- September 23, 2021
- Shedworks
- 13h median play time
Sable
Sable's lonely, heartfelt journey of self-discovery will sit with me for a lifetime.
Platforms
About
FIND YOURSELF











- Sable features a stunning art style inspired by Moebius, creating a visually captivating experience.
- The game offers a relaxing exploration experience with no combat, allowing players to enjoy the journey at their own pace.
- The soundtrack by Japanese Breakfast enhances the atmosphere, providing a calming and immersive backdrop to the gameplay.
- The game suffers from numerous technical issues, including frame rate drops, audio glitches, and bugs that can disrupt gameplay.
- Climbing mechanics can feel clunky and inconsistent, leading to frustration during exploration.
- The quests often feel repetitive and lack depth, with many being simple fetch quests that do not significantly contribute to the overall experience.
story
1,689 mentions Positive Neutral NegativeThe story of *Sable* is a gentle coming-of-age narrative that emphasizes exploration and self-discovery in a beautifully crafted open world. Players embark on a journey to find their identity through various quests, primarily consisting of fetch tasks, while engaging with a diverse cast of characters and uncovering the lore of the environment. While the narrative is often described as simple and lacking depth, it resonates with themes of freedom and personal growth, making it a charming experience for those who appreciate a relaxed, exploratory gameplay style.
“The story is a gentle and thoughtful commentary on coming of age and finding one's place, which I genuinely felt.”
“Sable is a beautiful, peaceful game with simple gameplay and a lovely story of the titular character's journey, albeit a journey with a lot of bugs.”
“The story, the art style, the music, and the characters all come together to create a truly immersive experience.”
“Sadly, it falls short of expectations: exploration offers little reward, and quests are dull as dishwater.”
“The main story is a simple personal coming-of-age vision quest, and the side quests were almost exclusively fetch-and-collect chores.”
“The story is uninspiring and kind of pointless, the writing gets boring quite easily, and the quests are more than repetitive.”
Sable review – So now I wander alone
Striking, peaceful, and wholly focused on exploring at your own pace, Sable is a joy to play. The optimization could use some serious work, but this is an extremely compelling game that offers a better open-world experience than many AAA developers have crafted.
90%Sable Review – What a wonderful world
The occasional bug and missing stamina upgrades are really the only negatives I can lodge at Sable. I can think of very few games that have presented such a beautiful harmony of its attributes. Everything supports everything else. The story implores you to go out into the world, to see all that there is to see. The gameplay ensures that the focus is always on the vistas that lay before you, and it’s all stylised beautifully. The game creates a view of which I cannot tire. This is truly one of the most well-conceived and executed games that I have seen in a very long time. It’s one of those games that truly is using everything to its maximum potential.
90%Sable Review – Style Over Substance
Sable will find an audience that truly adores its free-form exploration, stylistic visuals, engaging writing and chill soundtrack, but for me, these redeeming qualities were lost in a sandy sea of emptiness and repetition in its core mechanics. Its messages certainly resonated with me but its gameplay lacked the variety to truly keep me hooked for lengthier sessions. If you're looking for a chill experience and can overlook any performance issues that aren't quite resolved by the time you pick it up, then Sable will deliver. I just can't help shake the feeling of missed potential here.
60%