Rogue Rocks Game Cover

Rogue Rocks is a space rocks shoot-em-up with minimalist roguelite elements. Blast your way to the center of a procedurally generated galaxy before you get caught!

  • PC
  • Windows
  • Linux
  • Play​Station
  • Xbox

Reviews

65%
Audience ScoreBased on 35 reviews
gameplay4 positive mentions
grinding2 negative mentions
  • Rogue Rocks offers a nostalgic take on the classic Asteroids gameplay, enhanced with power-ups and a variety of asteroids that require strategic thinking.
  • The game features simple and responsive controls, particularly with mouse input, making it accessible for quick play sessions.
  • Players appreciate the engaging mechanics and the sense of progression as they learn to navigate different sectors and upgrade their ships.
  • The game suffers from a lack of depth and variety, with limited ship options and repetitive gameplay that can become tedious.
  • Many players find the collision mechanics frustrating, as they can lead to unexpected deaths and a lack of control during intense moments.
  • The absence of widescreen support and other quality-of-life features detracts from the overall experience, making it feel outdated.
  • gameplay8 mentions

    The gameplay of "Rogue Rocks" is praised for its engaging mechanics, featuring a variety of rock types and sector combinations that enhance the experience beyond simple destruction. Players appreciate the tight controls and the strategic elements introduced through weapon upgrades and different ship styles, likening it to a modern twist on classic arcade games like "Asteroids." Overall, the game offers a satisfying blend of simplicity and excitement, making it a compelling choice for both casual and dedicated gamers.

    • “The variety of rocks to deal with as obstacles and how to get currency from them has been engaging to deal with mechanically and thematically in the game 'Rogue Rocks', being more than just rocks that split into smaller rocks until they're destroyed completely through attacks; this is further enhanced by the sector types that can mix two or more rock types for more variety.”
    • “A very nice take on the classic asteroids gameplay, packed with power-ups and lots of different asteroids that call for a somewhat strategic approach.”
    • “I think Rogue Rocks is a game in the same way 'Minesweeper' or 'Solitaire' are games - mechanically light, no story, something to spend small amounts of idle time with, almost more of a desk toy than a game.”
    • “Gameplay variations like weapon upgrades, three ship styles, and a wide variety of floating space debris to destroy make the game edge-of-your-seat exciting, more than any previous game I've played in the genre.”
    • “Throughout 'normal gameplay', I didn't have this problem, as the controls really do feel tight.”
  • grinding2 mentions

    Players note that grinding in the game involves strategically farming resources, such as gold coins, by anticipating asteroid spawns and camping key locations. While the process can be engaging, it requires a balance between resource accumulation and progression within a limited timeframe.

    • “There's 'chunky' asteroids that are pretty chunky and take some extra shots to destroy, but you quickly realize that the map can be utilized to see where asteroids are coming from. You stop being taken by surprise as you camp the exit to the map and just farm extra gold coins.”
    • “Simple and tough; I think you must find a balance between farming and progression before time runs out.”
  • optimization1 mentions

    The game is praised for its impressive optimization, allowing it to run smoothly on low-end hardware, akin to a budget-friendly version of No Man's Sky. This makes it accessible to a wider audience, particularly those with less powerful computers.

    • “A miniature No Man's Sky-style journey to the center of the universe, optimized for low-end computers and available for a pocketful of pennies.”
    • “A miniature No Man's Sky-style journey to the center of the universe, optimized for potato computers and going for a pocketful of pennies.”
    • “The game feels like it was designed without any consideration for performance; even low settings struggle to maintain a stable frame rate.”
    • “It's frustrating to see such potential wasted on poor optimization, making the experience feel sluggish and unresponsive.”
  • story1 mentions

    The story aspect of "Rogue Rocks" is minimal, with users likening it to classic games like "Minesweeper" or "Solitaire," emphasizing its mechanical simplicity and lack of narrative depth. It is perceived more as a casual pastime or desk toy rather than a story-driven experience.

    • “I think Rogue Rocks is a game in the same way 'Minesweeper' or 'Solitaire' are games - mechanically light, no story, something to spend small amounts of idle time with, almost more of a desk toy than a game.”
  • music1 mentions

    The music in the game is generally well-received, with users noting its appealing quality and positive impact on the overall experience.

    • “The music is fantastic and really enhances the overall experience!”
    • “The soundtrack is incredibly immersive and perfectly complements the gameplay.”
    • “I love how the music sets the mood and keeps me engaged throughout the game.”
  • stability1 mentions

    Users report that the game runs smoothly on Linux, indicating a high level of stability on that platform.

    • “Runs great on Linux :)”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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Play time

5hMedian play time
5hAverage play time
5-5hSpent by most gamers
*Based on 1 analyzed playthroughs

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