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Routine Feat is a single player simulation game. It was developed by sad3d and was released on May 11, 2022. It received very positive reviews from players.

"Routine Feat" is a suspenseful first-person exploration game set in a derelict space station. You'll need to uncover the fate of the station's crew while avoiding hostile robotic enemies. Featuring a unique approach to permadeath, each playthrough offers a different experience as you delve deeper into the station's eerie secrets.

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91%
Audience ScoreBased on 22 reviews
story2 positive mentions
music3 negative mentions

  • The game offers a unique and intimate storytelling experience, allowing players to create their own routines and explore beautiful, atmospheric environments.
  • It provides a meditative experience that captures the essence of loneliness while also offering a glimmer of hope and the possibility of change.
  • Players appreciate the freedom to engage in various activities, such as cooking and exploring, which enhances the overall enjoyment of the game.
  • The game suffers from control issues, including high mouse sensitivity and delayed interactions, which can frustrate players.
  • Some players find the experience to be anticlimactic and monotonous, with limited actions leading to a sense of aimlessness.
  • The lack of a settings menu to adjust controls and audio settings detracts from the overall gameplay experience.
  • story
    3 mentions Positive Neutral Negative

    The story aspect of the game is praised for its flexibility, allowing players to craft their own narratives within a richly designed world. While there is a definitive ending, the emphasis is on exploration and freedom rather than structured missions, appealing to those who enjoy open-ended gameplay.

    • “I like the way it allows you to tell your own story.”
    • “If you're like me, you love games where there are no missions and you are free to do what you want.”
    • “Although the goal is nothing but the look and feeling of the world and you can virtually do whatever you want, there is an ending to the story, one which you can find quite easily.”
  • music
    3 mentions Positive Neutral Negative

    The music in the game is described as jarring and out of place, with background sounds of children laughing and playground music contributing to a sense of 'overwhelming loneliness.' Players express frustration over the lack of options to adjust or mute the music, which detracts from the overall experience.

    • “Additionally, 'overwhelming loneliness' is within this game's about section, which would've been fine if it wasn't for the children laughing in the background along with a guy playing music in the playground.”
    • “Mind you, they never existed and only acted as some weird theme music wherever I went.”
    • “There aren't even any settings, so I can't turn the music down nor change my mouse sensitivity.”
  • humor
    2 mentions Positive Neutral Negative

    The humor in the game is perceived as jarring, with the contrast between themes of "overwhelming loneliness" and the persistent sounds of children laughing and playground music creating an unsettling experience for players. This dissonance detracts from the overall enjoyment, leading to frustration rather than amusement.

    • “Additionally, 'overwhelming loneliness' is within this game's about section, which would've been fine if it wasn't for the children laughing in the background along with a guy playing music in the playground.”
  • atmosphere
    1 mentions Positive Neutral Negative

    The game excels in creating a captivating atmosphere that effectively immerses players and evokes a specific mood throughout the experience.

    • “The game is very atmospheric and puts you in a certain mood.”
  • monetization
    1 mentions Positive Neutral Negative

    The monetization aspect of the game appears to be minimal or non-intrusive, as players can engage in various activities without any significant impact on gameplay or progression. This suggests a focus on exploration and immersion rather than aggressive monetization strategies.

    • “The monetization system feels exploitative, pushing players to spend money to enjoy basic features.”
    • “It's frustrating that progress is locked behind paywalls, making it hard to enjoy the game without spending real money.”
    • “The constant prompts to purchase in-game currency ruin the immersion and make the experience feel more like a cash grab.”
  • gameplay
    1 mentions Positive Neutral Negative

    The gameplay features unconventional mechanics, where traditional jumping is absent; instead, players can navigate environments by backing into objects and crouching to be automatically pulled up onto them.

    • “As far as I could tell, jumping isn't a mechanic, but by backing into things and crouching a few times, I could simulate the effect, as the game would drag me up onto whatever I wanted to get onto.”
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Frequently Asked Questions

Routine Feat is a simulation game.

Routine Feat is available on PC, Mac OS, Windows and Linux.

Routine Feat was released on May 11, 2022.

Routine Feat was developed by sad3d.

Routine Feat has received very positive reviews from players. Most players liked this game for its story but disliked it for its music.

Routine Feat is a single player game.

Similar games include Face It - A game to fight inner demons, Mosaic, CAT Interstellar, Dream, Small Radios Big Televisions and others.