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Random Adventure Roguelike II

Random Adventure Roguelike II Game Cover
95%Game Brain Score
music, gameplay
story, graphics
95% User Score Based on 257 reviews

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TabletAndroidPhoneMobile Platform
Random Adventure Roguelike II Game Cover

About

Random Adventure Roguelike II is a single player action game. It received very positive reviews from players.

A modern old-school text-based game inspired by MUD, rpg, and Roguelike genres.

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95%
Audience ScoreBased on 257 reviews
music4 positive mentions
grinding6 negative mentions

  • Deep and complex roguelike RPG with extensive replayability and multiple playstyles including crafting, pets, and character builds.
  • Strong developer engagement with frequent updates, community interaction, and responsiveness to feedback.
  • Simple ASCII-style graphics combined with a polished interface and excellent soundtrack provide a nostalgic yet accessible experience.
  • The game has a steep difficulty curve with balance issues such as expensive tool costs, high monster damage, and resource scarcity making early progression frustrating.
  • Permadeath mode can be overly punishing, sometimes discouraging due to harsh death penalties and lack of meaningful benefits upon dying.
  • Occasional bugs and technical issues reported including crashes, save game corruption, and UI problems on different screen sizes.
  • story
    12 mentions Positive Neutral Negative

    The story is minimalistic, relying on player imagination and simple quests such as fetch and escort, with a main story quest present but not deeply developed. Users appreciate the absence of ads and the option for perma-death modes, but many desire more complex, engaging storylines and quest variety, including features like an adventurer guild to enhance immersion. Overall, the current story serves as a basic framework that could benefit from richer narrative depth and quest design improvements.

    • “This game doesn't use heavy graphics to tell the story; your imagination and planning fill the gaps.”
    • “The game is awesome, with no ads. It has a main story quest along with side quests. You can choose perma-death for a harder mode or turn it off to just explore and enjoy the game. The movement system is nice along with the attacking system, and above all, it's a great time killer. Nothing is ever really the same.”
    • “I do hope the questing becomes more complicated and advanced as the story continues and the game progresses in development.”
    • “So I was level 9 on the first island, and second became level 8... it's quite sad, since grinding is pointless and technically I can get stuck. If I grind to a higher level but my items stay at their respective level (wood/iron, some rare diamond), then I might not be able to progress. I wish there was a main story and island levels were based on that.”
    • “The base system is here but you hardly have anything to do other than fetch quests and escort quests.”
    • “The only request I would have is that I wish it also had more of a storyline you could optionally follow.”
  • music
    11 mentions Positive Neutral Negative

    The music in the game is widely praised for its quality and improvement over the previous installment, featuring collectible tracks and an excellent score. However, some users wish for a more traditionally eerie atmosphere instead of the current upbeat piano themes, and a minor music overlap bug has been noted. Overall, the soundtrack is considered a strong and polished aspect of the game.

    • “The game has a good soundtrack with additional in-game collectibles that unlock new tracks.”
    • “The music is a vast improvement from the last game, and the look of the game is smoother and more polished.”
    • “The musical score is excellent as well.”
    • “A little music overlap bug but not game breaking, just plays the soundtrack again over itself out of time.”
    • “I just wish the music and atmosphere were more eerie, as it traditionally is with roguelikes, rather than the peppy dramatic piano music.”
    • “Please return the old background music and add more music options.”
  • graphics
    10 mentions Positive Neutral Negative

    The graphics are minimalistic, primarily featuring ASCII or simple visuals that evoke a nostalgic, retro feel. While not visually elaborate, this graphical simplicity does not detract from the gameplay or immersion, appealing especially to players who appreciate classic, text-based RPG styles without the need for advanced visuals.

