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Return of the Obra Dinn

Thickly atmospheric with an impeccable sense of place unmatched by other games, Return of the Obra Dinn is the smart, stylish and curiosity detective adventure that you've always wanted.
Return of the Obra Dinn Game Cover
92%Game Brain Score
story, graphics
replayability, grinding
97% User Score Based on 18,211 reviews
Critic Score 88%Based on 22 reviews

Platforms

Nintendo SwitchXbox Series X|SPCPlaystation 5Mac OSPlaystation 4Xbox OneXboxSteam DeckWindowsPlayStation
Return of the Obra Dinn Game Cover

About

Return of the Obra Dinn is a single player action adventure game with fantasy, mystery and historical themes. It was developed by dukope and was released on October 18, 2018. It received positive reviews from critics and overwhelmingly positive reviews from players.

"Return of the Obra Dinn" is a first-person puzzle adventure game where you, an insurance inspector, must determine the fate of all passengers and crew on a mysterious ship, the Obra Dinn, using a magical stopwatch that allows you to replay the moments of their deaths. The game features a monochrome art style and a unique bookkeeping interface as you piece together the events that led to the crew's demise. With its immersive atmosphere and challenging puzzles, "Return of the Obra Dinn" offers a unique and engaging gaming experience.

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97%
Audience ScoreBased on 18,211 reviews
story2.7k positive mentions
replayability142 negative mentions

  • The unique 1-bit monochrome art style creates a striking and atmospheric experience that enhances the game's mystery.
  • The intricate narrative structure and compelling twists provide an engaging storytelling experience, making players feel like clever detectives.
  • The atmosphere, combined with haunting music and immersive sound design, draws players into the enigmatic world of the game.
  • The graphics can obscure important details, making it challenging to identify characters and clues, which can hinder gameplay clarity.
  • The gameplay loop can become repetitive and tedious, particularly due to the need for backtracking and simplistic mechanics.
  • The game has very low replay value, as once players have solved the story, there is little incentive to revisit it.
  • story
    5,554 mentions Positive Neutral Negative

    The story of *Return of the Obra Dinn* is widely praised for its intricate narrative structure and compelling twists, as players piece together the fates of the ship's crew through a unique non-linear storytelling approach. While many reviewers highlight the game's ability to create a sense of immersion and engagement through its atmospheric visuals and sound design, some express disappointment with the overall depth of the plot and its resolution, feeling it lacks the emotional impact expected from such a rich setup. Overall, the game is celebrated as a masterclass in storytelling within the gaming medium, offering a rewarding experience for those who enjoy detective work and narrative exploration.

    • “The story is intriguing, the gameplay loop is addictive, and the puzzles are the right amount of difficult.”
    • “The story is told in the most unique way, it makes sure you pay attention to every little detail to try and connect all the dots.”
    • “The story unfolds beautifully, the voice acting is the best I've ever heard in a video game, the music is perfect, and the monochromatic visuals focus your attention on the dialogue and scenes in front of you.”
    • “The only game I've played that has negative replay value; as in, it's an actively worse game if you try to experience its story again.”
    • “The puzzles are excellent, the mechanics are infuriating, the premise is fascinating, and the story is lackluster at best.”
    • “The story itself fizzles a little bit when you put it all together, but that's a sign of a well-constructed tale, where the twists aren't withheld in the name of outsmarting the player.”
  • graphics
    3,747 mentions Positive Neutral Negative

    The graphics of "Return of the Obra Dinn" are characterized by a unique 1-bit monochrome art style that evokes nostalgia for early Macintosh games, creating a striking and atmospheric experience. While many players appreciate the artistic choice for its distinctiveness and how it enhances the game's mystery, some find the visuals can obscure important details, making it challenging to identify characters and clues. Overall, the graphics are a polarizing aspect, with opinions ranging from admiration for their creativity to frustration over their impact on gameplay clarity.

