The game features creative gameplay mechanics and a unique concept that keeps players engaged.
It has appealing graphics and music, contributing to an enjoyable overall experience.
As a free-to-play title, it offers great value and is considered a gem among indie games.
The controls can be awkward and frustrating, especially during certain levels.
There are some bugs and issues with the level select menu that can hinder gameplay.
The difficulty curve is steep, which may lead to frustration for some players.
gameplay
10 mentions Positive Neutral Negative
50%
20%
30%
The gameplay is praised for its unique and creative mechanics, such as the drag box and time manipulation, though some players find the jumping mechanics frustrating and suggest improvements to the countdown and timeout animations. While the game features good graphics and music, it presents a steep difficulty curve that may challenge players. Overall, the gameplay is described as quick, responsive, and full of potential, earning a solid rating of 8/10.
“Good graphics, good music, creative gameplay mechanics.”
“A cool concept with interesting gameplay, despite a rather steep difficulty curve.”
“I like the drag box mechanic and how you can manipulate time; there's a lot of potential and mechanics waiting to be discovered.”
“Unique game but frustrating; the jumping mechanics need improvement, the starting countdown should be eliminated, and the timeout animation should be sped up.”
“Give more meaning to the crouching mechanic, or consider removing it completely.”
“It's just gameplay.”
graphics
6 mentions Positive Neutral Negative
83%
17%
The graphics of the game are generally well-received, featuring a minimalistic art style that complements its fast-paced gameplay. Users appreciate the aesthetics and overall visual appeal, often rating it positively, with one review giving it a score of 7/10. Additionally, the graphics are enhanced by good music, contributing to an enjoyable overall experience.
“The game looks great with a minimalistic art style that really suits the fast-paced nature of it.”
“It had great sounds, great aesthetics, and I love how it's a free-to-play game!”
“The aesthetic and music are nice.”
music
5 mentions Positive Neutral Negative
60%
60%
The music in the game receives mixed reviews, with some players appreciating its soothing and relaxing qualities, while others find it annoying and frustrating. Overall, the aesthetic and musical elements are generally praised, though they may not appeal to everyone.
“Good graphics, good music, creative gameplay mechanisms.”
“The aesthetic and music are nice.”
“Music is a bit soothing and relaxing - a must if your skill level is as poor as mine.”
“Controls are frustrating and the music is annoying as all hell.”
“I loved the concept, the art, and the music, but I had a hard time with the controls and got super frustrated with it.”
“The music is a bit soothing and relaxing - a must if your skill level is as poor as mine.”
story
3 mentions Positive Neutral Negative
67%
100%
The story aspect of the game is criticized for lacking clarity and depth, with players noting that the purpose of progressing through levels and the significance of the timer are not well-explained without external context. There is a call for a more pronounced storyline and potentially more engaging cutscenes to enhance the narrative experience.
“The game features a stronger, pronounced storyline that enhances the overall experience.”
“The purpose of reaching the end of the level and the reason for the timer's countdown become clearer through engaging cutscenes.”
“The storyline is weak and lacks clarity; your purpose in reaching the end of the level and the reason for the timer dropping is unclear unless you read about it.”
“There is a need for a stronger, more pronounced storyline, as the current narrative feels disjointed and unengaging.”
“Cutscenes are missing, which could have helped to enhance the storytelling experience.”
grinding
1 mentions Positive Neutral Negative
300%
Players indicate that grinding in the game can be quite demanding, often requiring significant time investment or additional lives to progress effectively.
“You'll need a second life for grinding.”
“The grinding feels endless and tedious.”
“I spent hours grinding, and it felt like I made no progress.”