    • “The ASCII graphics remind me of a better time.”
    • “ASCII graphics provide retro styling to what feels like a modern text-based RPG.”
    • “I love this game, I love all of these games; they are fun and not overly complicated, no fancy graphics that lag out my phone, it's offline and can be played anywhere from home or without using data!”
    • “It has the graphically simple/gameplay complexity of a classic PC game.”
    • “Totally worth getting if you don't care about graphics.”
    • “Graphics are basically non-existent but that isn't at all a detriment to this game.”
  • gameplay
    7 mentions Positive Neutral Negative

    The gameplay is appreciated for its challenging yet smooth mechanics, combining simple design with deep RPG elements. Players value the no permadeath mode for practice and recognize the developer's responsiveness to feedback. Overall, it offers a classic complexity that many find engaging despite occasional difficulty.

    • “It has the graphically simple but gameplay-complex style of a classic PC game.”
    • “Has some deep mechanics and plays really smooth.”
    • “This game's ability to have such a simple design but in-depth RPG mechanics blows me away.”
  • grinding
    6 mentions Positive Neutral Negative

    Grinding in the game is often seen as tedious and time-consuming, with players needing to farm resources and experience to advance, but facing difficulty spikes that can lead to frequent deaths. Progression feels somewhat stagnant since leveling up doesn't always translate to better gear, making grinding feel pointless or frustrating without a clear main story to guide pacing. While enjoyable for fans of grind-heavy RPGs, this aspect may deter players who prefer smoother progression or permadeath gameplay.

    • “I feel like I've wasted a lot of time farming gold and improving gear just to unlock recipes, which made the grinding feel unrewarding.”
    • “I was level 9 on the first island, and the second island was level 8. Grinding felt pointless because item levels stayed the same while enemy levels increased, making progression frustrating and risking getting stuck.”
    • “I had to spend a lot of time grinding on the first island for money and experience, or risk dying instantly on the second island, which made the experience tedious and punishing.”
  • replayability
    5 mentions Positive Neutral Negative

    The game offers high replayability through multiple races, classes, and randomized elements, allowing players to experience varied strategies and content with each playthrough. Its endless content and diverse options make it highly recommended for those seeking an infinitely replayable RPG.

    • “Still has a lot of replayability: you can restart with a different race and strategy.”
    • “Now this game is a step up from the last one, multiple races, classes, and a heap of fun still. If you're looking for an RPG or something that is infinitely replayable, I highly recommend this.”
    • “The randomness makes the replayability of the game enjoyable.”
  • monetization
    4 mentions Positive Neutral Negative

    The game features fair, balanced monetization with no ads or pay-to-win schemes, offering a complete experience without extra costs. However, there is a mention of a similarly priced unbalanced cash grab app, and the original game's quality is highlighted by the fact that others use its screenshots to promote their own apps.

    • “It's a fair balanced RPG without any monetization scheme.”
    • “An unbalanced cash grab for $2.99”
  • stability
    2 mentions Positive Neutral Negative

    The game suffers from significant stability issues, frequently freezing and failing to load properly after extended play. Despite an engaging premise, bugs and crashes detract considerably from the overall experience.

    • “Amazing game but every time I download it and play it for a few days, it eventually freezes up and every time I open it, it's just the RAR logo and it never loads.”
    • “Sorry to say I initially liked the premise, but it's very buggy, much of the game is irrelevant, combat is homogeneous despite overabundance of options, and ending is kindergarten fantasy.”
  • atmosphere
    1 mentions Positive Neutral Negative

    Users find the atmosphere somewhat off-tone, noting that the music feels peppy and dramatic rather than the traditionally eerie and suspenseful ambiance expected from roguelikes.

    • “I just wish the music and atmosphere were more eerie as it traditionally is with roguelikes, rather than the peppy, dramatic piano music.”
  • humor
    1 mentions Positive Neutral Negative

    The humor is subtle yet effectively woven into the game, enhancing the overall experience without overpowering its core rogue-like elements.

    • “A near perfect rogue-like with a subtle sense of humor.”
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Frequently Asked Questions

Random Adventure Roguelike II is a action game.

Random Adventure Roguelike II is available on Phone, Tablet, Android and Mobile Platform.

Random Adventure Roguelike II was developed by Archison.

Random Adventure Roguelike II has received very positive reviews from players. Most players liked Random Adventure Roguelike II for its music but disliked it for its story.

Random Adventure Roguelike II is a single player game.

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