- November 6, 2024
- Studio Spiritus
- 1h median play time
Rivalhearts
Platforms
About
"Rivalhearts" is a free, community-funded game set in an American university, following Noah's first year as he recovers from heartache and pursues new romantic interests. Each love interest provides a unique experience, and all characters are voiced and set against individually drawn scenes. Join Noah in this campus romance journey with his adorable best friend, tomboy classmate, stunning doctor, or senior goth barista.







- The game features amazing art and high-quality voice acting, which adds personality to the characters.
- The characters are well-written and feel real, creating an engaging narrative experience.
- Rivalhearts has potential for deeper storytelling and character development in future episodes.
- The lack of meaningful player choices makes the experience feel passive and less engaging.
- The artwork and presentation feel underdeveloped, lacking polish and refinement.
- The main character, Noah, is perceived as unlikable and generic, which detracts from the overall experience.
story
31 mentions Positive Neutral NegativeThe story hints at a potentially deeper narrative, particularly with elements of drama and creepiness, but currently feels more like a passive visual novel due to minimal player input. This lack of engagement makes it difficult for players to invest in the characters and plot, leading to a sense of being dragged along rather than actively shaping the story. While it may appeal to those who enjoy reading romance stories with little interaction, it ultimately falls short for players seeking a more meaningful experience.
“Erica's scene was kind of creepy, and it makes me wonder whether her route will be something deeper than a simple romance story.”
“I'm not sure what to expect now, but I think this story has potential, especially if the authors lean into more drama and/or creepy elements.”
“I'd give it an 8/10 right now, but I really need to see more of where the story takes us.”
“However, with such minimal player input, the story felt more like a passive visual novel than an interactive experience.”
“It’s hard to get invested in the characters or plot when all you’re doing is reading with little to no involvement.”
“For now, it’s a free curiosity that might appeal to those who don’t mind reading through a romance story with little input, but for players looking for meaningful interaction, it misses the mark.”