humor that fans expect from the series.
  • story
    32 mentions Positive Neutral Negative

    The story has received mixed reviews, with many players finding it to be mediocre or fine, often rating it around 6/10. While some appreciate its humor and engaging elements, others criticize its linearity, lack of depth, and occasional tediousness, particularly in puzzle design. Overall, it serves as a decent lead-up to the original game, but may not fully satisfy those seeking a gripping narrative or rich character interactions.

    • “I know there were lots of complaints when Ron released a few years back, but what was best about Monkey Island was always the story and the humor, and Return to Monkey Island ticked all my boxes.”
    • “The lovingly told (and sometimes even funny) story reveals a lot about the universe, even if a few details slightly contradict the later sequels.”
    • “The game itself isn't too long; you can probably complete it in well under 10 hours, which isn't a bad thing. It doesn't overstay its welcome or drag out anything too long; it's a simple and fun story from start to finish.”
    • “The story is mediocre and tedious.”
    • “For me though, the lukewarm story and the chore-like puzzles make it very hard to recommend this game in a world that includes The Drifter, Slender Threads, or Old Skies.”
    • “What it lacks from my point of view is depth - the world seems rather shallow with only a few NPCs with limited dialogue options, linear story progression, and what I personally missed most: funny comments from Simon when trying to use or combine false items (instead of witty remarks you just get the usual 'hm that does not seem to work').”
  • graphics
    31 mentions Positive Neutral Negative

    The graphics in "Simon the Sorcerer: Origins" receive mixed reviews, with many praising the stunning hand-drawn visuals and unique art style that evoke nostalgia, while others find the inconsistency in quality and animation frames disappointing. Some players appreciate the colorful and magical aesthetic, though a few express that the new style doesn't align with the series' legacy. Overall, the visuals are seen as a highlight for many, despite personal preferences varying widely.

    • “Whilst the new art style does take some getting used to, it is stunning and gorgeous.”
    • “The hand-drawn graphics and animation are high quality, with 15,000 individual frames—3,000 of which are dedicated solely to Simon’s facial expressions.”
    • “Love was put into this game's visuals, and it shows.”
    • “I take points off the art style; it wasn't for me. Some of the design models they have chosen to represent some characters just seemed very off. Some areas look well done, like Calypso's house, while other rooms look blah.”
    • “Graphics look like a cheap flash game with inconsistent quality but are generally okay.”
    • “The art style, while decent on its own, doesn't fit the series in my humble opinion, and there are very few animation frames outside of cutscenes.”
  • music
    19 mentions Positive Neutral Negative

    The music in the game receives mixed reviews; while some players appreciate the nostalgic homage to the original series with beautiful tracks and a great atmosphere, others find it bland and forgettable. The inclusion of a "pony" DLC that allows players to switch to classic tracks is seen as a highlight, but its functionality is criticized for being inconsistent. Overall, the soundtrack is noted for its quality, but opinions vary on its memorability and impact.

    • “The music in this game is simply beautiful; it has several tracks that are updated pieces from the original game, along with plenty of new music that all flow together nicely between areas.”
    • “The humour is spot on and what you'd expect from a Simon game; the music nods to the original, and I feel the developers have done a great job paying homage to the series.”
    • “And wonderful sound design built with music, sound effects, and voice acting grab adventurers by their ears and keep them there.”
    • “The music is very bland and forgettable, and the 'pony' DLC, which lets you switch the music to Simon 1 tracks, just hammers this point home.”
    • “The pony music player is absolutely pointless; every time you go into a new place, it turns off. The worst part is that the music in the game is lackluster. You won't find your head bopping to the music, but when you use the pony music player, your head will start bopping involuntarily. It's quite sad that when you use it, it doesn't stay on.”
    • “While music and the German localization were fine, the graphics are a little inconsistent.”
  • humor
    19 mentions Positive Neutral Negative

    The humor in "Simon the Sorcerer Origins" is generally well-received, with many players appreciating its cleverness and nostalgic charm that pays homage to the original series. While some found the humor to be engaging and funny, others criticized it for being inconsistent, with certain fourth wall jokes feeling tedious and lacking in depth. Overall, the game successfully combines humor with its puzzles, creating a lighthearted adventure, though opinions vary on its effectiveness.

