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Shades: Shadow Fight Roguelike

Shades: Shadow Fight Roguelike Game Cover
77%Game Brain Score
story, graphics
monetization, stability
77% User Score Based on 10,000 reviews

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Shades: Shadow Fight Roguelike Game Cover

About

Shades: Shadow Fight Roguelike is a single player casual fighting game. It received mostly positive reviews from players.

Shades: Shadow Fight Roguelike is a fighting game with an intriguing story and good gameplay, featuring fabulous visuals and masterful music. However, it has lots of grinding, is poorly optimized with annoying ads, and is full of bugs. As advertised, "Legendary Shadow fighting returns" in this roguelike game, but the player experience can be hindered by these issues.

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77%
Audience ScoreBased on 10,000 reviews
story624 positive mentions
monetization587 negative mentions

  • The game brings back the nostalgic feel of Shadow Fight 2 with improved graphics and gameplay mechanics.
  • The introduction of the 'Shades' system adds a unique twist to the combat, allowing for varied strategies.
  • The storyline continues to engage players, providing a sense of progression and connection to the previous games.
  • The game suffers from significant lag and freezing issues, especially at the start of battles, giving enemies an unfair advantage.
  • The reliance on RNG for weapon drops and upgrades makes progression frustrating and tedious, often requiring players to grind excessively.
  • The AI opponents are often too difficult, with some bosses having abilities that are hard to counter, leading to a feeling of unfairness in combat.
  • story
    1,103 mentions Positive Neutral Negative

    The storyline of "Shadows" is widely praised for its continuation of the beloved "Shadow Fight 2" narrative, offering nostalgic elements and engaging character development. While many players appreciate the improved graphics and comic-style storytelling, some express concerns about gameplay mechanics, difficulty spikes, and the reliance on survival mode rather than traditional one-on-one battles. Overall, the story is seen as a strong point, though it faces criticism for pacing and occasional bugs that hinder the experience.

    • “The storyline is captivating, and the progression keeps me motivated to improve my skills.”
    • “I love how they extended the story even more.”
    • “This game is a prime example when the devs focus on the story and visuals and forget about the gameplay.”
    • “The storyline is boring at best.”
    • “Overall, this is nothing but a sad cash-grab with a story stickered onto it.”
    • “The story is told through bland text boxes with no personality save for some comic book panel art, and the systems, combat, and overall gameplay experience are somehow less fun and refined than every other game Nekki has made.”
  • graphics
    1,046 mentions Positive Neutral Negative

    The graphics of the game have received mixed feedback from users. Many praise the stunning visuals and attention to detail, noting improvements over previous titles like Shadow Fight 2, while others criticize issues such as lag, choppy animations, and a lack of optimization that detracts from the overall experience. Overall, while the graphics are generally considered good, there are calls for further enhancements to achieve smoother performance and higher quality visuals.

    • “The graphics are stunning, with beautifully crafted animations that make every fight feel intense and realistic.”
    • “Great graphics and sound, quick response, nice layout, the storyline and upgrading of weapons keeps me intrigued.”
    • “The graphics and the story are the main factors for it being an even fantastic game than the legend shadow fight 2.”
    • “The blue vortex-like graphics during the game glitches and looks unpleasant.”
    • “Fantastic game, always been a fan of sf2 but in this game the graphics are jittery no matter what I play it on.”
    • “The graphics lack the intricate details that once captivated players.”
  • monetization
    656 mentions Positive Neutral Negative

    The monetization aspect of the game has received overwhelmingly negative feedback, with players expressing frustration over the excessive number of ads, often encountered after every match, and the reliance on watching ads to progress or gain rewards. Many reviews highlight that the game feels like a cash grab, with aggressive microtransactions and a pay-to-win model that detracts from the overall enjoyment. While some players appreciate the option to watch ads for rewards, the frequency and length of these ads, along with technical issues related to them, have led to a significant decline in user satisfaction.

    • “Overall, a great game with challenging fights, but better balance in monetization would make it perfect!”
    • “Thankfully, there are no ads unless you decide to watch one for a reward, which is pretty nice.”
    • “In-app purchases are a bit pushy, but nothing compared to most mobile games.”
    • “The game is just a cash grab filled with ads and paywalls.”
    • “It's nearly impossible to win a round without watching ads or spending gems.”
    • “The game becomes unreasonably unfair at the later stages and it feels like the game was optimized for play time so you could spam us with ads almost every second.”
  • gameplay
    575 mentions Positive Neutral Negative

    The gameplay of the game has received mixed reviews, with many players appreciating the nostalgic elements reminiscent of Shadow Fight 2, while others criticize it for being repetitive and plagued by bugs and lag. Some users enjoy the new mechanics and roguelike elements, but feel that the controls can be unresponsive and the overall experience is hindered by excessive ads and pay-to-win mechanics. Overall, while the game has potential and offers engaging combat, significant improvements are needed to address the gameplay issues and enhance player satisfaction.

