- March 22, 2024
- Geekon
REAL ESTATE Simulator - FROM BUM TO MILLIONAIRE
Platforms
About
In "Real Estate Simulator - FROM BUM TO MILLIONAIRE," start as a down-and-out investor with a tent as your home, and strategically navigate market trends, negotiate deals, and outsmart competitors to build a thriving real estate empire. Interact with NPCs for dynamic negotiations, facing challenges and honing skills along the way to become a tycoon.
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- The game has great potential and can be fun and addicting for players who enjoy simulation games.
- The real estate aspect is entertaining, and the graphics are decent, providing a chill gaming experience.
- Some players appreciate the unique twist of starting in the slums and selling tents, which adds an interesting layer to the gameplay.
- The game feels incomplete and repetitive, with a grindy gameplay loop that can become boring quickly.
- There are significant bugs and issues, such as unresponsive controls and a lack of variety in furniture and housing options.
- Many players find the mechanics frustrating, particularly the requirement to return to the office to purchase items, which disrupts the flow of the game.
gameplay
18 mentions Positive Neutral NegativeThe gameplay is criticized for its monotonous early grind and lack of variety in housing items and mechanics, making it difficult for players to stay engaged. While the game eventually allows for selling suburban homes, the core gameplay loop remains largely unchanged, and issues such as bugs and limited intuitive design further detract from the experience. Overall, players feel the game lacks the depth and options found in similar titles like House Flipper.
“The early grind feels monotonous, and the lack of variety in housing items and engaging gameplay mechanics made it hard to stay invested.”
“Does it have addictive gameplay?”
“While you eventually progress to selling suburban homes, the core gameplay loop doesn't change significantly.”
“But it lacks all the options and intuitive gameplay mechanics or design that House Flipper had.”
“Because while the NPC models could be forgiven, the lack of movable space (despite the map being noticeably bigger) and the fact that there are too many bugs, especially with core mechanics, along with a lack of communication from the devs, makes this game feel unlike any other I've played before.”