Revhead
- March 23, 2017
- Creative Pudding Hungary Llc.
- 535h median play time
"Revhead is a car racing simulation game offering both single-player and multi-player modes. Players build their own race car, utilizing garage resources and car components, to compete in races and gain recognition in an Australian town. Mastering mechanical skills is essential for maintaining, fixing, and re-building your dream car, and the car's settings should be adjusted according to your driving skills and racing conditions."
Reviews
- The game offers a unique blend of car building and racing mechanics, allowing players to customize and modify vehicles in-depth.
- The degradation system for car parts adds a layer of realism, making maintenance and repairs essential for performance.
- The developers are actively updating the game, showing commitment to improving gameplay and adding new content.
- The driving mechanics are often described as clunky and unresponsive, making it difficult to control vehicles effectively.
- The user interface can be cumbersome and lacks clear instructions, leading to confusion for new players.
- There is a limited selection of cars and tracks, which can make the gameplay feel repetitive over time.
- gameplay256 mentions
- 24 % positive mentions
- 69 % neutral mentions
- 7 % negative mentions
The gameplay of this title blends elements of racing and car mechanics, offering a simplified yet enjoyable experience for players familiar with similar games like Car Mechanic Simulator. While the mechanical aspects are less detailed and more arcade-like, they provide a fun and accessible entry point for car enthusiasts, though some players find the driving mechanics to be floaty and less realistic. Overall, the game is praised for its engaging mix of customization, racing, and mechanical tasks, despite some criticisms regarding depth and driving controls.
“It really is fun once you get to know the mechanics.”
“The driving mechanics are a blast and the racing is fun, giving you a nice reward when you finally dial in your car.”
“An excellent combination of mechanic, racing, and open world single player driving game.”
“The car mechanic gameplay is extremely frustrating in that you are given a customer's car and only vague instructions on what to do with it. When you think you have completed the job, you turn it in to receive only a binary response with no feedback on what you did wrong and no opportunity to try again.”
“Repairing feels very unintuitive; imagine playing car mechanic simulators with no helpers and a pair of boxing gloves on your hands.”
“The driving mechanics are... horrible.”
- graphics72 mentions
- 19 % positive mentions
- 67 % neutral mentions
- 14 % negative mentions
The graphics of the game are generally considered subpar and dated, often compared unfavorably to higher-budget titles, with some users describing them as reminiscent of older games. While the car aesthetics receive some praise, the overall visual presentation is seen as simplistic and lacking in detail, which detracts from the experience for players accustomed to modern graphics. However, many reviewers emphasize that gameplay and realism take precedence over visuals, suggesting that the graphics are "good enough" for those focused on the game's core mechanics rather than its appearance.
“The graphics are nice and the driving is solid.”
“The graphics are not incredible but definitely good enough.”
“Graphically it runs great on max for me with no issues, didn't crash or lag.”
“Graphic wise, it definitely isn't the prettiest game out there, and does feel like an asset flip sometimes.”
“The graphics could get a pass if the driving was good but even with the fancy car they let you test drive at the start the physics feel terrible.”
“The graphics are pretty subpar as well.”
- optimization28 mentions
- 11 % positive mentions
- 79 % neutral mentions
- 11 % negative mentions
Overall, players find the optimization of the game lacking, particularly in terms of performance and system requirements, which could be improved for lower-end players. While the car customization options are extensive, many users express a desire for more parts and brands, as well as better quality of life features. Additionally, the degradation of car performance over time adds a layer of realism, but it can also lead to frustration when internal parts fail.
“I spent so much time working on cars in the garage, trying to build cheap but powerful racecars and trying to get cheap performance parts from stripping wrecked cars I bought in the newspaper.”
“You can change most elements of your car performance-wise, such as swapping engines and adding superchargers and turbos.”
“While not as in-depth as My Summer Car, this game strives to adhere more to realism where vehicle performance and handling is strongly linked to what suspension, tires, etc. are installed on the car.”
“Still, the performance is not satisfying.”
“The more you race your car, the more damaged the internal parts get and the performance degrades, then failures are a strong possibility.”
“Pretty good game, but could use some optimization for lowering the requirements for us low-end players.”
- story24 mentions
- 42 % positive mentions
- 46 % neutral mentions
- 13 % negative mentions
The game's story is woven through various engaging activities, including car repairs and racing missions, which players find enjoyable even after extensive playtime. While the narrative may not be the primary focus, the characters and backstory add depth to the gameplay, making it appealing for those who appreciate a mix of humor and vehicle customization. Overall, the storyline enhances the experience of working on cars and competing for cash and reputation.
“The characters and backstory are a nice touch on top of the superb gameplay and excellent vehicle customization!”
“If you enjoy working on cars, racing them for cash + reputation, and immersing yourself in a hilarious-but-awesome storyline -- this game is for you!”
“Is a story, you get odd jobs.”
