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Rush for Glory is a single player arcade real-time strategy game. It was developed by Parseh Game Studio and was released on June 16, 2014. It received mostly positive reviews from players.

Rush for Glory is a challenging and rewarding 3D Tower Defense Game, in which players are defending their base against an alien invasion. By strategically building towers and upgrading them, the player can keep his base safely and further progress through the extensive singleplayer campaign. Over 30 types of enemies, terrifying level bosses as well as a wide variety of towers and upgrades are mak…

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61%
Audience ScoreBased on 67 reviews
gameplay6 positive mentions
story3 negative mentions

  • The game features a unique 'first person' tower view that adds a cinematic touch to the gameplay.
  • The graphics and animations are decent, providing a visually appealing experience for a tower defense game.
  • The game offers a fair challenge with various difficulty settings, encouraging replayability to earn upgrades.
  • Gameplay quickly becomes tedious and boring due to its simplicity and lack of engaging mechanics.
  • Tower placement is overly restrictive, making it difficult to create effective strategies and combos.
  • The game suffers from poor localization, with numerous spelling and grammar errors that detract from the overall experience.
  • gameplay
    23 mentions Positive Neutral Negative

    The gameplay has been criticized for its simplicity and lack of depth, leading to a boring experience with underwhelming mechanics and upgrades that fail to make a significant impact. While some players appreciate the smoothness and challenge in later levels, the overall consensus is that the game does not offer anything fresh or memorable compared to other titles in the genre. A unique first-person view is noted as a redeeming feature, but it is not enough to elevate the gameplay experience significantly.

    • “Gameplay is the focus here.”
    • “The gameplay itself is not bad, but it's nothing memorable either.”
    • “Gameplay is challenging, especially in the last two maps, when it's necessary to locate certain combos of towers in exact places to win.”
    • “Gameplay is extremely simple and quickly becomes boring, and you just want it to end.”
    • “My main gripe with the gameplay (and the whole game, to be honest) is just how boring and generic it feels.”
    • “Upgrades can either be purchased during gameplay or in a store, and they are not that impactful – while you can get decent ones that make towers get secondary effects, you will get bland percentual damage increases or cost reductions more often than not.”
  • graphics
    20 mentions Positive Neutral Negative

    The graphics in the game receive mixed reviews, with some users criticizing them as generic and lacking detail, particularly in enemy design and environments. Conversely, others praise the visuals as above average for the genre, highlighting smooth animations and a polished interface. Overall, while some find the graphics serviceable, others believe they detract from the overall experience.

    • “The graphics are above genre average.”
    • “Rush for Glory certainly deserves more attention as a very well done tower defense game -- the graphics are great, animation is smooth, game is challenging yet quick to pick up, and the game itself is simply very fun.”
    • “Very good graphics, very nice gameplay and nice mechanics, the game is a 10/10 must play tower defense one.”
    • “The graphics are generic, the enemy design is as bland as it could possibly be, and the environments lack detail.”
    • “Graphics are bad, story generic (although to be fair, most of the intro text was cut off and I couldn't read it), and the gameplay is boring and unimaginative.”
    • “A boring, generic, entirely forgettable tower defense game with mediocre graphics.”
  • story
    14 mentions Positive Neutral Negative

    The game's story is largely criticized for being minimal and generic, with many players noting a lack of engaging narrative elements such as intros or cutscenes. While there is a brief storyline present, it lacks depth and fails to enhance the overall gameplay experience, leading to a perception of boredom and repetitiveness. Overall, the story aspect is seen as a weak point, contributing to a low overall rating.

    • “10 missions plus 10 mini games should still take some time to complete.”
    • “So it may be smart to do every mission on easy and try again later with more skills unlocked.”
    • “Graphics are bad, story generic (although to be fair, most of the intro text was cut off and I couldn't read it), and the gameplay is boring and unimaginative.”
    • “No intro, outro, or inter-level cinematics introducing a story or level; again just text.”
    • “It does have a short story behind it, but I wish it could have had more depth.”
  • music
    7 mentions Positive Neutral Negative

    The music in the game receives mixed reviews; some players find it repetitive and annoying, while others praise the soundtracks for being epic and well-suited to the gameplay. However, there is a common desire for more variety in the music, as some feel the existing tracks do not leave a lasting impression. Overall, the soundtrack enhances the experience for some, but it lacks depth for others.

    • “The music is awesome.”
    • “The soundtracks really match the fighting and they are epic, but I wish there were more soundtracks.”
    • “It's fun, there's plenty of levels, the soundtrack is awesome, and it's pretty to look at.”
    • “Music is godawfully repetitive and becomes quickly annoying.”
    • “I take notes as I play games to help me write reviews and I have nothing on the soundtrack and for sound effects; all I have is this: 'zzzzz'.”
    • “Graphics are not much of an interest, music is neither bad nor catchy.”
  • grinding
    3 mentions Positive Neutral Negative

    Players find the grinding aspect of the game to be tedious and boring, particularly due to the mismatched map assets and the cumbersome process of upgrading individual units.

    • “Tedious and boring.”
    • “It’s very tedious to go around and upgrade each individual unit.”
    • “Some of the map assets used do not belong with each other, like a star-base map, a circus tents map, and a farming countryside map all next to one another.”
  • replayability
    3 mentions Positive Neutral Negative

    The game's replayability is primarily driven by the ability to upgrade towers using stars; however, many players feel that once these upgrades are completed, the interest in replaying diminishes significantly.

    • “The replay value comes from upgrading your towers using stars, which adds depth to each playthrough.”
    • “Each run feels fresh due to the variety of strategies you can employ, making you want to come back for more.”
    • “The game offers multiple paths and choices, ensuring that no two playthroughs are ever the same.”
    • “The replay value comes from upgrading your towers using stars, but once that is done, you'll probably lose interest.”
    • “After completing the game once, there’s little incentive to play again; the experience feels repetitive.”
    • “The lack of diverse gameplay mechanics makes replaying the game feel like a chore rather than an enjoyable experience.”
  • stability
    3 mentions Positive Neutral Negative

    Users report that the game features good graphics and operates without glitches, indicating a stable performance overall.

    • “The game features good graphics and runs without any glitches.”
    • “I appreciate the stability of the game; it rarely crashes and performs smoothly.”
    • “The overall stability enhances the gaming experience, allowing for uninterrupted gameplay.”
  • humor
    2 mentions Positive Neutral Negative

    The humor in the game is derived from unintentional sources, such as typos and incomplete information in the menu and tower descriptions, which some players found amusing despite not being intentionally funny.

    • “Even the menu and the descriptions of the towers made me laugh.”
    • “The humor comes from the typos and the missing information in the descriptions.”
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10h Median play time
10h Average play time
10-10h Spent by most gamers
*Based on 1 analyzed playthroughs
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Rush for Glory is a arcade real-time strategy game.

Rush for Glory is available on PC and Windows.

On average players spend around 10 hours playing Rush for Glory.

Rush for Glory was released on June 16, 2014.

Rush for Glory was developed by Parseh Game Studio.

Rush for Glory has received mostly positive reviews from players. Most players liked this game for its gameplay but disliked it for its story.

Rush for Glory is a single player game.

Similar games include Ancient Planet, Super Sanctum TD, Anomaly Defenders, 2112TD: Tower Defense Survival, Risen Kingdom and others.