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SHE WAS 98 Game Cover

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SHE WAS 98 is a single player simulation game with horror, mystery, thriller and violence themes. It was developed by N4bA and was released on August 1, 2025. It received positive reviews from players.

“SHE WAS 98” - you play as a grandson who returns to his elderly grandmother's home to care for her.....

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85%Audience ScoreBased on 184 reviews
story13 positive mentions
stability2 negative mentions

  • Excellent atmospheric horror with a strong psychological tension and immersive storytelling.
  • Well-executed jump scares that are effective without being overused or cheap.
  • Smooth gameplay with clear objectives and a concise, gripping experience suitable for a short playthrough.
  • Motion sickness caused by intense head bobbing and camera sway with no option to disable.
  • The game is notably short with limited replayability and overly simple gameplay mechanics.
  • Some complaints about the unbalanced jump scare audio volume, often being excessively loud and harsh.
  • story

    42 mentions Positive Neutral Negative

    The story in the game is generally praised for its dark, psychological horror elements, atmospheric tension, and effective use of jump scares, though it tends to be short, linear, and straightforward. While some find it emotionally engaging and well-paced, others feel it lacks depth, backstory, and replayability, with minimalist dialogue and a focus on mood over complexity. Overall, it delivers a chilling, memorable experience despite its simplicity and brevity.

    • “Such a great and emotional horror story.”
    • “The story itself was pretty mindblowing, especially nearing the end.”
    • “Its strength lies in its atmospheric storytelling, minimalist mechanics, and thematic exploration of familial obligation and hidden motives.”
    • “The dialogue doesn't do anything to help the atmosphere, and I doubt this was meant to be a game with a deep story.”
    • “Short but awesome, the jump scares got me every time; however, the lack of grandma's background and lack of story kinda hurt the game. It took me a bit over 2 hours to play and finish it.”
    • “I loved the horror aspect of this game but it lacks replayability; the story is very linear and you cannot deviate from it.”
  • atmosphere

    41 mentions Positive Neutral Negative

    The game's atmosphere is widely praised for its deeply unsettling, eerie, and intimate psychological horror vibe, effectively creating tension through minimalistic design and immersive sound. Reviewers highlight its ability to maintain a consistently creepy and oppressive mood that often outweighs jump scares, making it a standout element of the experience. Despite its simplicity and short length, the atmospheric storytelling and sensory details leave a lasting impression on players.

    • “This dev creates amazing eerie atmospheres that make you feel unsettled.”
    • “They definitely nailed the atmosphere making it feel tense and constantly like there's danger lurking around every little step you take.”
    • “One of the first things you will notice is the strong, atmospheric presentation, with visuals that make the house feel believable, even though it seems as if it could fall apart at any moment.”
    • “The dialogue doesn't do anything to help the atmosphere, and I doubt this was meant to be a game with a deep story.”
    • “The atmosphere is strong, though not particularly terrifying (I was only scared once or twice).”
    • “Atmosphere and tension gradually get more and more aggressive until the big climax. Gameplay was simplistic (this is a good thing for such a game) and even the addition of a notepad to track your objectives is super helpful to ensure you do not waste time wandering around looking for the next spot to visit to progress forward.”
  • gameplay

    23 mentions Positive Neutral Negative

    The gameplay is intentionally simple and linear, focusing on minimalist mechanics like daily tasks and straightforward navigation to enhance atmospheric storytelling and psychological tension. While it lacks complexity or real danger, this simplicity suits the game's introspective horror theme and ensures a smooth, immersive experience highlighted by effective pacing and occasional jump scares. This approach may not satisfy players seeking action or challenge but offers a haunting, emotionally rich journey.

    • “Absolutely stunning gameplay, pretty scary too.”
    • “Atmosphere and tension gradually get more and more aggressive until the big climax. Gameplay was simplistic (this is a good thing for such a game) and even the addition of a notepad to track your objectives is super helpful to ensure you do not waste time wandering around looking for the next spot to visit to progress forward.”
    • “The gameplay is pretty solid, and there’s always a marker telling you exactly where to go and what you’re looking for.”
    • “There was never a moment of real danger throughout the whole 45 minutes of very straightforward gameplay. If you don't know what to do, just walk through the other 3 rooms, which takes maybe 20 seconds (consider that you can't sprint).”
    • “As a walking simulator, the gameplay is simple.”
    • “The gameplay is about an hour, so not terribly short, but by no stretch a long one.”
  • graphics

    13 mentions Positive Neutral Negative

    The graphics are generally praised for their atmospheric lighting, creepy aesthetics, and strong visual presentation, enhancing the horror and immersion. While some users find the graphics impressive and a highlight of the game, others consider them mediocre or subpar. Overall, the visual design effectively supports the game's tense and eerie mood.