    • “The gameplay is smooth and highly engaging, capturing the essence of the Shadow Fight series while introducing a fresh and refined approach.”
    • “I love the variety of weapons and abilities, which make each character unique and add depth to the gameplay.”
    • “The gameplay is fun, but grindy.”
    • “I had huge expectations for the game but was let down by the gameplay.”
    • “The gameplay is disappointing, with opponents attacking faster than the player, making it difficult to execute combos.”
    • “The worst gameplay experience in this series.”
  • stability
    259 mentions Positive Neutral Negative

    The game's stability is heavily criticized, with numerous reports of freezing and lagging issues, particularly at the start of matches, which often gives opponents an unfair advantage. Players frequently experience unresponsive controls and various glitches that disrupt gameplay, leading to frustration and a diminished overall experience. Despite its potential, the game's current state is marred by these technical problems, prompting calls for urgent fixes from the developers.

    • “The game is fun when it's not buggy.”
    • “It has no glitches, and the graphics and settings are the best and easy to play.”
    • “The game freezes for a split second as soon as the round starts, so you have no choice but to block.”
    • “At almost every start of battle, the game freezes for a second and I get hit by my opponent.”
    • “The game is broken and contains too many glitches, there was a one time that an enemy kept taking zero damage and had the damage thing under his avatar glitched at 0, and also the glitch with which the enemy starts the fight and hits before you are even able to move or see, way too many glitches for a good game like this.”
  • optimization
    156 mentions Positive Neutral Negative

    The game's optimization has received widespread criticism, with many players reporting significant lag, low frame rates, and performance issues, particularly on lower-end devices. Users have noted that the game feels unpolished, with frequent stuttering and bugs that detract from the overall experience. While some improvements have been acknowledged, a strong consensus remains that extensive optimization is necessary for smoother gameplay and better performance across various devices.

    • “Add an FPS setting so players can adjust performance according to their device.”
    • “It has more fluidity and optimization.”
    • “A great experience overall, the game looks so polished, overall really great optimization too for a new game.”
    • “The game becomes unreasonably unfair at the later stages and it feels like the game was optimized for playtime so you could spam us with ads almost every second.”
    • “A mostly good and interesting game brought down by awful game balance, numerous bugs, bad optimization, frankly baffling game design decisions and blatant lack of care for the player.”
    • “I simply can't believe how this was released a year ago and they still haven't fixed the horrible optimization. The game itself is very fun, but I can't enjoy it because of the optimization.”
  • music
    118 mentions Positive Neutral Negative

    The music in the game has received mixed reviews, with many players appreciating the nostalgic elements and remixes of the original Shadow Fight 2 soundtrack, while others criticize the repetitiveness and lack of variety in the battle themes. Some users noted that the background music enhances the gameplay experience, but there are complaints about bugs causing music to stop or overlap during fights. Overall, while the soundtrack is generally well-received, there are calls for more energetic tracks and improved variety to elevate the gaming experience.

    • “The music, the gameplay... chef's kiss ”
    • “I really appreciate that devs continued the shadow fight 2 story with same awesome bg music and graphics and fighting mechanics.”
    • “Love the new graphics and the soundtrack is top tier”
    • “The choice is still imbalanced, and the changing soundtrack every round gets annoying pretty fast.”
    • “The music, fight physics, diversity of gameplay - are worse.”
    • “The music is awful.”
  • grinding
    98 mentions Positive Neutral Negative

    The reviews overwhelmingly criticize the game's grinding mechanics, describing them as excessively tedious and frustrating. Players express dissatisfaction with the randomness of rewards, the overwhelming difficulty of enemies, and the lack of meaningful progression without spending money. Many feel that the grinding detracts from the overall enjoyment, making the game feel more like a chore than a fun experience.

    • “Really good, it is not very grindy for starters and you can get stronger easily, but with some challenges, of course. I just hope that some of the assets are already downloaded to the game because some people are going to want to play immediately without any delays.”
    • “So far the visuals are great, the grind is easy and isn't tedious like Shadow Fight 2.”
    • “Grinding is arguably worse and terribly tedious the more you go.”
    • “The game is an insanely tedious grind for items that you aren't guaranteed and you are forced to constantly have to swap and relearn weapons even in the same chapter.”
    • “This game is riddled with ads everywhere, and extremely grindy, you are gonna be left frustrated as the game forces you to watch ads to progress the game.”
  • emotional
    19 mentions Positive Neutral Negative

    Players express a mix of nostalgia and frustration regarding the emotional impact of the game. While some appreciate the memories and emotional connections formed during gameplay, many are disappointed by the poor mechanics, unresponsive controls, and frustrating boss fights, which detract from the overall experience. The emotional highs are often overshadowed by technical issues, leading to a sense of dissatisfaction despite the game's potential.

