- September 23, 2021
- Shedworks
- 13h median play time
Sable
Sable's lonely, heartfelt journey of self-discovery will sit with me for a lifetime.
Platforms
About
FIND YOURSELF
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- Beautiful art style and unique visuals inspired by Moebius.
- Relaxing gameplay focused on exploration with no combat or fail states.
- Engaging world-building and character interactions that evoke a sense of wonder.
- Numerous bugs and performance issues, including frame drops and glitches.
- Repetitive fetch quests that can feel tedious and lack depth.
- Climbing mechanics can be inconsistent, leading to frustration during exploration.
story
1,302 mentions Positive Neutral NegativeThe story of *Sable* is a heartfelt coming-of-age narrative that invites players to explore a beautifully crafted open world while discovering their identity. While the game features a variety of quests, many are fetch-based and can feel repetitive, leading to mixed feelings about the depth of the storytelling. Despite some technical issues and a lack of a strong overarching plot, the game's unique art style, atmospheric music, and engaging character interactions create a memorable experience centered around exploration and self-discovery.
“Sable is a coming-of-age story wrapped around a competently constructed open-world game that encourages exploration and self-discovery.”
“The story is a gentle and thoughtful commentary on coming of age and finding one's place, which I genuinely felt.”
“Sable tells a beautiful story about a young girl exploring her world, gaining wisdom and understanding as she embarks on her journey.”
“The story is uninspiring and kinda pointless, the writing gets boring quite easily, and the quests are more than repetitive.”
“The main story is light and feels empty, while there are a lot of side quests which however feel unfinished, unsatisfying and chore-like.”
“The quests are very generic, essentially all of the quests I've done were fetch quests, 'go here do this' or 'collect these and bring them back' or the most annoying ones 'bring this to this person'.”
Sable review – So now I wander alone
Striking, peaceful, and wholly focused on exploring at your own pace, Sable is a joy to play. The optimization could use some serious work, but this is an extremely compelling game that offers a better open-world experience than many AAA developers have crafted.
90%Sable Review – What a wonderful world
The occasional bug and missing stamina upgrades are really the only negatives I can lodge at Sable. I can think of very few games that have presented such a beautiful harmony of its attributes. Everything supports everything else. The story implores you to go out into the world, to see all that there is to see. The gameplay ensures that the focus is always on the vistas that lay before you, and it’s all stylised beautifully. The game creates a view of which I cannot tire. This is truly one of the most well-conceived and executed games that I have seen in a very long time. It’s one of those games that truly is using everything to its maximum potential.
90%Sable Review – Style Over Substance
Sable will find an audience that truly adores its free-form exploration, stylistic visuals, engaging writing and chill soundtrack, but for me, these redeeming qualities were lost in a sandy sea of emptiness and repetition in its core mechanics. Its messages certainly resonated with me but its gameplay lacked the variety to truly keep me hooked for lengthier sessions. If you're looking for a chill experience and can overlook any performance issues that aren't quite resolved by the time you pick it up, then Sable will deliver. I just can't help shake the feeling of missed potential here.
60%