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Random Adventure Roguelike Game Cover

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Random Adventure Roguelike is a single player role playing game. It received positive reviews from players.

Random Adventure Roguelike is a single-player role-playing game featuring roguelike-style sandbox gameplay and splendid mechanics. It offers a good soundtrack and deep grinding elements but is currently hampered by numerous bugs and excessive ads. Still in development, it invites players to start their RPG adventure now.

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86%
Audience ScoreBased on 1,061 reviews
gameplay15 positive mentions
monetization14 negative mentions

  • The game is fun and addictive, providing a nostalgic experience reminiscent of classic roguelikes.
  • The gameplay is simple yet engaging, allowing players to easily pick it up and play for short or extended sessions.
  • The developer is responsive to feedback and continuously updates the game, improving the overall experience.
  • The game frequently crashes, especially when trying to load saved games or after using the save and exit feature.
  • Difficulty balancing is inconsistent; players can become overpowered quickly, making the game less challenging.
  • There is a lack of clear instructions or tutorials, leaving players confused about certain mechanics and skills.
  • gameplay
    41 mentions Positive Neutral Negative

    The gameplay is a mixed bag, with some players finding it addictive and nostalgic, while others criticize it for being shallow and repetitive. Many appreciate the simple mechanics and unique ASCII style, but express a desire for deeper gameplay elements and better explanations of the mechanics. Overall, the game shows potential for improvement, particularly in expanding its content and enhancing the complexity of its systems.

    • “Takes a little bit to understand the mechanics, but once it clicks, the game loop flows smoothly.”
    • “Fun and addictive gameplay!”
    • “The feeling of exploring a huge world is somehow emulated within this ASCII game, and it's constantly being updated with new fun gameplay ideas.”
    • “Also, shallow and bland gameplay with horrible ASCII.”
    • “For me, the ability to abuse these mechanics to gain a significant advantage in the game is a huge disappointment.”
    • “Once you figure out the stat system, the gameplay becomes one-dimensional.”
  • graphics
    34 mentions Positive Neutral Negative

    The graphics of the game are predominantly simple and ASCII-based, which some players appreciate for their nostalgic charm and minimalism, while others express a desire for enhanced visuals, such as 8-bit graphics or sprite-based designs. Many reviewers highlight that the game's focus on gameplay and storyline compensates for its lack of graphical sophistication, though there are calls for improvements to aesthetics to enhance immersion. Overall, the graphics are seen as a mixed bag, with a strong preference for gameplay over visual appeal.

    • “Love the simple aesthetics.”
    • “It's simple in graphics, but it makes up for it in storyline and fun gameplay.”
    • “Fun little game, I absolutely love the ASCII graphics, reminds me of my childhood.”
    • “I've tried the fancier roguelikes that add a story and graphics, but none of them did it for me.”
    • “I hope you added more graphic additions so it even looks better.”
    • “It's okay but try improving the aesthetics of the game.”
  • story
    32 mentions Positive Neutral Negative

    The game's story is generally seen as lacking depth and variety, with players expressing a desire for more engaging quests and narrative elements. While the gameplay is enjoyable, many reviewers feel that the repetitive nature of quests and the absence of a central storyline detracts from the overall experience. Suggestions for improvement include adding diverse quest types, richer character interactions, and a more compelling overarching narrative to enhance player engagement.

    • “It's simple in graphics, but it makes up for it in storyline and fun gameplay.”
    • “I hope you are still working on the story and adding new things!”
    • “Love that they added a quest in the starting town and so much more.”
    • “The gameplay is great, but it would be better if there was a bit more of a story. After going into a temple and meeting a priest, we go to the wise right after that, gain all 10 orbs from bosses in islands, then fight the black evil cloud. It seriously needs more spice in it, like a hidden rank or skills or meeting a king or royalty that gives a quest with an amazing reward.”
    • “The game is great, but a couple of major pitfalls hurt it: 1) when you die, that's it, and you have to start over, making it a painfully repetitive grind; 2) all of the names and stats in the inventory menus are cut in half horizontally, so I can't really read anything nor enjoy it.”
    • “You need to add more story, more NPCs, and stuff like that.”
  • music
    25 mentions Positive Neutral Negative

    The music in the game is widely praised for its beauty and elegance, enhancing the overall experience, though many players express frustration over the inability to turn off sound effects and the repetitive nature of the soundtrack. While the music is described as mesmerizing and fitting, some users request more variety to prevent it from becoming monotonous during extended play. Overall, the soundtrack is a highlight, but the lack of audio customization options detracts from the enjoyment for some players.

