rain
- May 30, 2017
- Sean
In "rain," a short game made for the #BitsyJam, the player navigates a character through a quiet, monochrome city during a rainy night. The game's unique feature is that dialogue appears as thought bubbles above characters' heads only when raindrops touch them, creating a reflection of the text. Overall, "rain" is a poetic exploration of communication, solitude, and the impact of weather on our mood.