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Schedule I drugs, substances, or chemicals are defined as drugs with no currently accepted medical use and a high potential for abuse. - The Drug Enforcement Administration You're a small-time drug dealer rolling into a fresh town with no cash, no product and no connections. Build your drug empire from the ground up in the grungy west-coast city of Hyland Point. Contend against intensifying law e…

Schedule I screenshot
Schedule I screenshot
Schedule I screenshot
Schedule I screenshot
Schedule I screenshot
Schedule I screenshot
Schedule I screenshot
Schedule I screenshot
Schedule I screenshot
Schedule I screenshot
Schedule I screenshot
+6

99%
Audience ScoreBased on 195,584 reviews
gameplay3.3k positive mentions
grinding1.2k negative mentions

  • The humor in 'Schedule I' is widely praised for its absurdity and cleverness, making for a fun and memorable experience, especially in multiplayer settings.
  • The game features an engaging gameplay loop that combines strategic elements with a playful tone, allowing players to experiment and create unique drug mixes.
  • Players appreciate the absence of microtransactions and the focus on gameplay, which represents a refreshing return to core gaming values.
  • The game's story is minimal and lacks depth, serving primarily as a tutorial rather than a fully developed narrative, leaving players wanting more engagement.
  • Many players report significant performance issues, including bugs and optimization problems, particularly in multiplayer mode, which can disrupt gameplay.
  • The grinding aspect of the game can become tedious and repetitive in the mid to late game, requiring significant time investment for minimal rewards.
  • gameplay
    6,420 mentions Positive Neutral Negative

    The gameplay of "Schedule I" has been widely praised for its addictive and engaging mechanics, offering a satisfying loop of growing, processing, and selling drugs. Players appreciate the depth and variety of gameplay elements, including crafting unique drug mixes and managing operations, which keep the experience fresh and entertaining. While some reviewers note that the gameplay can become repetitive after extended play, the overall consensus is that the game provides a fun and immersive experience, especially in co-op mode, with many looking forward to future updates and additional content.

    • “Very well optimized, extremely fun gameplay loop and bugs are manageable and usually addressed and fixed pretty quickly, props to the devs for making a game that is responsive and obviously made with lots of love.”
    • “The gameplay loop is honestly just perfect in this game, I am extremely impressed by what I've seen so far.”
    • “The gameplay loop is super addicting: grow, process, sell, upgrade, repeat—but with enough variety and humor to keep things fresh.”
    • “Get the game when it's on sale, otherwise the gameplay is quite repetitive, but I still love it!”
    • “Falls flat and becomes monotonous after about 5-8 hours of gameplay.”
    • “The gameplay loop gets stale after a while and the grinding isn't fun, I want some kind of more 'serious' stuff, like I get the comedy but I want to see my effect on the world but with time I think this could get better.”
  • humor
    4,166 mentions Positive Neutral Negative

    The humor in "Schedule I" is widely praised for its absurdity and cleverness, with players enjoying the game's crude jokes, funny character interactions, and hilarious product names. Many reviews highlight the chaotic and comedic nature of gameplay, especially in multiplayer settings, where the mix of dark humor and lighthearted fun creates memorable moments. Overall, the game successfully combines strategic elements with a playful tone, making it a standout experience for those who appreciate offbeat humor.

    • “Renaming the drugs to ridiculous names is hilarious, and it's just fun altogether to build a silly little drug empire.”
    • “The game lets you stack up to 8 effects, and experimenting is hilarious.”
    • “You’ll have a lot of fun with the crazy stuff you can make for customers that can have funny effects.”
    • “Was banned from the Discord server for no reason, though this has nothing to do with the game so it won't affect my rating. Just wanted to warn people who see this: beware for anyone that is not funny 100% of the time.”
    • “Insignificant or contains humorous glitches.”
    • “Not funny review.”
  • graphics
    2,268 mentions Positive Neutral Negative

    The graphics of "Schedule I" have received mixed reviews, with many players appreciating the game's unique, cartoonish art style reminiscent of shows like "Rick and Morty." While some criticize the visuals as simplistic or reminiscent of older games, others find that the graphics effectively complement the gameplay and overall tone, enhancing the fun and humor of the experience. Overall, players agree that the game's engaging mechanics and enjoyable gameplay outweigh any graphical shortcomings, proving that graphics are not the sole determinant of a game's quality.

    • “The gameplay was addicting and the graphics were actually pretty good for the price.”
    • “The fun art style and chill gameplay make it easy to get lost in for hours.”
    • “This game proves that a quality game doesn’t need to cost millions of dollars; it doesn't even depend on graphics or advertising.”
    • “The graphics leave something to be desired.”
    • “The graphics weren't that great but that is normal for a one-man studio.”
    • “The graphics look like they came from 2003 and there's bugs, yet the game is so good the negatives are almost an afterthought.”
  • story
    1,892 mentions Positive Neutral Negative

    The game's story is often described as minimal and lacking depth, with many players noting that it serves primarily as a tutorial rather than a fully developed narrative. While some appreciate the initial setup involving character interactions and a basic plot, they express a desire for more substantial story elements and quests as the game progresses. Overall, the potential for a richer storyline is recognized, but many feel that the current content is repetitive and incomplete, leaving players wanting more engagement and depth in the narrative.