    • “That music is mesmerizing.”
    • “Beautiful music, albeit a short loop, it does not get annoying and fits well while playing.”
    • “Very elegant design, terrific music, and simple gameplay elements combine beautifully.”
    • “I really hate that you can't turn off the music (please fix this as soon as possible).”
    • “Being unable to silence the music is a problem for me, too.”
    • “The game crashes when I try to load a saved game and the music won't turn off.”
  • monetization
    18 mentions Positive Neutral Negative

    The monetization model of the game primarily relies on ads, which some players find annoying, while others appreciate the option to purchase an ad-free version at a low cost. Many users commend the game for not forcing in-app purchases to progress, viewing the ad removal as a fair way to support the developers. Overall, the monetization approach is seen as reasonable, with a focus on maintaining gameplay quality over aggressive monetization tactics.

    • “I wouldn't mind if progression was a little slower; you have no idea how happy I am to find a game that does not force you to pay to be good. In fact, the only in-app purchases are donations and ad removal.”
    • “But overall, I have to say it's an incredible value to get the no ads version.”
    • “No advertising!”
    • “The only negative is the ads, but you can purchase a pro version to get rid of the pesky things, and the price to do so is extremely cheap for the amount of content this gives you.”
    • “Haven't gotten past the very beginning area because of the ads.”
    • “And seriously do love the game but if you don't make an ad-free version I will delete it. I hate ads.”
  • stability
    15 mentions Positive Neutral Negative

    The game's stability has been a significant concern for players, with frequent freezing issues during gameplay, particularly when leveling up or starting new games. Many users report needing to reload saves due to crashes, and some experience glitches that affect monster spawning. While there are indications of improvements in recent updates, the game remains described as "buggy" and in need of further fixes to enhance stability.

    • “The game also freezes where there are no buttons during a fight and you must reload a save.”
    • “I love the game but it started crashing a lot and I keep reverting back in levels once I hit level 70. I want to max out everything but I can't if my game keeps crashing and I have no clue why.”
    • “However, for some reason, the game freezes when I start a new game; I've tried uninstalling and then reinstalling it several times, but to no avail.”
  • grinding
    14 mentions Positive Neutral Negative

    Players generally find the grinding aspect of the game to be a mixed experience; while it effectively satisfies the desire for a grindy RPG, many note that it can become tedious and repetitive, especially with crafting and resource gathering. Some appreciate the balance in earning coins and experience, but others express frustration over the lack of challenges and variety, suggesting that the game could benefit from improvements to its crafting system and overall content. Notifications for health and hunger levels are also requested to enhance the gameplay experience.

    • “Not very fun, lots of grinding, no challenges or new content past the first island.”
    • “Could use some variation to break up the grinding monotony, but fun.”
    • “It's tediously annoying to click that craft.”
  • replayability
    3 mentions Positive Neutral Negative

    Players consistently highlight the game's high replayability, describing it as fun, addictive, and enjoyable, with many expressing optimism for its long-term engagement potential even after just a short playtime.

    • “It's a lot of fun and has great replay value.”
    • “Re-playable, addictive, and free!”
    • “Rar is a surprisingly fun and enjoyable game that feels like it will have endless replayability. Fingers crossed, and I've only been playing for about an hour or so.”
  • optimization
    3 mentions Positive Neutral Negative

    The game has received criticism for poor optimization, with users reporting compatibility issues that hinder gameplay on certain devices. Many players find it difficult to enjoy the experience due to these performance limitations.

    • “Something that I would like to note is that when I got it, it says it isn't optimized for my device. I can also see that, so it's really hard to play the game.”
    • “The game runs poorly on my hardware, and it feels like it hasn't been optimized at all.”
    • “I constantly experience lag and frame drops, which makes the gameplay frustrating and unenjoyable.”
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4h Median play time
4h Average play time
3-4h Spent by most gamers
*Based on 2 analyzed playthroughs
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Frequently Asked Questions

Random Adventure Roguelike is a role playing game.

Random Adventure Roguelike is available on Phone and Tablet.

On average players spend around 4 hours playing Random Adventure Roguelike.

Random Adventure Roguelike was developed by Archison.

Random Adventure Roguelike has received positive reviews from players. Most players liked this game for its gameplay but disliked it for its monetization.

Random Adventure Roguelike is a single player game.

Similar games include Wasteland Story : Awakening, Grim Quest, Andor's Trail, Pocket Rogues, Rogue Dungeon RPG and others.