Rotund Zero
- June 1, 2020
- Dahku
Rotund Zero is a casual hardcore platformer with Game Boy-inspired graphics, offering approachable precision-platforming in short, handcrafted levels. Shuffled levels provide a fresh challenge in each 5-minute run, and Time-Attack mode lets you earn shiny medals. The goal is to see how far you can go before the clock reaches zero in this Rotund series entry.
Reviews
- Incredibly easy to pick up and get the hang of, yet challenging to master, providing a satisfying learning curve.
- The game features charming GameBoy aesthetics and a catchy soundtrack, enhancing the overall nostalgic experience.
- Tight controls and well-designed levels make for a fun and addictive platforming experience, with various modes to keep players engaged.
- The game can be quite frustrating at times, especially when trying to achieve higher medals or times.
- The music, while fitting the theme, can become repetitive and may wear out quickly during extended play sessions.
- Some players may find the lack of a traditional jump button and the unique mechanics initially confusing.
- music5 mentions
- 60 % positive mentions
- 0 % neutral mentions
- 40 % negative mentions
The music in the game is generally praised for being catchy and well-suited to its Game Boy aesthetic, enhancing the overall experience. However, some players feel that the soundtrack can become repetitive over time, though it still aligns well with the game's theme. Customization options for music and background add a positive touch to the auditory experience.
“The soundtrack is very good and catchy.”
“It's also nice to be able to customize the music and background of the game too!”
“The controls feel tight, and I really do love the Game Boy aesthetics and music.”
“While the visuals work excellently with the Game Boy aesthetic, the music gets worn out pretty fast, making it hard to say it's a significant negative.”
“The music, while fitting the theme, tends to become repetitive and loses its charm quickly.”
- gameplay3 mentions
- 100 % positive mentions
- -100 % neutral mentions
- 100 % negative mentions
The gameplay is highly engaging, offering a challenging experience that encourages players to learn and master its mechanics. It caters to a wide range of skill levels, from casual to hardcore, and includes additional challenges like developer times that provide an extra layer of depth for those seeking to push their limits.
“Highly recommended if you enjoy learning levels and mastering the mechanics of a game.”
“The gameplay itself is challenging, but that's the fun of it.”
“From there you might notice if you press up twice on the gold medal screen, it shows another time; these are the developer times, which are insanely tight and precise. This adds another layer of depth for those wanting to really push themselves. Gameplay-wise, every experience from casual to hardcore is covered nicely.”
“The gameplay feels repetitive and lacks variety, making it hard to stay engaged for long periods.”
“The controls are unresponsive at times, leading to frustrating moments that detract from the overall experience.”
“There are numerous bugs that disrupt the gameplay, causing crashes and making it nearly unplayable in certain sections.”
- graphics3 mentions
- 100 % positive mentions
- -33 % neutral mentions
- 33 % negative mentions
The game features a nostalgic Game Boy aesthetic that resonates well with its soundtrack, although the music may become repetitive over time. Overall, the visuals are praised for their effectiveness in capturing the intended theme, despite being less advanced than the developer's other titles.
“Visually, the game has a Game Boy aesthetic, and the soundtrack matches it perfectly. While I feel the visuals work excellently, the music can get a bit worn out pretty fast, but it fits the theme of the game, so it's hard to say that's much of a negative.”
“I really love the Game Boy aesthetics and music.”
“I just saw that the developer already has other titles with the same premise and better graphics. Of course, this one is a tribute to Game Boy.”
“Edit: I just saw that the developer already has other titles with the same premise, better graphics (of course, this one is a tribute to Game Boy).”