    • “I am busy with my academics and other things but today when I had a week break, I just downloaded it and got emotional from the memories made with the game. Today I have fear in my guts while writing a very difficult test, but yesterday I had fear in my guts while fighting Lynx due to invisible power. Today I had frustration from big assignments my teacher gives me, but yesterday I had frustration from Wasp as while she is losing, she just flies from one end to the other and kills us. Nothing to say, man ”
    • “This game made an emotional contact with players.”
    • “Wholesome nostalgia hits after a long time ”
    • “Aside from a boring story and repetitive gameplay, the boss fights are the worst part.”
    • “Boring storyline.”
    • “Super sluggish, slow, boring story and mechanics.”
  • humor
    13 mentions Positive Neutral Negative

    The humor in the game is described as a mix of frustration and amusement, with players finding the overpowered enemies and absurdly difficult weapon upgrades both hilarious and infuriating. Many reviewers appreciate the comedic elements, such as the return of certain antagonists and the game's overall chaotic nature, while others note that the unresponsiveness and balance issues detract from the fun. Overall, the humor seems to stem from the game's absurd challenges and the players' reactions to them.

    • “The weapon upgrades are extremely and hilariously hard and unnecessary.”
    • “The boss and the enemies in round 4 are hilariously overpowered.”
    • “Very funny game and feels a lot like Shadow Fight 2, which is awesome.”
  • character development
    7 mentions Positive Neutral Negative

    Character development in the game has received mixed reviews, with some players appreciating the preservation of old character designs and the storyline's depth, while others criticize the lack of innovation in character design and animation, feeling that many characters appear too similar. The connection to previous titles adds a unique element, but there are calls for more distinct and impressive character designs to enhance the overall experience.

    • “I like how it preserved the old character designs and the fighting style.”
    • “This game has a good storyline and character development, and the connection between SF2 and Shades makes it even more unique.”
    • “Game is great, but the latest character designs for May and Sly feel off.”
    • “But I think the character design can be a little better; every other opponent seems the same with minor changes and different weapons.”
    • “Make an opening intro like Shadow Fight 2, remove conversions, remove more manga/comic-like scenes, and make the character designs from the old one that make us say 'wow what a masterpiece' instead of 'wow what a masterpiss.' Make the characters normal!”
    • “The character designs of bosses are so badass, but the overall character development feels lacking.”
  • replayability
    3 mentions Positive Neutral Negative

    Players note that the game significantly enhances replayability compared to its predecessor, Shadow Fight 2, by introducing new elements like shades and incorporating features from Shadow Fight Arena's story mode. The combination of these updates, along with the game's inherent difficulty, keeps the experience fresh and engaging. Overall, the improvements in graphics and gameplay further contribute to its replay value.

    • “Feels like a really good upgrade from Shadow Fight 2. It still keeps what makes Shadow Fight 2 great, combined with the new shades, which are kind of like the enchantments from the previous game. The replayability has increased majorly due to that.”
    • “Granted, some of the cooler elements from Shadow Fight Arena's story mode have been included to keep it fresh and replayable, given the inherent difficulty.”
    • “While some elements from Shadow Fight Arena's story mode are included to keep things fresh, the inherent difficulty makes replayability feel limited.”
    • “The game lacks enough variety in gameplay to encourage multiple playthroughs, making it feel repetitive after the first run.”
    • “Once you've completed the main story, there isn't much incentive to replay, as the content feels sparse and unengaging.”
  • atmosphere
    2 mentions Positive Neutral Negative

    The atmosphere in "Shadow Fight: Shades" is praised for its elegant minimalist design and immersive quality, reminiscent of the engaging ambiance found in "Shadow Fight 2." Players appreciate how the game's atmosphere enhances the overall gaming experience alongside its precise combat mechanics.

    • “Shadow Fight: Shades delivers an impressive gaming experience with its elegant minimalist design, precise combat mechanics, and immersive atmosphere.”
    • “Honestly, I want to thank the developers not just for the gameplay, but for the same atmosphere I felt in Shadow Fight 2.”
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18h Median play time
13h Average play time
2-23h Spent by most gamers
*Based on 2 analyzed playthroughs
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Frequently Asked Questions

Shades: Shadow Fight Roguelike is a casual fighting game.

Shades: Shadow Fight Roguelike is available on Phone, Tablet, Android and Mobile Platform.

On average players spend around 13 hours playing Shades: Shadow Fight Roguelike.

Shades: Shadow Fight Roguelike was developed by NEKKI.

Shades: Shadow Fight Roguelike has received mostly positive reviews from players. Most players liked this game for its story but disliked it for its monetization.

Shades: Shadow Fight Roguelike is a single player game.

Similar games include Shadow Fight 3 - RPG fighting, Shadow Fight 2, Ronin: The Last Samurai, Knights Fight 2: Honor & Glory, Shadow Fight 4: Arena and others.