    • “Love the old school point and click games, the humor is amazing, made me laugh a lot.”
    • “The art, humor, and puzzles feel wonderfully faithful to the original series while adding fresh modern polish.”
    • “A lovingly crafted, humorous adventure that feels worthy of the Simon legacy — not perfect, but heartfelt, funny, and nostalgic in all the right ways.”
  • grinding
    7 mentions Positive Neutral Negative

    Overall, players find the grinding aspect of the game to be tedious and frustrating, with repetitive level design and a lackluster story contributing to a sense of monotony. While the game is well-optimized for controller use, the constant fourth wall jokes and lengthy intro further detract from the experience, making it feel more like a chore than enjoyable gameplay.

    • “The story is mediocre and tedious.”
    • “Some of the level design can be a little bit tedious to cross once you've done it a few times.”
    • “After a while, it just started to become tedious.”
  • gameplay
    5 mentions Positive Neutral Negative

    Gameplay is generally well-received, featuring enjoyable mechanics like the new "hat system" that enhances puzzle design. However, some players noted frustrations with dialogue options that require unnecessary character interactions, and a sense of repetition in areas and characters from the previous game. Overall, the gameplay is praised for its fun animations, strong graphics, and effective comic timing.

    • “New mechanics: the magical 'hat system' brings fresh puzzle design that feels right at home in Simon's world.”
    • “Very good gameplay, well-crafted graphics, fun animations, spot-on comic timing, and a little touch of emotion are always welcome.”
    • “Gameplay: very good”
    • “Particularly egregious so far is anticipating an obvious dialogue option with one character, but for some reason you need to speak to another character first. This could be patched with a simple rework of the puzzle mechanics so the dialogue option is available, but maybe the required response isn't.”
  • atmosphere
    4 mentions Positive Neutral Negative

    The atmosphere of the game receives mixed reviews; while some players appreciate its nostalgic 90s vibe, music, and puzzle integration, others feel it lacks the depth and liveliness of the original series, suggesting that more detailed backgrounds could have enhanced the overall experience.

    • “Loved this game! It took me back to the 90s with great music, great atmosphere, and great puzzles. Highly recommended.”
    • “I think they did a good job reviving the series as far as atmosphere goes.”
    • “A higher level of background detail, similar to Broken Sword, would have been a much better fit in terms of atmosphere.”
    • “The game feels lifeless and doesn't recapture the atmosphere of the originals at all.”
    • “I know the budget was probably tight, and I don't want to be too critical, but a higher level of background detail similar to Broken Sword would have been a much better fit in terms of atmosphere.”
  • optimization
    3 mentions Positive Neutral Negative

    The PC version of the game is highly optimized for gamepad controls, demonstrating thoughtful design that enhances the adventure gaming experience without making it feel cumbersome.

    • “The PC version is very well optimized for gamepad control—clearly, someone put real thought into how to make an adventure game playable with a controller without it feeling tedious.”
    • “The game's performance is impressive, running smoothly even on lower-end hardware, which shows great optimization efforts.”
    • “I appreciate how the developers have fine-tuned the graphics settings, allowing for a customizable experience that doesn't compromise on performance.”
  • emotional
    1 mentions Positive Neutral Negative

    The game is praised for its heartfelt and humorous storytelling, evoking nostalgia while honoring the legacy of its predecessors. While not flawless, it successfully delivers an emotional experience that resonates with players.

    • “A lovingly crafted, humorous adventure that feels worthy of the Simon legacy — not perfect, but heartfelt, funny, and nostalgic in all the right ways.”
  • stability
    1 mentions Positive Neutral Negative

    Reviewers note a positive shift in stability, highlighting a return to the series' roots after previous installments faced significant bugs and drastic changes. This return has resulted in a more reliable gaming experience.

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Frequently Asked Questions

Simon the Sorcerer Origins is a action adventure game.

Simon the Sorcerer Origins is available on Xbox Series X|S, PC, Mac OS, Xbox One and others.

Simon the Sorcerer Origins was released on October 27, 2025.

Simon the Sorcerer Origins was developed by Smallthing Studios.

Simon the Sorcerer Origins has received positive reviews from players. Most players liked this game for its story but disliked it for its grinding.

Simon the Sorcerer Origins is a single player game.

Similar games include Willy Morgan and the Curse of Bone Town, Broken Sword 5: The Serpent's Curse, Slender Threads, Broken Sword, Silence and others.