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Rogue Slime Game Cover

About Rogue Slime

Rogue Slime is a single player and multiplayer role playing game with a fantasy theme. It was developed by Quest Seeker Games and was released on March 18, 2024. It received positive reviews from players.

The game combines turn-based card games with roguelites and resource management

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Games Like Rogue Slime

Looking for games like Rogue Slime? Here are top role playing recommendations with a fantasy focus, selected from player-similarity data — start with Endless Wander - Roguelike RPG, Obsidian Knight RPG or OneBit Adventure.

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Reviews

85%Audience ScoreBased on 496 reviews
gameplay37 positive mentions
monetization75 negative mentions

  • Engaging and strategic gameplay with unique mechanics and various character classes offering multiple playstyles.
  • No forced ads, with optional ads for bonuses, and a fair monetization system allowing full progression without payment.
  • Regular updates and active developers enhancing the game with new content, features, and community interaction.
  • Limited content leading to short overall gameplay and repetitive runs; more maps, levels, and features desired.
  • Balance issues with certain classes, builds, and bosses making some runs feel unfair or reliant on luck rather than strategy.
  • Some bugs and UI issues, such as freezes, unresponsive buttons, and problematic automated modes (e.g. coliseum AI) affecting gameplay experience.
  • monetization

    92 mentions Positive Neutral Negative
    14% positive mentions, 4% neutral mentions, 82% negative mentions

    The game features a highly player-friendly monetization approach, with no forced ads interrupting gameplay and all advertisements being optional and often tied to helpful rewards or cosmetics. Progression and unlocks are accessible without the need for purchases, and microtransactions, when present, are non-intrusive and offer mostly cosmetic or convenience options. Overall, monetization is handled with care, avoiding paywalls and intrusive ads common in many mobile games.

    • “A game that doesn't have microtransactions or paywalls and is crystal clear.”
    • “Nice progression, really good combos for the items to spice up your build, and practically ad-less and doesn't shove its monetization down your throat (you can unlock literally everything by playing too).”
    • “Honestly, not only one of the best mobile games I've ever played, the monetization strategy of the game is incredibly player-friendly.”
    • “Although the game won't force you to watch ads, many actions are behind an ad.”
    • “You are forced to play for a week to unlock a new class, but this has ad walls after every battle and you must wait a full 24 hours just to try again.”
    • “1 star for putting an ad wall behind skill upgrades you used previously without ads.”
  • gameplay

    58 mentions Positive Neutral Negative
    64% positive mentions, 31% neutral mentions, 5% negative mentions

    The gameplay is widely praised for its engaging roguelike mechanics, unique character classes, and balanced mix of luck and strategy, offering great replayability without intrusive ads or pay-to-win elements. Players enjoy the satisfying gameplay loop, varied builds, and fun battles, though some note a learning curve and occasional grind or imbalance. Overall, it is considered fun, accessible, and creatively executed, with a pleasant art style enhancing the experience.

    • “The classes are unique and the gameplay loop is satisfying.”
    • “No forced ads; great rogue-like with random environment generation, varying enemies, and differing available play styles; different character classes with the ability to upgrade each class; a PvP tab with very different gameplay than the solo stuff; and a tower progression style rogue-like tab, where you choose your strongest characters to become champions.”
    • “Great game with a fun and unique gameplay loop.”
    • “Won't let me collect day 7 reward (new class), so gameplay is repetitive as the basic class.”
    • “Maybe if you buy different classes it would be better, but unlocking them through gameplay is very tedious and grindy.”
    • “Like others wrote in reviews, unbalanced trash that 100% relies on the roguelite mechanic to cover its flaws.”
  • graphics

    29 mentions Positive Neutral Negative
    48% positive mentions, 42% neutral mentions, 10% negative mentions

    The game's graphics feature a simple yet charming and effective art style that is visually appealing and well-suited to its gameplay, often described as cute and inviting. While most users appreciate the smooth, clean visuals and lively animations, a few mention issues like brightness and resolution needing adjustable settings. Overall, the graphics complement the engaging gameplay and contribute positively to the game's replayability and user experience.

    • “The art style and graphics are simple, but extremely effective.”
    • “Even though this is one of those grindy stages where a game usually gets boring, the developers give us new modes and new characters to experiment on; I can't stop playing. The graphics, music, and animation are so lively and engaging.”
    • “This game is very underrated; it should have more than 100k downloads because it has lots of replayability, amazing graphics, and some of the best gameplay I have seen in a mobile game.”
    • “But the graphics are a bit weird, the brightness is too high and the resolution is a bit low. Hope you add graphics settings in the menu where you can change resolution, fps, and brightness.”
    • “The idea is fresh, it's like a backpack management turn-based RPG. The game itself looks new, but the graphics are a bit too simple and the 3D models lack detail.”
    • “The gameplay is really fun, although I'm not a fan of this default Unity art style.”
  • story

    17 mentions Positive Neutral Negative
    29% positive mentions, 53% neutral mentions, 18% negative mentions

    The story element offers enjoyable missions and quests with appealing animations, but some progress-related bugs and unskippable cutscenes hinder the experience. While the narrative supports fun gameplay and character development, players feel the overall story is somewhat limited or underdeveloped, leaving a desire for more depth and content updates.