“B) follow the story and challenges, and avoid buying cars (spend your money on wallie parts) for fun until you have unlocked all racetracks.”
“I haven't played much into the 'story' of the game so much, but I already feel that this game is more than worth what I bought it for.”
- music18 mentions
- 11 % positive mentions
- 67 % neutral mentions
- 22 % negative mentions
The music in the game receives mixed reviews, with some players finding it enjoyable while others describe it as generic and not fitting for a racing game. There are complaints about the limited number of tracks, with only a few songs available, and issues with audio settings not being consistent between the main menu and gameplay. Overall, while some appreciate the cheeky Australian flair, many feel the soundtrack lacks variety and depth.
“And you get some cheeky dialogue and very Australian music along the way.”
“At first it was a little hard to figure out, but once you understand the layout and what's going on, you start to put cars together pretty fast. No grinding, great soundtrack.”
“The music is kind of okay, a bit too much 'generic aboriginal music' you'd more likely find in some kind of documentary than a racing game, but nothing annoying either.”
“Controls are total disaster, the UI is ugly, awful sounds, lame music, medium to poor graphics.”
“Main menu: lacking, I'd personally prefer it if there was a way to change audio and video settings from the main menu rather than in the game as the music when you first load up the game doesn't use the same settings as when you're in-game so it's rather loud at startup.”
- grinding16 mentions
- 13 % positive mentions
- 0 % neutral mentions
- 88 % negative mentions
Players appreciate that Revhead streamlines the car-building process, reducing tedious clicking while adding depth to vehicle tuning and upgrades. However, some find certain racing events excessively grindy, requiring long laps for insufficient rewards, which detracts from the overall enjoyment. Despite these issues, the game is recommended for those who enjoy grinding in racing games, as it balances car building and racing effectively.
“At first, it was a little hard to figure out, but once you understand the layout and what's going on, you start to put cars together pretty fast. No grinding, great soundtrack.”
“Some events are painfully tedious, asking for 15 laps on a track that takes around 1 minute 30 seconds to complete each lap. While the payout is huge, it isn't quite enough to justify the absurd amount of time that you'll be racing to win.”
“I used to enjoy this game when it was just some simple grinding to get the money I needed to make my car nice, but now it seems like I have to sacrifice the hopes of ever having a nice car just to be able to do the jobs needed to make money.”
“If I'm racing, I expect 10-20 vehicles to be racing, bumping, and grinding for the win.”
- stability16 mentions
- 13 % positive mentions
- 0 % neutral mentions
- 88 % negative mentions
Overall, the game's stability has improved significantly since its release, with many players noting a reduction in major bugs and glitches after numerous updates. However, some users still report persistent issues, such as freezing at the start screen and various glitches during gameplay, particularly when modifying cars. While the game is generally fun and runs well, it still has quirks that can detract from the experience.
“It's fun, runs great, and the car building keeps me coming back.”
“The UI can be buggy and annoying at times.”
“I would love to play this game, but it freezes when it comes to the start screen and I can't do anything.”
“Still buggy after all these years :(”
- humor10 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The humor in the game is highlighted by its quirky driving mechanics and the absurdity of AI behavior during races, leading to comical moments. Players find enjoyment in the hilarious storyline and the chaotic experience of racing underpowered cars, often resulting in laugh-out-loud scenarios. However, the community's response to new players can be less than welcoming, which contrasts with the otherwise lighthearted tone of the game.
“If you enjoy working on cars, racing them for cash + reputation, and immersing yourself in a hilarious-but-awesome storyline -- this game is for you!”
“Now aside from that, the fact that the AI tend to take themselves out in longer, faster races does make for funny moments.”
“You can buy a tower supercharger in this game, and then hang on for dear life as your otherwise underbuilt turd refuses to turn, refuses to brake, refuses to do anything but go, shredding your crappy worn-out street tires to the tune of a glorious supercharged V8 at full yell, laughing like a complete psycho.”
- monetization6 mentions
- 17 % positive mentions
- 17 % neutral mentions
- 67 % negative mentions
The monetization in the game involves accessing a parts and cars market through a newspaper's ads section, requiring players to search for desired items. Players express a willingness to support the game as long as the monetization remains reasonable.
“As long as the monetization is reasonable, I will continue to support Revhead.”
“The parts and cars market is accessed through the ads section in a newspaper.”
“To find what you want, you need to scour the ads and hope for the best.”
“The monetization feels excessive and detracts from the overall experience.”
- replayability2 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The game's lack of randomly generated cars diminishes its replayability, as players are likely to remember the best parts and vehicles from previous playthroughs. This predictability can lead to a less engaging experience upon replaying.
- emotional2 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The emotional aspect of the game is not a primary focus, but it still manages to evoke some feelings through its interactions, particularly with the AI, which can exhibit unpredictable behavior. While the racing system functions adequately, it may not deeply engage players on an emotional level, as it seems to be more of a secondary feature rather than a core element of the experience.