Sakura Shrine Girls Game Cover
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"Sakura Shrine Girls" is a visual novel following the story of two girls, Himari and Mihoshi, who become shrine maidens at the mysterious Kumasagi shrine. As they navigate their new roles, they uncover secrets of the shrine and its supernatural inhabitants, while also learning more about themselves and their own beliefs. The game features multiple endings based on the player's choices throughout the story.

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  • PC
  • Windows
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Reviews

85%
Audience ScoreBased on 144 reviews
story16 positive mentions
character development2 negative mentions
  • The artwork is visually pleasing and above average, contributing to an enjoyable aesthetic experience.
  • The game features a cute and light-hearted story with charming characters, making it a fun and relaxing experience.
  • The music fits well with the game's atmosphere, enhancing the overall enjoyment of the visual novel.
  • The story is considered too short and lacks depth, leaving players wanting more development and detail.
  • Many players found the plot to be clichéd and predictable, following a formula similar to previous titles in the series.
  • The absence of significant adult content or H-scenes disappointed some fans who expected more from the genre.
  • story68 mentions

    The story has received mixed reviews, with some players finding it cute and straightforward, while others criticize it for being overly wordy and predictable. Many appreciate the romantic comedy elements and character development, but feel the narrative is too short and lacks depth. Overall, it seems to appeal to fans of visual novels, though it may not satisfy those seeking a more complex or engaging plot.

    • “The story is about one priest and two cat spirits.”
    • “The story and plot is written like a romantic comedy with a share of humor and fanservice and has three nice happy endings; the background music by Ren from the circle 'Bastat Tail', artwork by Inma and Fatelinealpha, and overall presentation are great.”
    • “All in all, even though it's a somewhat predictable storyline, it's so well done that it's enjoyable and fun. My only complaint would be that the story was way too short and I would love it to never end.”
    • “The clichés wouldn’t be so much of a problem if the story wasn’t boring and badly written, but it is.”
    • “But the story is too short and undetailed.”
    • “But I felt like the ending was very abrupt and there needed to be just one more scene to close out the story.”
  • music16 mentions

    The music in the game is consistently praised for being relaxing and fitting well with the overall aesthetic, enhancing the slice-of-life romantic comedy experience. It features a variety of pleasant tracks, including some Japanese-style music that complements the setting, while also incorporating humorous tunes during comedic scenes. Overall, the soundtrack is considered a strong aspect of the game, contributing positively to its charm and presentation.

    • “Overall, a short slice of life comedy romance visual novel with good art and fitting, relaxing music.”
    • “As usual for the Sakura games, the music is nice and doesn't seem to be really repetitive, and fits well with the game's overall aesthetics.”
    • “The story and plot are written like a romantic comedy with a share of humor and fanservice, and the background music by Ren from the circle 'Bastat Tail' is great.”
  • graphics14 mentions

    The graphics in the game are generally well-received, with many praising the artwork as good to very nice, particularly the anime-style character designs and background visuals. While some users express a desire for more content and variety, the overall presentation, including trading cards and profile artwork, is highlighted as appealing. Fans of the genre and the Sakura series are likely to appreciate the visual elements, especially during discount offers.

    • “The art style is also really fun and anime-like, so give it a check or just give my video a go if you want to see firsthand what you would be getting into!”
    • “A very interesting visual novel with multiple endings (3 variations) and very nice artwork on both the background CGs and the characters Kayo and Nayoko themselves. This is definitely worth picking up if you are a fan of Sakura games.”
    • “The story and plot are written like a romantic comedy with a share of humor and fanservice, and the overall presentation, including the artwork, is great.”
    • “The artwork is good... not great... but very nice. I would love to get some good Steam backgrounds from them.”
    • “The familiar shiny-boobed aesthetic is in play as usual, which I personally find quite pleasing.”
  • character development4 mentions

    Character development in the game is considered average, with some players noting that it aligns with typical visual novel storytelling. While it may appeal to fans of the genre, it does not stand out significantly in terms of depth or originality.

    • “The writing is about average and so is the character development.”
    • “If you like visual novels or a story that shows character development.”
  • humor4 mentions

    The humor in the game is highlighted by the amusing interactions between characters, particularly the comedic fights between Nayoko and Kayo, which add a lighthearted touch to the narrative. Players find the overall tone to be cute and funny, contributing to a highly enjoyable experience that they recommend to others.

    • “This game might be one of the best ones around; it's so cute and funny! I highly recommend this game to everyone.”
    • “I liked to see that at the end Nayoko and Kayo understood, but it was funny when the two were fighting each other.”
  • emotional2 mentions

    Users consistently highlight that each sakura story evokes a unique emotional response, emphasizing the depth and individuality of the narratives.

    • “Every sakura story is emotional in its own way.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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Play time

6hMedian play time
6hAverage play time
6-6hSpent by most gamers
*Based on 2 analyzed playthroughs

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