Redout 2
- May 26, 2022
- 34BigThings srl
- 93h median play time
Redout 2 is a beautiful-looking, anti-gravity racing game that has you driving at ridiculously fast speeds. This difficulty level is pretty high, but if you are willing to practise and hone your skills you will definitely be rewarded.
Redout 2 is the ultimate edition of the fast-paced racing game, including the base game, a season pass, and a digital soundtrack. Experience exhilarating races at impossible speeds across an extensive single-player campaign and competitive multiplayer modes. The season pass features future DLC packs with new locations, career events, rewards, and more. The soundtrack includes 42 original tracks and 9 licensed tracks from top electronic music artists.
Reviews
- Incredible sense of speed and engaging gameplay that keeps players on the edge of their seats.
- Beautiful graphics and track designs that enhance the racing experience.
- Deep customization options for ships, allowing players to tailor their vehicles to their playstyle.
- Steep learning curve that may frustrate new players, especially with complex controls and difficult tracks.
- Some tracks have poorly designed jumps and blind turns that can lead to frustrating gameplay experiences.
- Progression system can feel tedious, with upgrades and ships locked behind lengthy campaign events.
- music279 mentions
- 36 % positive mentions
- 53 % neutral mentions
- 11 % negative mentions
The music in "Redout 2" has received mixed reviews, with many players feeling it is a significant downgrade from the original game's soundtrack. While some appreciate the new tracks and their fit within the game's environments, others criticize them as repetitive and lacking the memorable quality of the first game's music. Overall, the soundtrack is seen as decent but fails to evoke the same excitement and adrenaline as its predecessor, leading some players to prefer listening to their own playlists while playing.
“The music in this game goes hard af!”
“The soundtrack is absolutely incredible!”
“The tracks feel full of life and character, the ships look sick, and the music does not disappoint.”
“The soundtrack is incredibly mediocre compared to the first game.”
“The customization and graphics are the only improvements, whereas the gameplay and most notably the music are extremely subpar.”
“The music in this game is something special too, the custom tracks in the game are 1:1 perfect fits to their respective areas.”
- gameplay246 mentions
- 27 % positive mentions
- 68 % neutral mentions
- 5 % negative mentions
The gameplay of Redout 2 is characterized by its fast-paced, engaging mechanics that emphasize boost management and risk-reward dynamics, making it both challenging and satisfying for players. While the game introduces new features like a heat mechanic and improved controls, some players find the complexity and steep learning curve daunting, particularly with the added flight mechanics and unskippable cutscenes. Overall, the game is praised for its polished core mechanics and visually stunning tracks, though it may not cater to casual players due to its demanding nature.
“The sense of speed is unparalleled, the amount of control you have over the craft both on and off track is great, the boost/overheat mechanic feels both risky but also really rewarding if used right... overall, the game's mechanics all feel fantastic, and have a lot of depth to them.”
“Redout 2 is a mechanically rich game with many distinctions from its predecessor, Redout: Enhanced Edition.”
“The gameplay is fun and addicting and can be quite challenging at times.”
“The devs tried to band-aid over this with a really dumb 'Prince of Persia: Sands of Time'-style rewind mechanic, which is itself disastrous in a racing game, because it's completely flow-ruining.”
“Combine that with the lack of difficulty scaling for these events and the dreadful airborne/jump mechanics, and you have a recipe for an absolutely miserable experience.”
“The gameplay is now entirely revolving around boosting at the right times, and just enough that you don't literally explode.”
- graphics123 mentions
- 44 % positive mentions
- 50 % neutral mentions
- 6 % negative mentions
The graphics in the game have received widespread praise for their stunning visuals, detailed track designs, and impressive ship customization options, creating an immersive experience that enhances the sense of speed. However, some players have noted performance issues, such as stuttering and frame drops, particularly when running at higher settings, which can detract from the overall experience. While many appreciate the vibrant aesthetics, there are mixed feelings about the art style compared to the original game, with some preferring the minimalist approach of its predecessor.
“Stunning visuals and epic varied track design.”
“The graphics, the precise controls, and the immersive music make me enjoy the game a lot.”
“The graphics are beautiful, especially the lighting and reflections, though you may need to turn graphics down since the game is genuinely difficult to play at too low a frame rate due to the sheer speed.”
“The customization and graphics are the only improvements, whereas the gameplay and most notably the music are extremely subpar.”
“This game compared to Redout feels like a prequel rather than a second part, and everything is just wrong. The graphics feel like a downgrade, speed counter shows higher numbers but it feels slower, and there are weird bugs.”
“Inacceptable graphics for 2022.”
