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Sense of The Devil

Sense of The Devil Game Cover
23%Game Brain Score
graphics
story, gameplay
23% User Score Based on 65 reviews

Platforms

Mac OSPCWindowsLinux
Sense of The Devil Game Cover

About

"Sense of the Devil" is a first-person parkour game that challenges players to navigate treacherous environments and outrun a mysterious, relentless creature. With fast-paced action and permadeath, each decision counts as you try to uncover the truth behind the devil's chase. The game features a unique sensory-based fear system that amps up the tension and immersion.

Sense of The Devil screenshot
Sense of The Devil screenshot
Sense of The Devil screenshot
Sense of The Devil screenshot
Sense of The Devil screenshot
Sense of The Devil screenshot

23%
Audience ScoreBased on 65 reviews
graphics3 positive mentions
story3 negative mentions

  • The game offers an easy way to earn a large number of achievements quickly, appealing to achievement hunters.
  • Some players find it enjoyable as a mindless shooting experience while multitasking with other activities.
  • The game has a low price point, making it accessible for those looking for a casual gaming experience.
  • The game is criticized for being an asset flip with low-quality graphics and gameplay, lacking originality and depth.
  • Many players report technical issues, including poor performance, bugs, and unresponsive controls.
  • The gameplay is repetitive and lacks meaningful content, with a campaign mode that feels incomplete and unengaging.
  • story
    8 mentions Positive Neutral Negative

    The game's story received mixed reviews; while some campaigns attempted to engage players with interesting storytelling and visuals, others criticized the narrative as shallow and poorly executed, lacking depth and coherence. Overall, there is a sense that the game has potential, but it falls short in delivering a compelling storyline.

    • “The campaigns in each of these at least attempt to be interesting, with some storytelling and images before each chapter.”
    • “The story wasn't terribly written and there's some evidence of game dev potential.”
    • “The story had little to nothing, and the campaign was a complete mess of bad graphics and no enemies in sight.”
    • “Mostly with a shallow story and poor mechanics.”
    • “I don't totally hate it, but it needs a storyline at least.”
  • graphics
    6 mentions Positive Neutral Negative

    The graphics of the game receive mixed reviews, with some players praising the visual effects and overall quality, while others criticize the graphics as outdated and inconsistent with the game's promotional materials. Despite some positive impressions during gameplay, many feel that the visuals do not live up to expectations set by the trailer, leading to disappointment. Overall, the graphics are seen as a highlight for some, but a letdown for others, particularly in the context of the game's narrative and mechanics.

    • “The only good thing is you always get an impression of how the actual Unity assets produce nice graphic effects.”
    • “I was impressed by its coherent visuals and the shooting and melee functions during the tutorial, with either a bow and arrow or sword and shield respectively.”
    • “Exellent gameplay graphics 10/10 would play again.”
    • “The story had little to nothing, and the campaign was a complete mess of bad graphics and no enemies in sight.”
    • “Yeah, same mechanics, same graphics, even the same maps.”
  • gameplay
    4 mentions Positive Neutral Negative

    The gameplay is criticized for its shallow story, repetitive mechanics, and lack of variety in pickups, weapons, and levels. While it has potential for a more engaging experience, it currently feels inconsequential and fails to stand out.

    • “Mostly shallow story and poor mechanics.”
    • “Yeah, same mechanics, same graphics, even the same maps.”
    • “If this game were to lean more heavily into its ridiculous, zany, (frankly somewhat pointless) gameplay and had more pickup, weapon, or level variety, it might be worth checking out, but as-is it seems very inconsequential.”
  • monetization
    2 mentions Positive Neutral Negative

    The monetization strategy of the game has been criticized for being exploitative, with accusations of plagiarism and unethical practices, as the developers allegedly failed to credit original artists and creators. This has led to perceptions of the game as a cash grab, with a pattern of reusing others' work without proper acknowledgment.

    • “The developers here didn't credit any of the artists and real game developers who created the assets, which feels like plagiarism and a cash grab.”
    • “Us/racing bros have shown a repeated pattern of unethically using other people's work on Steam as a cheap, nasty cash grab through this account or closely linked/alternate accounts.”
  • music
    2 mentions Positive Neutral Negative

    The music in the game has received mixed feedback, with some players indicating that it does not align with their personal taste. Overall, the soundtrack may appeal to certain audiences but may not resonate with everyone.

    • “Not my type of music.”
    • “The music and sound are lacking.”
    • “The soundtrack doesn't resonate with me.”
  • replayability
    2 mentions Positive Neutral Negative

    The game suffers from significant technical issues and unbalanced gameplay, leading to a lack of enjoyment and minimal replayability. Players express frustration with overpowered enemies and an overall unfinished experience, resulting in little incentive to revisit the game.

    • “Just another unfinished game with little to no replay value.”
    • “Lags a bunch, barely works, overpowered enemies, no fun, no replayability, no benefits, no nothing except for anger.”

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