    • “It's a beautifully crafted game with a unique 1-bit art style that perfectly complements the narrative and atmosphere.”
    • “The graphics are strikingly unique, with a nostalgic monochrome look that enhances the overall experience.”
    • “The art style is not only visually captivating but also serves to immerse players in the eerie atmosphere of the abandoned ship.”
    • “My only criticisms are the art style, which is fine and very unique but sometimes can make it difficult to discern fine details in a game where fine details are very important.”
    • “The graphics are a monochrome 'vector' graphics and 'newspaper print' style pictures which makes it harder to tell what is really pictured.”
    • “The graphics can sometimes make it harder to understand what's going on, but they also make for some pretty iconic shots.”
  • gameplay
    2,799 mentions Positive Neutral Negative

    The gameplay of "Return of the Obra Dinn" is widely praised for its innovative mechanics that blend deduction and narrative, allowing players to piece together the fates of the ship's crew through a unique time-rewinding mechanic. While many players find the core gameplay loop engaging and rewarding, some criticize it for becoming repetitive and tedious, particularly due to the need for backtracking and the simplistic nature of the mechanics. Overall, the game is celebrated for its compelling storytelling, atmospheric presentation, and the satisfaction derived from solving intricate puzzles, making it a standout title in the mystery genre.

    • “The gameplay in this is wonderfully innovative and, in my opinion, makes the problem-solving experience more immersive.”
    • “The story is intriguing, the gameplay loop is addictive, and the puzzles are the right amount of difficult.”
    • “The unique gameplay mechanics make solving the mystery very rewarding.”
    • “I tried my best to like it, but after nearly 2 hours I realized the whole central mechanic of the game felt way more burdensome than actually fun and compelling for me.”
    • “Without giving away spoilers, the gameplay mechanic you are given at the start never really changes, so it does start to get repetitive pretty quickly.”
    • “The gameplay loop becomes old really fast, especially when the game starts to guide the player.”
  • music
    2,352 mentions Positive Neutral Negative

    The music in "Return of the Obra Dinn" has received mixed reviews, with many praising its atmospheric and haunting quality that enhances the game's immersive experience. However, some players noted that the soundtrack can become repetitive over time, particularly during extended gameplay sessions, leading to a desire for more variety or the ability to adjust volume levels independently. Overall, while the music is often described as beautiful and fitting for the game's themes, its repetitive nature and lack of audio control options have been points of contention among players.

    • “The music is fantastic and really fits the atmosphere of the game.”
    • “The soundtrack is absolutely beautiful, the visuals are one of a kind & both very nostalgic yet unique.”
    • “The music, voice acting, and generally the whole vibe of the game is something that will remain unforgettable to me and I think to most, if not all players.”
    • “Prepare to hear the same two or three basic musical themes repeated on constant loop throughout the game.”
    • “For a game that requires a lot of pondering and exploration, it felt obvious to me that there needed to be more musical variety.”
    • “My only (but very big) annoyance with the game was with one aspect of the presentation: for every single one of the 60 corpses you find, you have to listen to an annoyingly long audio cue before you can even interact with it, and once you interacted with it, you walk around the crime scene listening to a whole song before you can enter any information into your notebook.”
  • atmosphere
    763 mentions Positive Neutral Negative

    The atmosphere of "Return of the Obra Dinn" is widely praised for its unique 1-bit art style, haunting soundtrack, and immersive sound design, which together create a deeply engaging and eerie experience. Players appreciate how the game's visuals and audio enhance the storytelling, drawing them into the mysterious and tragic events aboard the ship. Overall, the atmosphere is described as captivating, rich, and integral to the game's success, making it a standout in the puzzle genre.

    • “The atmosphere is rich and haunting, perfectly paired with an incredible soundtrack.”
    • “The music, the atmosphere, and having to pick out tiny details from disjointed memories, truly a masterpiece.”
    • “The unique graphical style and meticulous attention to detail create an atmosphere that is both haunting and mesmerizing, drawing players into its enigmatic world with each playthrough.”
    • “The atmosphere is thick with tension, and the sense of discovery is constantly rewarding.”
    • “The game's unique 1-bit art style and meticulous attention to detail create an atmosphere that is both haunting and mesmerizing, drawing players into its enigmatic world with each playthrough.”
    • “The atmosphere created by the visuals, music, writing, and gameplay is exceptional.”
  • replayability
    367 mentions Positive Neutral Negative

    The game "Return of the Obra Dinn" is widely regarded as having very low replayability due to its nature as a mystery and puzzle game; once players have solved the story and uncovered the fates of the characters, there is little incentive to revisit it. Many reviewers note that while the initial experience is captivating and worth the time investment, the lack of replay value is a significant drawback, often suggesting that players should enjoy it fully during their first playthrough. Some mention that a long break may allow for a fresh experience upon revisiting, but overall, the consensus is that the game is best enjoyed once.