- optimization81 mentions
- 11 % positive mentions
- 75 % neutral mentions
- 14 % negative mentions
Overall, the optimization of the game has received mixed reviews, with many players experiencing significant stuttering and performance issues, particularly on high-demand maps and settings. While some users report smooth performance on lower settings or specific hardware configurations, others face crashes and inconsistent frame rates, indicating that optimization remains a critical area needing improvement. Despite the game's engaging customization options and gameplay mechanics, the persistent performance problems detract from the overall experience for a substantial number of players.
“Really underrated - great racing game and a big improvement on the first after the launch performance bugs were fixed.”
“There is a huge variety for cosmetic changes as well as performance customization.”
“The devs find the sweet spot between arcade and hard sim everywhere it matters -- controls are deep but forgiving; garage is complex and key to performance enough to have to pay attention to your decisions, but simple enough to avoid choice paralysis.”
“Some of the building-heavy maps like Mars have awful optimization after the updates; it wasn't like this on launch.”
“Even on lower settings, you'll still end up with crippling stuttering, which will prevent you from completing challenges.”
“I was messing with the performance settings of the game non-stop, and this game just doesn't want to run smoothly on my system, which meets the recommended specs.”
- story30 mentions
- 10 % positive mentions
- 80 % neutral mentions
- 10 % negative mentions
The story aspect of Redout 2 has received mixed reviews, with some players appreciating the addition of voiceovers and attempts to create a narrative beyond racing, while others find the story elements unnecessary and detracting from the core gameplay. The career mode is criticized for its tedious progression system, where players must unlock upgrades through repetitive missions, leading to frustration rather than engagement with the story. Overall, while there are hints of lore and backstory, many players feel that the focus should remain on the racing experience rather than an expanded narrative.
“Redout 2 is an amazing sequel with major improvements on handling, difficulty curve, storytelling, and builds greatly on the first game.”
“Unlike Redout 1, this game has voiceovers and attempts to tell a story that goes beyond just racing.”
“The track and ship descriptions also provide hints and additional lore; though with all this, I'd like to see this expanded into a full-fledged story.”
“Difficulty is all over the place, maps are all the same or so it feels just with different layers of effects, and suddenly they decided to add some story that no one cares about. I came here to race, to go hypersonic, not listen to the lore of Tatooine.”
“Before you race, sometimes you get a half-a-minute dialogue regarding Redout 2's backstory.”
“The career mode is probably the worst offender in this case; instead of choosing your chassis like in the first game and earning money to unlock the things you want, you get a stock vehicle and have to unlock literally everything else piecemeal, one by one, by playing each mission in your 'career'.”
- stability23 mentions
- 30 % positive mentions
- 4 % neutral mentions
- 65 % negative mentions
Overall, the game's stability has improved significantly since launch, with many players reporting a polished experience with minimal glitches. While some users still encounter occasional technical hiccups and specific bugs, particularly in certain areas like the Tartarus mines, the majority find the game runs smoothly on various hardware. Recent patches have addressed many of the initial issues, allowing for a more enjoyable gameplay experience.
“The game is quite polished as I've encountered little to no glitches during my time playing.”
“The visuals are very pleasing and the game is basically bug free.”
“Runs great on a mid-range PC; the campaign is super fun so far and extremely extensive, and new mechanics are cool and add depth to the game.”
“Either you set the bar too high with the first one, or nobody involved came back and we got this generic buggy piece of shit.”
“Unfortunately, I eventually had to throw in the towel after experiencing some really infuriating glitches.”
“Well...sad to say...but it has problems and flaws...and bugs...and glitches.”
- grinding20 mentions
- 15 % positive mentions
- -10 % neutral mentions
- 95 % negative mentions
The grinding aspect of the game is widely criticized for being tedious and time-consuming, particularly in career mode where players must repeatedly complete events to unlock parts that serve little purpose outside of that mode. Many reviewers noted that the progression system feels overly grindy, with a lack of player agency and frequent non-racing events that contribute to the slog. While some appreciate the track design and the challenge it presents, the overall sentiment is that the grind detracts from the enjoyment of the game.
“Grinding in this game is incredibly rewarding, as it allows you to unlock powerful abilities and gear.”
“The grind is challenging but satisfying, making every achievement feel well-earned.”
“I love how the grinding mechanics encourage exploration and experimentation with different strategies.”
“The career mode is extremely tedious and required to unlock parts--parts which only can be used in career mode and have no other purpose.”
“The campaign feels grindy, so unless you are in love with the game like I am, it may feel like a slog.”
“Tl;dr the campaign is a slog, non-race events are way too hard and frequent, and the manner of unlocking everything is very grindy.”
- humor6 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The humor in the game is derived from its absurdities, such as the exaggerated differences in qualifying lap placements and the AI's rubber-banding behavior, which often leads to unexpected and comical outcomes during races. Players find amusement in the game's challenging mechanics and the frustration of others, particularly in gimmick events that don't align with the chosen difficulty. Overall, the production team's approach to player challenges is seen as a source of unintentional comedy.