    • “The storyline is amazing and keeps you engaged for hours while learning how to navigate the game.”
    • “The character development is superb, with each character having their own backstory and motivations that players can explore.”
    • “This game is a true testament to the power of well-crafted gameplay, immersive storytelling, and unforgettable characters.”
    • “The creator introduced a storyline but the current game doesn't explore the story even a little bit.”
    • “The story needs to be improved; the police and gangs are almost non-existent and some bugs/lags should be fixed.”
    • “The story literally stops in like, mid of the game, though I understand it's early access, but reduce the price then!”
  • music
    1,512 mentions Positive Neutral Negative

    The music in this game has received overwhelmingly positive feedback, with players praising its quality, creativity, and ability to enhance the overall gaming experience. Many describe the soundtrack as a standout feature, featuring catchy and immersive tracks that complement the gameplay and atmosphere, making it enjoyable to play for extended periods. However, some users express a desire for more frequent music play and additional tracks, indicating that while the existing soundtrack is excellent, they would appreciate even more variety.

    • “The soundtrack deserves special mention — it's on another level and adds a lot to the overall experience for me.”
    • “The music in this game is genuinely amazing.”
    • “The soundtrack is amazing and I wish there were more tracks.”
    • “A few gripes I have; I wish the music was a little more frequent, I feel like you go a long time between songs.”
    • “Music doesn't play as often as I'd like and I'd like more of a constant dynamic musical experience but that's something I'll let slide.”
    • “The same songs over and over again gets really old.”
  • grinding
    1,368 mentions Positive Neutral Negative

    The grinding aspect of the game has received mixed feedback from players. While many find the grind enjoyable and addictive, especially in the early stages, others feel it becomes tedious and repetitive in the mid to late game, often requiring significant time investment for minimal rewards. Overall, the game balances grindy mechanics with engaging gameplay, but players should be prepared for a substantial commitment, particularly if playing solo.

    • “The progression feels nice—not too quick, not too grindy.”
    • “A grind that isn't as grindy feeling as most games.”
    • “Good progression, not too tedious, and I had good laughs trying mixing!”
    • “You just grind, and keep grinding.”
    • “My one gripe is that as of v.0.3.4 the end-game has yet to be filled out so the 10m achievement doesn't seem achievable currently without days and days of endless grinding.”
    • “The game quickly turns from fun to tedious as it takes the same 5 minutes of gameplay and repeats it for the next several hours.”
  • stability
    1,038 mentions Positive Neutral Negative

    The game's stability is a mixed bag, with many players noting a significant number of bugs and glitches, particularly in multiplayer mode. While some find the glitches amusing and part of the game's charm, others report serious issues that can disrupt gameplay, such as freezing, lost progress, and unresponsive AI. Overall, players acknowledge that the game is still in early access and express hope for future updates to address these stability concerns.

    • “It's so well polished and it runs great.”
    • “The game itself is pretty well polished and not very buggy at all.”
    • “This is easily the most feature complete, bug free, smooth running early access game I've ever played.”
    • “Now everything freezes as soon as I enter the brick machine.”
    • “The game is currently quite laggy and prone to glitches, making it nearly unplayable at times.”
    • “World feels empty, buggy, and a crashing mess.”
  • optimization
    600 mentions Positive Neutral Negative

    The game's optimization has received mixed feedback from players, with many noting significant performance issues, including stuttering, crashes, and low frame rates even on high-end systems. While some users report smooth gameplay and commend the developers for their responsiveness to bugs, the consensus is that the game requires substantial optimization improvements to enhance the overall experience, especially in late-game scenarios with numerous AI elements. Overall, players express hope for future patches to address these performance concerns.

    • “Very well optimized, extremely fun gameplay loop and bugs are manageable and usually addressed and fixed pretty quickly, props to the devs for making a game that is responsive and obviously made with lots of love.”
    • “I love how optimized the game is reaching almost a constant 120fps on low settings with an RX580 - on 1440p.”
    • “The level of optimization you can achieve in this game is just... lovely.”
    • “The game still needs some optimization because it can stutter and crash.”
    • “This game is in desperate need of better optimization and I therefore personally wouldn't recommend getting it until these issues are patched out.”
    • “It's just the fact that the game is very very poorly optimized.”
  • replayability
    266 mentions Positive Neutral Negative

    The game boasts exceptional replayability, with many players highlighting its addictive gameplay, diverse strategies, and engaging mechanics that encourage multiple playthroughs. While some reviews note a lack of long-term replay value once all content is unlocked, the potential for future updates and modding support suggests that replayability could continue to grow. Overall, it is praised as a fun experience both solo and with friends, making it a worthwhile investment for players seeking longevity in their gaming sessions.

