Raise and Shine
- April 2, 2021
- gilzoide
Paing height maps on top of your 2D textures to easily create normal maps for them! Tired of editing normal maps by colors? Try Raise and Shine out! With it we can: Paint height maps with the provided brushes or import your ownMake bevels with brushs' alpha maskCreate and edit lights' color, energy and position to preview the illuminated texture in 2D and 3D in real timeUndo and Redo selections…