    • “Despite being a relatively short game—many players will complete it in around eight to ten hours—Return of the Obra Dinn offers immense replay value for those interested in narrative structure and puzzle design.”
    • “Surprisingly, this game also does have replay value if you revisit it after a while.”
    • “The story is engrossing, and though there's barely any replay value, it was totally worth the first playthrough.”
    • “The only game I've played that has negative replay value; as in, it's an actively worse game if you try to experience its story again.”
    • “Once you've learned the game, outside of cleaning up any missed achievements, there won't be a whole lot of replay value.”
    • “The only downside is that, since it's a 'whodunnit' detective game, it doesn't have much replay value.”
  • grinding
    317 mentions Positive Neutral Negative

    The reviews overwhelmingly describe the grinding aspect of the game as tedious and repetitive, with many players expressing frustration over the cumbersome navigation and the need to revisit scenes multiple times to gather clues. While some found the puzzle-solving rewarding, the overall experience was often marred by the slow pace and the excessive detail required to connect the dots, leading to a sense of grind that detracted from enjoyment. Despite its engaging concept, many players felt that the tedious mechanics and navigation choices significantly hindered the gameplay experience.

    • “A bit of back-tracing required towards the end but not too tedious.”
    • “Navigating the ship to rewatch scenes can be slightly tedious; it would be nice to do it directly in the notebook.”
    • “Some of the crazy leaps in logic you have to do to figure things out, along with the developer-intended obtuse and tedious way to revisit old chapters, makes it a slog to play.”
    • “The main problem with the gameplay is the fact that it is unrelentingly tedious.”
    • “Going back for the 'captain did it!' achievement might sound tedious, and it is, but the stunning art and amazing soundtrack easily make up for that.”
  • emotional
    176 mentions Positive Neutral Negative

    The emotional aspect of "Return of the Obra Dinn" is a mixed bag, with many players feeling a strong sense of immersion and connection to the detective work, often describing moments of genuine emotional impact as they uncover the tragic fates of the crew. While some players appreciated the minimalist storytelling and the emotional weight of certain scenes, others felt a lack of deep character connection, leading to a less satisfying emotional payoff. Overall, the game excels in making players feel like clever detectives, but opinions vary on the emotional resonance of the narrative itself.

    • “The storytelling is minimalist but powerful, and Pope’s decision to let the player uncover everything organically results in a deeper emotional investment.”
    • “I definitely got emotional just wandering around the ship, learning about many of the passengers' stories, and had to stop playing for a few days to get myself together.”
    • “Through a series of heartbreaking and horrifying vignettes, Obra Dinn methodically burns away the mysteries to reveal ever more urgent questions.”
  • humor
    52 mentions Positive Neutral Negative

    The humor in the game is a blend of dark, absurd, and witty elements, often juxtaposed with tragic moments, creating a captivating experience. Players appreciate the unexpected comedic scenarios and character interactions, with many finding the bad endings and achievements particularly amusing. While some moments may feel tedious, the overall charm and humor, including clever wordplay and quirky characterizations, contribute to a uniquely entertaining atmosphere.

    • “It is charming, humorous, dark, witty, unnerving, and captivating from start to finish.”
    • “I was surprised repeatedly by the weaving of simple vulgarity with dark humor and absurdity, impressed by every detail I thought couldn't possibly matter and then did, and relieved I was able to finish the game at all given its depth.”
    • “The theme is morbid and darkly humorous, ambience is wonderful.”
  • optimization
    39 mentions Positive Neutral Negative

    The optimization of the game has received mixed reviews, with some players praising its smooth performance and low system requirements, while others report significant issues such as stuttering, input lag, and poor design choices that hinder gameplay. Overall, while the artistic design and voice acting are highlighted positively, many users express frustration with the lack of graphics settings and the game's tendency to perform poorly under certain conditions.