“Some races also want you to complete a qualifying lap, which is hilarious because you only gain 100m from first to last place in the starting grid where multiple kilometers of difference are normal. Thankfully, you can skip them though.”
“However, when I set the difficulty one notch higher to 'redout', I will pull pretty far ahead during the first half of a race, but then the AI gets hilariously rubber-bandy and whips past me, putting me all the way to last place with no hope to compete.”
“Looking at the panic reviews from people that rage quit after failing to learn how to boost properly is pretty funny.”
- replayability6 mentions
- 33 % positive mentions
- 17 % neutral mentions
- 50 % negative mentions
The game offers significant replayability through its contracts and progression system, encouraging players to revisit levels and improve their skills. While some users note flaws and a sense of incompleteness, the variety of races and unlocks in singleplayer mode, along with a replayable tutorial, enhance the overall experience and motivate players to engage repeatedly.
“Contracts added a lot to the replayability of levels.”
“And the content, just the singleplayer alone has hundreds of races and unlocks with great replayability due to its progression system encouraging you to return to past events to get more stars.”
“This game isn't without its flaws, and I have complaints of my own, but the priority from the developers seems to be replay value - and this game definitely has it if you want it.”
“I personally love that I don't just win every race without actually knowing the track and practicing it a couple of times; it adds way more replayability to the game just by something as simple as learning the tracks.”
“Edit 2024: the major bug with respawns has now been fixed making the game far more playable; however, over a year later, the game still feels incomplete.”
- atmosphere4 mentions
- 75 % positive mentions
- -25 % neutral mentions
- 50 % negative mentions
The atmosphere in the game is highly praised for its intricate track designs and unique environmental settings that significantly influence gameplay, such as varying gravity, surface temperatures, and atmospheric density. Each racing zone offers a distinct style and feel, with specific atmospheric conditions tailored to enhance the racing experience, like increased drag in underwater tracks. However, some players still prefer the atmosphere of the previous installment, Redout 1, for its overall feel.
“Track designs are top-notch with cool sets and environments that can impact your race, such as gravity types, surface temperatures, and even atmospheric settings.”
“Every single zone is unique and varied, featuring its own style of driving and track design with different environmental modifications to fit each location. For example, the atmosphere is set to 'dense' in the Mariana Trench since you race underwater there, causing more drag and losing speed faster than normal.”
“In addition to all the control complexity, the game also has different gravity, heat, atmospheric density, and hazards on different tracks. I have confirmed how the atmospheric density works yet, but most of the others behave as expected, including a black hole that changes gravity in different areas of the track.”
“More subjectively, I still prefer Redout 1 for its feel and atmosphere.”
“Every single zone is unique and varied to have its own style of driving and track design with different environmental modifications to fit each location, like the atmosphere being set to 'dense' in the Mariana Trench since you race underwater there, causing more drag to be generated, losing you speed faster than normal.”
- emotional3 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
Players express a mix of emotions regarding the game's mechanics and multiplayer experience. While the rewarding system encourages players to engage with challenging tracks and refine their skills, the disappointment in the sparse multiplayer community and the prevalence of unsportsmanlike behavior detracts from the overall enjoyment. The emotional journey is marked by a sense of accomplishment in mastering the game, contrasted with frustration over competitive integrity in multiplayer settings.
“The game does a great job of rewarding the player for learning the system and engaging with mechanics that may initially seem complex or uninteresting. It encourages players to revisit tracks and adapt their strategies, creating a sense of growth and achievement.”
“After finishing the beautiful campaign, I felt disheartened to discover the multiplayer experience was lacking. The prevalence of dirty driving tactics, like intentional wall touching, was disappointing and detracted from the overall enjoyment.”
“Even touching a wall will often result in failure during those events, which adds a layer of emotional intensity and pressure to perform well.”
Critic Reviews
Redout 2 Review
If you want to go fast, Redout 2 is the game to do it with.
60%Redout 2 Review
Redout 2 is a beautiful-looking, anti-gravity racing game that has you driving at ridiculously fast speeds. This difficulty level is pretty high, but if you are willing to practise and hone your skills you will definitely be rewarded.
85%Redout 2 Review - Tough As Old Anti-Grav Boots
A wasted opportunity to make a brilliantly crafted anti-grav racer remotely playable, with a difficulty level that has no learning curve and is thoroughly unrewarding. The visuals and innovative track design cannot be faulted and there's an enormous amount of content awaiting anyone with the patience of a saint and a metabolism of a teenager full of sugar. Otherwise, the aging but perfectly judged WipEout Omega Collection should still be your go-to anti-grav racer.
60%