    • “The amount of content, polish, and replayability packed into this title is astonishing.”
    • “One of the best indie games I've played in the last decade - there's nothing like simple, well-executed mechanics and gameplay loops that have an incredible amount of dynamics and replayability underneath the surface, all the while respecting the player's time.”
    • “The progression system is satisfying, and the replayability is off the charts, allowing for multiple playthroughs with different strategies.”
    • “This game isn't worth your time as it lacks features, has no replay value, and the gameplay loop is rather awful and tedious.”
    • “My only real complaint is that it has no replay value, so make sure the friends you play with stick with it, cause restarting from 0 isn't very fun.”
    • “However, once you’ve bought everything and hit the endgame, there’s little incentive to continue playing, making long-term replayability an issue.”
  • emotional
    234 mentions Positive Neutral Negative

    The emotional aspect of the game is characterized by a blend of humor and heartwarming moments, creating a unique experience that resonates with players. Many reviews highlight the game's ability to evoke feelings of nostalgia and connection, particularly through its engaging storylines and character interactions, despite its unconventional theme of drug dealing. While some players desire deeper emotional connections and character development, the overall sentiment is that the game offers a wholesome and entertaining experience suitable for family play.

    • “It's a very wholesome slice-of-life adventure that's fun for the whole family, and even supports multiplayer so that you can bring some friends along and can tend to your shared gardens together.”
    • “The story is immersive and thought-provoking, with well-developed characters that add emotional weight to your decisions.”
    • “It’s a thrilling, heartwarming, and visually stunning journey that captures the essence of the game while telling a story that resonates with both die-hard fans and newcomers alike.”
  • atmosphere
    224 mentions Positive Neutral Negative

    The atmosphere of "Schedule I" is widely praised for its immersive and gritty design, complemented by a fitting soundtrack that enhances the overall experience. Players appreciate the game's unique art style, which effectively captures the tone of the narrative, and the engaging world filled with dynamic NPCs that contribute to a lively environment. Overall, the combination of addictive gameplay mechanics and a well-crafted atmosphere makes for a captivating experience that resonates with players.

    • “The art style complements the game’s theme perfectly, and the soundtrack enhances the overall atmosphere, making each moment feel electric.”
    • “The gritty atmosphere, immersive sound design, and detailed environments pull you into the experience, making every decision feel weighty and impactful.”
    • “The atmosphere, the visuals, the overall vibe—it all just works.”
    • “The atmosphere at Schedule 1 is top-notch—definitely catered to those looking for excitement and a little bit of thrill.”
    • “Every alleyway, every corridor, every rotting nightclub and biotech den is dripping with atmosphere.”
    • “The atmosphere is dark yet stylish, and the soundtrack perfectly complements the intense gameplay.”
  • monetization
    126 mentions Positive Neutral Negative

    The game's monetization model is highly praised for its absence of microtransactions, battle passes, and advertisements, allowing players to enjoy a complete experience for a one-time purchase. Reviewers appreciate the focus on gameplay and community engagement over profit-driven tactics, contrasting it with the prevalent cash grab mentality of many AAA titles. Overall, players feel this game represents a refreshing return to the core values of gaming, emphasizing fun and creativity without the burden of additional costs.

    • “In a decade of triple-A releases that do nothing but want your money and turn you into a recurring customer with addictive microtransactions, it is the indie developer that reminds us what video games were meant to be.”
    • “Breath of fresh air, no microtransactions, a dev that listens to the community and posts out frequent updates.”
    • “Get this game, no microtransactions, $20 and you have the entire game.”
    • “When your beginning goal is to make money, the game stops being art and becomes a soulless cash grab.”
    • “Got it as a gift, not something I would ever spend money on; it's just another 'drug dealing/making' simulator with extra steps and 'quirks'—just another soulless cash grab like anything released recently.”
    • “Cash grab that is interesting for 2-4 hours, and after that, it's just terrible and you can't refund.”
  • character development
    50 mentions Positive Neutral Negative

    Character development in the game is characterized by its quirky and charming designs, which players find engaging and entertaining. While many appreciate the unique backstories and motivations of the characters, some feel that the depth of character development could be improved. Overall, the storytelling and character interactions are highlighted as strong points, contributing to an immersive and enjoyable experience.

    • “The character development is superb, with each character having their own backstory and motivations that players can explore.”
    • “The storytelling is one of its strongest points—each interaction feels meaningful, and the depth of character development keeps you engaged.”
    • “I believe the game would benefit from deeper character development, but even as it is, the storytelling leaves you curious and engaged.”
    • “It appears the focus is squarely on the mechanics rather than a deep storyline or character development.”
    • “The story is entertaining, controls are mostly fluid, the concept is intriguing (although not very unique), character development is balanced (but lacks variety), and the gameplay mechanics provide a nice challenge without overwhelming the player.”

Buy Schedule I

16h Median play time
22h Average play time
9-36h Spent by most gamers
*Based on 1,100 analyzed playthroughs

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