    • “I’m down to just three areas left to complete, and I’m excited to see more missions, quests, items, or area updates in the future.”
    • “I love our pets and new missions; it feels that runs are a bit more difficult and adventurous. Thank you for the fun!”
    • “The animation was great, the gameplay, the storyline, even the.”
    • “There are some cutscenes that cannot be skipped and quests, and sadly they tend to get stuck on certain inputs, which sometimes get disabled for no reason.”
    • “After clearing forest-cave missions, I stopped receiving daily missions, meaning I have no way to unlock the alchemist.”
    • “Random silly game with simple mechanics; wish there was a bigger story or one in general. It kinda feels like a random slime beating on otter slime just for fun.”
  • grinding

    11 mentions Positive Neutral Negative
    9% positive mentions, 0% neutral mentions, 91% negative mentions

    Grinding in the game is notably intensive, especially in early stages, often requiring repetitive play that some find tedious or frustrating. However, randomized levels, varied modes, and engaging visuals help maintain player interest, making the grind feel less monotonous and even addictive for many. Unlocking content through grinding can be slow, but overall, the gameplay remains enjoyable despite the heavy grind.

    • “It's not tedious gameplay since every level is randomized.”
    • “Also the game is rather grindy, so maybe a better level up system would be great.”
    • “You're going to spend a lot of time grinding the same levels over and over again.”
    • “The game itself is good, but to get coins it is way too grindy along with gems.”
  • music

    10 mentions Positive Neutral Negative
    60% positive mentions, 10% neutral mentions, 30% negative mentions

    The music in the game is generally praised for being pleasant, lively, and unique, enhancing the overall engaging and adorable atmosphere. Some users wish for more customization options and varied background tracks to keep the experience fresh. However, a few noted minor issues such as occasional crashes related to music and occasional mismatch between music and visuals.

    • “Even though this is one of those grindy stages where a game usually gets boring, the devs give us new modes and new characters to experiment on. I can't stop playing; the graphics, music, and animation are so lively and engaging.”
    • “The game looks adorable; the music, graphics, and UI are all very pleasant to see, hear, and use.”
    • “Actually a very good game; the background music is amazing, and I haven't seen any games like this. It is so unique.”
    • “Music starts and the game crashes.”
    • “Slime start screen vibe is not in sync with the music.”
    • “Different background music.”
  • replayability

    8 mentions Positive Neutral Negative
    75% positive mentions, 12% neutral mentions, 13% negative mentions

    The game is praised for its strong replayability, offering an enjoyable and engaging experience with minimal ads and microtransactions. While some users feel replayability could be improved in certain areas, overall it provides a fun, endless loop that keeps players returning.

    • “This game is very underrated, it should have more than 100k downloads because this game has lots of replayability, amazing graphics, and most of all of the best gameplay I have seen in a mobile game.”
    • “It has great replay value and is extremely well made.”
    • “The game is fun, has a good replayability loop, no intrusive ads/microtransactions, and I love the visuals of it.”
    • “The replayability leaves something to be desired.”
  • stability

    3 mentions Positive Neutral Negative
    0% positive mentions, 0% neutral mentions, 100% negative mentions

    The game suffers from frequent freezing issues that require restarting, causing loss of progress and disrupting gameplay. Users urge for urgent fixes to these stability problems.

    • “The game freezes after a few minutes and stays frozen until I restart it, losing all of the progress I've made within these minutes.”
    • “The game suddenly freezes and stops working!”
    • “Please fix buggy input.”
  • emotional

    1 mentions Positive Neutral Negative
    100% positive mentions, 0% neutral mentions, 0% negative mentions

    The game maintains a balanced difficulty level that prevents frustration, allowing players to enjoy the experience without feeling pressured to spend money or give up.

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Play Times

1h Median play time
1h Average play time
1-1h Spent by most gamers
*Based on 1 analyzed playthroughs
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Frequently Asked Questions

Rogue Slime is a role playing game with fantasy theme. Common tags for Rogue Slime include free to play, turn-based, indie, immersive, stylized and others.

Rogue Slime is available on Phone, iPad, iPhone, Tablet and others.

On average players spend around 1 hours playing Rogue Slime.

Rogue Slime was released on March 18, 2024.

Rogue Slime was developed by Quest Seeker Games.

Rogue Slime has received positive reviews from players. Most players liked Rogue Slime for its gameplay but disliked it for its monetization.

Rogue Slime is a single player game with multiplayer support.

Similar games include Endless Wander - Roguelike RPG, Obsidian Knight RPG, OneBit Adventure, Dungeon Tales: RPG Card Game, Nightfall: Kingdom Frontier TD and others.