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RunnerDot

66%Game Brain Score
music, graphics
gameplay, monetization
66% User Score Based on 286 reviews

Platforms

PCPCWindowsWindows

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RunnerDot screenshot

66%
Audience ScoreBased on 286 reviews
music6 positive mentions
gameplay3 negative mentions

  • The game is surprisingly addicting and can be fun for a short time.
  • It's a simple game that works well for casual play and can help improve mouse control skills.
  • The game is free, making it a decent option for those looking to pass the time without spending money.
  • The gameplay is repetitive and lacks depth, making it boring after a few minutes.
  • It feels like an asset flip, with minimal effort put into development and no real innovation.
  • Many players experienced bugs and issues, such as lag and unresponsive controls, detracting from the overall experience.
  • music
    20 mentions Positive Neutral Negative

    The music in the game receives mixed reviews, with some players finding it enjoyable and reminiscent of classic titles like System Shock, while others describe it as irritating and repetitive. Many users express a desire for options to mute or lower the music volume, indicating that it can become overwhelming during gameplay. Overall, while some appreciate the background music, others suggest it detracts from the experience.

    • “Nice game, cool music, cool gameplay, and exactly what you'd expect from a good old-school game.”
    • “The music reminded me of the original System Shock.”
    • “Also, the game has really nice background music (if you last long enough to hear it!).”
    • “Controls are mediocre at best, gameplay is boring and the music just becomes irritating after a while.”
    • “Music: pretty annoying, gets old very fast.”
    • “My tips: press m to mute the music.”
  • gameplay
    12 mentions Positive Neutral Negative

    The gameplay has received mixed reviews, with some players finding it simplistic and boring, while others appreciate its old-school charm and survival elements reminiscent of games like Dead by Daylight. Controls are often described as mediocre, and the music can become irritating over time. Overall, many feel the game lacks depth and should have been offered for free.

    • “Nice game, cool music, cool gameplay, and exactly like a good old-school game.”
    • “The gameplay can't get any simpler than this.”
    • “Controls are mediocre at best, gameplay is boring and the music just becomes irritating after a while.”
    • “Your only hope is to run away from implacable enemies and navigate unpredictable walls, a style of gameplay quite reminiscent of survivor play in Dead by Daylight.”
    • “Gameplay: basically none.”
  • monetization
    12 mentions Positive Neutral Negative

    The monetization strategy of the game has been heavily criticized as a blatant cash grab, with reviewers highlighting the unethical practice of selling an incomplete mobile app on Steam and bundling it with other low-quality games to maximize profits. This approach is seen as detrimental to the gaming community, contributing to a marketplace filled with subpar products and undermining the overall quality of games available.

    • “That explains the deplorable quality and questionable ethics, selling a mobile app on Steam as a cash grab, selling keys to bundle merchants so it can be sold as a complete game, to gouge as much money as possible out of an incomplete and deficient product.”
    • “Dumping unfinished, barely functional garbage onto Steam as a cash grab is not 'trying', it's polluting the Steam marketplace and making gaming worse for everyone.”
    • “At the very best, runnerdot is simply pollution, and the way it's been sold to extort as much money as possible from a bad product shows this is much more of a cash grab.”
  • story
    8 mentions Positive Neutral Negative

    The story of the game is criticized for being lackluster, as it appears to be a rehashed concept created by someone who merely re-skinned a free asset, leading to a mediocre experience. Additionally, the side-story is described as silly and does not enhance the overall narrative quality.

    • “The story behind this game is that the publisher (Ongakken) apparently paid some person on Fiverr to develop a game for them, and the person apparently just re-skinned a free Unity asset and passed it off like they had developed it themselves.”
    • “All in all, it's a mediocre-to-average game with a silly side-story outside of the game.”
  • graphics
    6 mentions Positive Neutral Negative

    The graphics are described as primitive and minimalistic, which, while not uncommon in the pixel-art indie genre, may be considered lacking compared to more polished titles. Screenshots highlight this simplicity, suggesting a need for more detailed visuals.

    • “The graphics are a bit on the primitive side, but this is not unusual against the backdrop of many other popular pixel-art indie games like Minecraft.”
    • “The visuals have a unique charm that resonates well with fans of retro-style graphics.”
    • “The art style is vibrant and colorful, creating an engaging atmosphere that enhances the overall gameplay experience.”
    • “Its graphics are a bit on the primitive side, but this is not so unusual against the backdrop of many other pixel-art indie games that are very popular (Minecraft, etc.).”
    • “The screenshots demonstrate the deplorable minimalism used here in lieu of proper graphics.”
  • stability
    4 mentions Positive Neutral Negative

    The game's stability is notably poor, with frequent lag and character freezing issues that hinder gameplay and lead to frustrating losses. While some players find it enjoyable despite its bugs and repetitiveness, the overall experience is marred by these technical problems.

    • “The gameplay is really laggy, causing me to lose because my character freezes.”
    • “Though buggy and repetitive, simple and fun while it lasted.”
  • replayability
    2 mentions Positive Neutral Negative

    Players feel that the game's replayability is significantly hindered by the absence of a functional high score feature, which limits motivation to revisit the game beyond casual play.

    • “I would not be so hard on this game if it had a working high score feature, which would give it the tiniest bit of replayability value outside of wasting time while you wait.”
  • emotional
    2 mentions Positive Neutral Negative

    The emotional aspect of the game appears to be lacking, as users describe it as a straightforward experience focused on simple mechanics rather than evoking any significant feelings or connections. The repetitive nature of gameplay suggests that it may not engage players on a deeper emotional level.

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