    • “High accessibility and low performance requirements fall in line with that as well.”
    • “Graphics-wise and performance-wise, the game always ran great and looked stunning with its intriguing visuals.”
    • “While challenging, it is well optimized to prevent getting stuck too long.”
    • “It is obnoxiously slow and takes unoptimized paths like loops around objects which really stretch out the cutscene.”
    • “Performance is also terrible, with loads of stuttering and input lag caused by abysmal frame pacing issues.”
    • “Tl;dr badly optimized & poorly designed gameplay wise.”
  • stability
    17 mentions Positive Neutral Negative

    Overall, the game's stability is generally praised, with many players reporting smooth performance and minimal glitches, particularly on the Steam Deck. However, some users experienced occasional freezes and crashes, especially on Mac, though these did not result in data loss. The game is well-programmed, providing a satisfying experience despite some minor issues.

    • “Runs great on the Steam Deck.”
    • “The game is well-programmed and not buggy.”
    • “Runs great on Steam Deck too!”
    • “The puzzles are hard but satisfying to solve (that feeling when the game freezes after filling in a name and a cause of death... ooomph).”
    • “I was also very annoyed by its pointless padding, like how you have to wait for the myst to do a loop-de-loop around its favorite pole before revealing the next segment, and it freezes up if you dare look away.”
    • “A little bit buggy on Mac - had several hard crashes, but never any data loss and I was happy to push through.”
  • character development
    14 mentions Positive Neutral Negative

    Character development in the game is a mixed bag; while the character designs are praised for their uniqueness and attention to detail, some players note a lack of traditional character progression or leveling. The narrative framework offers fantastic individual stories that enhance the overall experience, but some aspects, such as deciphering character identities through design and accents, can be vague. Overall, the game excels in creating a rich world with compelling mysteries and character interactions, despite some critiques regarding the depth of character development.

    • “Fantastic individual stories and character development within the narrative framework.”
    • “There's a good mix of fanciful world-building with rich character development, topped off with a satisfying ending (depending on how well you did your task!).”
    • “A great deal of time has clearly been spent on the character design - each of the 60 or so characters is recognizable from scene to scene, and the idea of using still tableaus instead of animation is a masterstroke; the level of animation needed to bring these scenes to life would have been time-consuming and costly, but the assets have been used to great effect, each character and prop posed with great attention to detail.”
    • “There's no character development or leveling up or slaying monsters.”
    • “The game, of course, is not perfect; some clues require figuring out people's nationality from their character design, accent, or their position on the ship, which can be a bit vague at times.”
    • “Character designs will give hints to their identities/groupings, but not all adhere to clothing guidelines.”
  • monetization
    2 mentions Positive Neutral Negative

    The monetization model of the game has received criticism for its reliance on microtransactions and a perceived predatory DLC approach, which detracts from the overall experience. However, players acknowledge the game's solid quality despite these concerns.

    • “Not a fan of the microtransactions or predatory DLC model, but the game is pretty solid.”
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10h Median play time
9h Average play time
8h Main story
10h Completionist
7-12h Spent by most gamers
*Based on 69 analyzed playthroughs
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Frequently Asked Questions

Return of the Obra Dinn is a action adventure game with fantasy, mystery and historical themes.

Return of the Obra Dinn is available on Nintendo Switch, Xbox Series X|S, PC, PlayStation 5 and others.

The main story can be completed in around 8 hours, while the entire game is estimated to take about 10 hours to finish. On average players spend around 9 hours playing Return of the Obra Dinn.

Return of the Obra Dinn was released on October 18, 2018.

Return of the Obra Dinn was developed by dukope.

Return of the Obra Dinn has received positive reviews from players and positive reviews from critics. Most players liked this game for its story but disliked it for its replayability.

Return of the Obra Dinn is a single player game.

Similar games include The Case of the Golden Idol, Chants of Sennaar, The Painscreek Killings, Unheard, Quern - Undying Thoughts and others.