Sideral
- June 21, 2019
- Armagedoom Games
- 5h median play time
![Sideral Game Cover](https://img.gamebrain.co/games/999/sideral_armagedoom_2019_25_xl.jpg)
Sideral is a game without instructions, without words, first part is to understand what you need to do, then try to solve so many logic puzles. Only you and your mind will be able to discover the misteries of each part of Sideral Islands.... Sideral has been developed by one single person, with love.
Reviews
- The game features a unique concept with a variety of challenging puzzles that encourage players to think outside the box.
- Some players appreciate the relaxing, wordless gameplay and the indie aesthetic, finding it enjoyable despite its simplicity.
- The developer is actively working on fixing bugs, and many players have not encountered game-breaking issues.
- The game is poorly implemented technically, with low-quality graphics and a lack of basic features like audio controls and customizable controls.
- Many puzzles are frustrating and rely on trial and error, with a broken save system that forces players to redo large sections of the game.
- The game is currently in beta but is sold as a full release, leading to disappointment among players who feel cheated by its quality and content.
- gameplay6 mentions
- 17 % positive mentions
- 33 % neutral mentions
- 50 % negative mentions
Gameplay is heavily influenced by a flawed night/daytime mechanic that complicates puzzle-solving, particularly due to inconsistent reset behaviors and a cumbersome save system that lacks clear indicators. While the initial puzzles may seem simple, the game progressively challenges players to think creatively, offering a refreshing departure from typical puzzle game conventions despite its shortcomings.
“At the start, and depending on your experience with puzzle games, it might seem kind of basic, but since there's literally no text in the game and nobody to explain or guide you, after the first stage things start to get harder. It forces you to think outside the box to continue with the game, which I found to be an awesome mechanic that you don't find in this type of game nowadays.”
“Half the game or more is reliant on a night/daytime mechanic which is quite broken.”
“If you stand close to a puzzle's entity and step back too far, it will reset the puzzle. This is intended as a mechanic, but it is broken for nighttime.”
“Night puzzles have a lit dot mechanic that does not reset when you step out of the puzzle, which means you'll have to run halfway around the map to find a daytime stone to hit, then run again to a night stone to reset the night puzzle.”
- music2 mentions
- 150 % positive mentions
- -150 % neutral mentions
- 100 % negative mentions
The game's music has been criticized for lacking proper audio controls, making it difficult to mute the background tracks, which some players find annoying. Reviewers suggest that ambient sounds, like birds or wind, could enhance the atmosphere more effectively than the current music.
“The soundtrack perfectly complements the game's atmosphere, enhancing the overall experience.”
“The music is incredibly immersive, drawing players deeper into the game's world.”
“Each track is thoughtfully composed, making every moment feel unique and engaging.”
“Bewilderingly, the game doesn't include proper audio controls, so you can't turn off the annoying background music. You'll need to alt+tab out and stop the music using the Windows sound mixer.”
“The game could benefit from some ambient sounds, like birds chirping or wind blowing, to better match the atmosphere of the stages.”
- story1 mentions
- 0 % positive mentions
- -200 % neutral mentions
- 300 % negative mentions
The story aspect of the game has been met with indifference, as many gamers found it unengaging and lacking appeal.
“Hardly a success story; gamers just weren't all that interested in the game.”
“The plot felt disjointed and lacked any real depth, making it hard to stay engaged.”
“Character development was minimal, leaving me feeling disconnected from the story.”
- graphics1 mentions
- 0 % positive mentions
- -200 % neutral mentions
- 300 % negative mentions
The graphics have been described as unremarkable, with little noteworthy detail or innovation.
“Graphically, there's not much to say.”
“The graphics feel outdated and lack detail.”
“The visual design is underwhelming and doesn't stand out.”
- atmosphere1 mentions
- 300 % positive mentions
- -500 % neutral mentions
- 300 % negative mentions
Reviewers suggest that while music isn't essential, incorporating natural sounds like birds or wind could enhance the atmosphere of the stages, creating a more immersive experience.
“The atmosphere is incredibly immersive, with subtle sounds of nature enhancing the experience.”
“The game creates a captivating ambiance that draws you into its world.”
“The attention to detail in the environment really sets the mood and makes every moment feel alive.”
“The game lacks any ambient sounds; it feels empty and lifeless without even the simplest nature sounds like birds or wind to enhance the atmosphere.”
“The atmosphere is severely lacking; it would benefit from some background noise to create a more immersive experience.”
“Without any environmental sounds, the stages feel disconnected and fail to draw players into the game's world.”