    • “Again the author has delivered a true masterpiece, not only with the original idea for a plot, but also with graphics and little roleplay dynamics. I'd truly want to see more of this type of games from his label, please give us more!”
    • “Other than that, the tension was phenomenal; graphics were sick, sounds were awesome, and it checked off so many boxes for me for being a short game.”
    • “The story delivers really well, and the visuals, especially the lighting, are fantastic.”
    • “Graphics are absolutely trash.”
    • “3) Not that good graphics.”
    • “A small game with a little moral story, I especially liked lighting and overall creepy aesthetics.”
  • emotional

    6 mentions Positive Neutral Negative

    The game delivers a deep and emotionally charged horror narrative that extends beyond typical scares, effectively using violence and disturbing imagery to enhance its emotional impact. However, the lack of voice acting may detract from the immersive experience for some players, particularly streamers. Overall, it offers a haunting and introspective experience for those seeking emotional depth in horror.

    • “Such a great and emotional horror story.”
    • “This layered narrative approach gives the experience emotional depth beyond surface-level scares.”
    • “While it may not appeal to players who prioritize action or complex gameplay systems, it offers a haunting and emotionally layered experience for those drawn to introspective horror.”
  • humor

    4 mentions Positive Neutral Negative

    The game's humor is highlighted through clever achievement names, amusing glitches like Grandma disappearing unexpectedly, and a unique blend of trippy, dark comedy. Players appreciate the added entertainment from voice-over interactions and the quirky, realistic horror setting. Overall, the humor enhances the game's atmosphere and player experience.

    • “The achievement names were funny too, and doing a voice-over for the subtitles added another layer of ambiance and experience to the game.”
    • “Watching grandma spontaneously vanish around a corner and clip through the floor was funny.”
    • “A super trippy and funny realistic horror game where you take care of your ugly witch-looking grandma which takes a dark turn.”
  • stability

    3 mentions Positive Neutral Negative

    The game runs smoothly overall but suffers from several stability issues, including random glitches, black screens during interactions, and sudden action completions. These bugs detract from the experience despite the game's solid core.

    • “Runs great.”
    • “Honestly, it's actually a pretty decent game; however, it does need a lot of work. There are random glitches when looking downstairs from upstairs. Anytime you do anything (e.g., interacting with doors, actions), the screen goes black instead of showing the action, and suddenly the action is completed magically.”
    • “Unfortunately, the sound design and audio were not perfect; it glitches and is designed poorly. Other than that, the game was solid.”
  • replayability

    2 mentions Positive Neutral Negative

    The game offers an engaging horror experience but has very limited replayability due to its linear storyline and lack of alternative paths.

    • “I loved the horror aspect of this game but it lacks replayability; the story is very linear and you cannot deviate from it.”
    • “Absolutely no replay value.”
  • grinding

    1 mentions Positive Neutral Negative

    Grinding in the game is notably extensive, often requiring significant time and effort to progress, to the point where players feel they need an additional life to manage it effectively.

    • “You'll need a second life for grinding.”
  • optimization

    1 mentions Positive Neutral Negative

    The game's optimization is subpar, causing noticeable strain on the CPU despite not being the worst in the genre. Overall, it slightly detracts from the experience but remains acceptable for a short indie horror title.

    • “We get the horrors of a terribly optimized game, which is sadly prevalent in this genre. It's not the worst I've seen, but my CPU was definitely not happy.”
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2h Median play time
2h Average play time
1-2h Spent by most gamers
*Based on 2 analyzed playthroughs
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Frequently Asked Questions

SHE WAS 98 is a simulation game with horror, mystery, thriller and violence themes.

SHE WAS 98 is available on PC and Windows.

On average players spend around 2 hours playing SHE WAS 98.

SHE WAS 98 was released on August 1, 2025.

SHE WAS 98 was developed by N4bA.

SHE WAS 98 has received positive reviews from players. Most players liked SHE WAS 98 for its story but disliked it for its stability.

SHE WAS 98 is a single player game.